Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 04-24-2018, 04:39 PM
Xanathol
Sarnak
 
Join Date: Oct 2009
Posts: 52
Default FYI, Dev post on dodge chance code

Can be found here.

Quote:
Here's how your chance to dodge is calculated:

Step1 = HeroicStrikethrough(NPC)
Step2 = HeroicAgility / 25
Step3 = MIN( Step1, Step2 )
Step4 = DodgeSkill + 100
Step5 = Step4 + ( DodgeSkill * DodgeSPA ) / 100
Step6 = Step5 / 45
DodgeChance = Step6 + ( Step2 - Step3 )

Roll a random number between 1 and 100, if it's <= than DodgeChance, we successfully dodge.

DodgeSPA is the sum of SPA 174 (dodge) for AA, items, and spells (buffs).
If you have the following:

AA: Item: Myrmidon's Skill XII (21)
Item Focus: Improved Dodge VII (70)
Spell: Illusion Benefit Neza (10)

DodgeSPA = 21 + 10 + 70 = 101

You get only the maximum value between all your AAs + the highest item focus + the highest dodge % buff (they don't stack).

If we assume these values (as an example):

HeroicAgility = 1009
DodgeSkill = 520
HeroicStrikethrough(NPC) = 0

My total dodge chance is:

Step1 = 0
Step2 = 1009 / 25 = 40
Step3 = MIN( 0, 40 ) = 0
Step4 = 520 + 100 = 620
Step5 = 620 + ( 520 * 101 ) / 100 = 1145
Step6 = 1145 / 45 = 25
DodgeChance = 25 + ( 40 - 0 ) = 65

What if you fought something with more heroic strikethrough?

HeroicStrikethrough(NPC) = 20

Step1 = 20
Step2 = 1009 / 25 = 40
Step3 = MIN( 20, 40 ) = 20
Step4 = 520 + 100 = 620
Step5 = 620 + ( 520 * 101 ) / 100 = 1145
Step6 = 1145 / 45 = 25
DodgeChance = 25 + ( 40 - 20 ) = 45

What if you fought something with even more heroic strikethrough?

Step1 = 50
Step2 = 1009 / 25 = 40
Step3 = MIN( 50, 40 ) = 40
Step4 = 520 + 100 = 620
Step5 = 620 + ( 520 * 101 ) / 100 = 1145
Step6 = 1145 / 45 = 25
DodgeChance = 25 + ( 40 - 40 ) = 25

If an NPC's Heroic Strikethrough is higher than your character's Heroic Agility bonus, you are disqualified from the "bonus" you would have gotten at the end.
Reply With Quote
  #2  
Old 04-24-2018, 04:51 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

They posted them all ages and we've implemented it.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3