Where did the default XP modifiers come from?
On the PEQ DB, Character:ExpMultiplier is currently set at 0.65, and the default is 0.5. Just curious, where did these values come from? Are they designed to reflect various epochs of Live, or are they from specific expansions?
I do prefer them to the smaller public servers, which are era-accurate and much stingier. For example, on P99 a noob kill gets you about 7.5% of the way towards level 2, which in my experiments corresponds to a multiplier of roughly 0.27. I know some people prefer it that way, but I like things a little faster.
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