Go Back   EQEmulator Home > EQEmulator Forums > General > General::News

General::News EQemu news posts.

Reply
 
Thread Tools Display Modes
  #16  
Old 07-02-2018, 04:58 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Update

LUA API: https://github.com/EQEmu/Server/wiki/Lua-API
Perl API: https://github.com/EQEmu/Server/wiki/Perl-API

Perl Source Parser: https://github.com/EQEmu/Server/blob...-doc-parser.pl

LUA Source Parser: https://github.com/EQEmu/Server/blob...-doc-parser.pl

I've been looking at quite a few other solutions for docs, everything has circled me back to simply using Github Wiki for our docs, its not perfect but it pretty much takes care of everything that we need, so we will be going forward using it for the foreseeable future

I've updated a ton of docs on the Github Wiki and most things can be found on the Navbar on the right, still tons to do but we're looking pretty good so far

If you're interested in helping with our documentation, join the #docs-chat channel on Discord
Reply With Quote
  #17  
Old 07-06-2018, 09:35 AM
fzzzty
Fire Beetle
 
Join Date: Aug 2010
Posts: 23
Default

A wiki is definitely your best bet. Confluence is the best, but it's not free, so GitHub is probably the next best thing. I'll definitely help out with this as I'm learning and really finding very little useful information out there...
Reply With Quote
  #18  
Old 07-06-2018, 03:37 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Quote:
Originally Posted by fzzzty View Post
A wiki is definitely your best bet. Confluence is the best, but it's not free, so GitHub is probably the next best thing. I'll definitely help out with this as I'm learning and really finding very little useful information out there...
Confluence is garbage, I wrote the Wiki engine we used for 5 years which we've been moving content off of onto Github

I'd like to finish my last iteration of my Wiki engine but my work in the Valley has me way too busy to do so, so I put a full stop on it in the meantime and Github is plenty fine

I've scoured the internet for the years and I know just about every documentation system out there. I recently looked at some newer alternatives such as Gitbook.com - the guys from France launched v2 of their platform and while it has a lot of very solid elements, its too bug ridden for me to even work with right now. Github is not perfect but it has everything that we need and we'll just have to deal with it because we have a lot of things to get moved over from our older knowledge bases and also refresh on. We've been making a lot of strides recently.

A lot of us working on this project are very slim on time, but I will be knocking out a handful of articles here and there depending on how time permits. There have been a handful of other people who have been putting in good efforts as well. What we have populated so far is looking really good. If you are willing to help, hit us up in #docs-chat on Discord
Reply With Quote
  #19  
Old 07-07-2018, 02:04 AM
Splose's Avatar
Splose
Discordant
 
Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by Akkadius View Post
Confluence is garbage, I wrote the Wiki engine we used for 5 years which we've been moving content off of onto Github

I'd like to finish my last iteration of my Wiki engine but my work in the Valley has me way too busy to do so, so I put a full stop on it in the meantime and Github is plenty fine

I've scoured the internet for the years and I know just about every documentation system out there. I recently looked at some newer alternatives such as Gitbook.com - the guys from France launched v2 of their platform and while it has a lot of very solid elements, its too bug ridden for me to even work with right now. Github is not perfect but it has everything that we need and we'll just have to deal with it because we have a lot of things to get moved over from our older knowledge bases and also refresh on. We've been making a lot of strides recently.

A lot of us working on this project are very slim on time, but I will be knocking out a handful of articles here and there depending on how time permits. There have been a handful of other people who have been putting in good efforts as well. What we have populated so far is looking really good. If you are willing to help, hit us up in #docs-chat on Discord
I will get with you soon about the scaling system and some zonecontroller/player.pl tutorials.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

   

All times are GMT -4. The time now is 05:27 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3