Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-10-2018, 04:15 AM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default Limiting Bot Classes

Just reaching for the stars here. Is there any kind of source code edit or work-around to limit
the bot classes that a player can create ? Would be nice to see that option in the DB someday :P
I see the bot spells have their own table now. That's a bonus to work with, compared to the old
system. ^bots like.
Reply With Quote
  #2  
Old 08-10-2018, 07:27 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

That's not an unreasonable request
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #3  
Old 08-10-2018, 09:21 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

Huppy, try the current head of master branch and see if that works for you.

Don't forget to run the optional bot script to add the db entries so they can be edited.


https://github.com/EQEmu/Server/comm...a25105d560eab7


EDIT: Please note this only affects bot creation. Any current bots are not invalidated.
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #4  
Old 08-11-2018, 10:47 AM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default

Oh wow, ok, I will try this when I get home tomorrow night, I am away visiting.
Thank YOU
Reply With Quote
  #5  
Old 08-12-2018, 11:01 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default

That worked pretty good Uleat. In testing it out, I set the bitmask of allowable classes to WAR
CLR, SHM and MAG which is the only options it gave when I typed ^botcreate help. Including the
races is a bonus, especially for those who may not want to invite drakkins to the party :P Thanks
a million for this Uleat
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:43 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3