Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #16  
Old 05-21-2019, 08:13 PM
Torven
Sarnak
 
Join Date: Aug 2014
Posts: 61
Default

While reading through old AK logs, I discovered that Vex Thal and HoHonorB both had 600 radius ignore distances, so 600 might have been commonly used way back then for many zones even if some zones may have been reduced to 600. (or perhaps memory is faulty and they were always 600)

AK had a bugged bard bellow ability that was usable from unlimited range and ignored LoS. I discovered log chat of a bard attempting to use this to pull NPCs from across the two zones. Knowing where they were standing (mentioned in the chat) and the described behavior of the pulled NPCs and measuring the distance allows me to know with a very high confidence.
Reply With Quote
  #17  
Old 12-21-2019, 09:35 PM
Torven
Sarnak
 
Join Date: Aug 2014
Posts: 61
Default

I have a large correction to make here: low health aggro is based on CURRENT hitpoints and not maximum hitpoints. I.e. it shrinks as the mob nears death. This was a large oversight on my part.

Also I noticed that low HP aggro starts at <25% not <20%.
Reply With Quote
  #18  
Old 04-09-2020, 01:28 AM
Torven
Sarnak
 
Join Date: Aug 2014
Posts: 61
Default

I can now say with a high degree of confidence that PoFire and BoThunder were also 600 ignore range back in 2002, so it's likely all PoP zones were
Reply With Quote
  #19  
Old 04-09-2020, 12:18 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default

I came into EQ in the (late) PoP era. I don't how many times it came across group chat, (with too much aggro) "ZONE! ZONE! ZONE!" lol (fun times). Some of us had hotkeys for stuff like that.
__________________
Hanging out at Antonica.World
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:25 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3