Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Plugins & Mods

Quests::Plugins & Mods Completed plugins for public use as well as modifications.

Reply
 
Thread Tools Display Modes
  #16  
Old 01-18-2018, 01:23 PM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

If Akk's scaling system would work for only certain NPC's then that would be what I need.

This is a special event so the NPC's in question are only spawned during the event.

NPC's are all named A_Thief
no other NPC's contain that name.
So the above script could work IF I could get Akk's leveling system to work.

I have dug around a bit and the links to Akk's leveling system seem broken, I keep getting error 404..

Another issue is he posted that it wont work with some DB.

I guess what I need is a walk through on how to install the system on my DB
I am not a super coder, I know perl but not alot else.

Aardil
Reply With Quote
  #17  
Old 01-18-2018, 02:17 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

Yeah my scaling system is definitely out of date - I can look at refreshing the documentation tonight or tomorrow potentially
Reply With Quote
  #18  
Old 01-18-2018, 02:22 PM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

That would be great!

Thank you
Reply With Quote
  #19  
Old 01-25-2018, 04:59 PM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

Not trying to sound pushy but any progress on this?

Aardil
Reply With Quote
  #20  
Old 02-08-2018, 10:08 AM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

Shameless "bump"

Still waiting

Aardil
Reply With Quote
  #21  
Old 02-08-2018, 05:05 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Akkadius absolutely has zero time right now and for the foreseeable future.

Bumps are ok..but, please be patient.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #22  
Old 02-08-2018, 08:50 PM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

I understand completely.
Normally I am busy also and dont have enough time to do what I need /want.
Currently, I am laid up (hurt shoulder) so I have time as I cant work ATM.
One hand typing SUX!!!!

I dont mean to sound pushy at all. Just trying to keep this on his mind.
In the mean time I am attempting to learn Blender...... Its over my head right now.
I can create a few things Thanks to the forums here but I still have a lot to figure out.
I am no artist so basically, I need to find on line what I need then through blender change it some then import it to eq.

Its alot harder than it seems for me.
Reply With Quote
  #23  
Old 02-10-2018, 04:06 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default

I've been out of town for the past two weeks on business, I will look at this when I have time here. If you keep tabs/bump it will help me remember to rewrite the scaling for this since it has changed significantly
Reply With Quote
  #24  
Old 02-21-2018, 07:39 AM
Aardil
Fire Beetle
 
Join Date: Jan 2018
Location: Mississippi
Posts: 27
Default

Been working on trying to get this working.
Mind you I have not gotten very far but some progress.
I managed to create the DB entries based on the snippets you posted.

Where my issue comes in is after creating the tables, I must have done something wrong.
The tables are there and have the appropriate headers (may not be what they are really called) but it does have all the names.
When I create or add a row, the row will accept numbers but not letters.

So I can create a row and type in 12345 and it works.
If I try to type butcher in the zonesn column, it ignored it and goes back to a blank row

Any idea how to resolve this?

Thanks

Aardil

Fixed nevermind
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:54 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3