Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Completed

Quests::Completed This is where Completed quests are.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-05-2016, 01:15 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default Dozekar the Cursed - Temple of Veeshan (leashing script)

This will leash Dozekar to his room, as it's supposed to be. What I did was simply to set the x/y coordinates to not let him go past the doors before leashing back to spawn.

Note: He will not wipe aggro with this script.

Code:
sub EVENT_SPAWN {
  $SpawnX = $x;
  $SpawnY = $y;
  $SpawnZ = $z;
  $SpawnH = $h;
}

sub EVENT_TIMER {
  $LeashedID = $entity_list->GetMobByNpcTypeID(124037);
  if ($timer eq "CheckLeash") {
    quest::stoptimer("CheckLeash");
    if($x > -1100 || $y > -950 || $y < -1200) {
      $LeashedID->GMMove($SpawnX, $SpawnY, $SpawnZ, $SpawnH);
    }
    quest::settimer("CheckLeash",1);
  }
}

sub EVENT_AGGRO {
  quest::settimer("CheckLeash", 1);
}

sub EVENT_DEATH_COMPLETE {
  quest::stoptimer("CheckLeash");
}
__________________
Ender - Lead GM/Developer
Vegarlson Asylum Server - http://www.vegarlson-server.org/
Reply With Quote
  #2  
Old 09-05-2016, 10:37 PM
DanCanDo's Avatar
DanCanDo
Discordant
 
Join Date: May 2016
Location: Above Hell
Posts: 400
Default

I'm one person who can say Thank You for this. I'm still running around checking npc
functions, for as many as I have time for, aside from other priorities, but something
like this is very much appreciated, since it cuts another corner for me.
__________________
Project Insect Completed
Reply With Quote
  #3  
Old 09-05-2016, 11:50 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default

If it helps at all, I keep all my quests on github. You can browse them if you'd like. I have done a ton of work on them over the last 18 months and you're more than welcome.

https://github.com/N0ctrnl/VAQuests
__________________
Ender - Lead GM/Developer
Vegarlson Asylum Server - http://www.vegarlson-server.org/
Reply With Quote
  #4  
Old 09-06-2016, 12:54 AM
DanCanDo's Avatar
DanCanDo
Discordant
 
Join Date: May 2016
Location: Above Hell
Posts: 400
Default

WoW, seriously. I just woke up on Christmas morning and ran down the stairs to see
what's under the tree. That is very generous of you Noctrnl !!!! Thank you for sharing.
I still have several regular npc scripts to check, but I just got finished working on a mile
long custom script over the last two days and scrounging for time.
You most certainly have a heart sir
__________________
Project Insect Completed
Reply With Quote
  #5  
Old 01-13-2017, 02:17 PM
Shin Noir's Avatar
Shin Noir
Legendary Member
 
Join Date: Apr 2002
Location: Seattle, WA
Posts: 506
Default

Code:
sub EVENT_SPAWN {
  $SpawnX = $x;
  $SpawnY = $y;
  $SpawnZ = $z;
  $SpawnH = $h;
}

sub EVENT_TIMER {

  $LeashedID = $entity_list->GetMobByNpcTypeID(124037);
  if ($timer eq "CheckLeash") {
    quest::stoptimer("CheckLeash");
    if (!$LeashedID || $LeashedID->IsCorpse()) { #if the mob isn't up
      
      return;
    }

    if ($x > -1100 || $y > -950 || $y < -1200) {
      $LeashedID->GMMove($SpawnX, $SpawnY, $SpawnZ, $SpawnH);
    }
    quest::settimer("CheckLeash",1);
  }
}

sub EVENT_AGGRO {
  quest::settimer("CheckLeash", 1);
}

sub EVENT_DEATH_COMPLETE {
  quest::stoptimer("CheckLeash");
}
this fix will stop a zone crash if you #repop the zone while doze is aggro'd.
__________________

~Shin Noir
DungeonEQ.com
Reply With Quote
  #6  
Old 01-15-2017, 03:56 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default

Nice! Thanks man
__________________
Ender - Lead GM/Developer
Vegarlson Asylum Server - http://www.vegarlson-server.org/
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:41 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3