Hi folks,
I'd like to announce that Chainbreaker, a new server by the Classless developers, is set to launch on April 1st, 2023.
Chainbreaker is a server we theorycrafted after running EQ Classless. We had various iterations between now and then, and the one we currently have is the one we're going to settle on. We've been working on this project off and on with hiatuses over the last few years, and we've finally got the core gameplay in a state which we find acceptable to launch.
The core features of the server revolve around multiclassing, but with a twist: you 'reincarnate' from specific level thresholds to get additional classes to use. Additionally, you can multi-race, and there are new major racials that each class can have.
This solves a major issue from EQ Classless where you simply ran out of content at a specific level, or ended up having the content become trivial.
I will warn you:
there will likely be bugs and unpolished, rough-around-the-edges content. What we're doing with this server is unprecedented, and we've had to trick the game client into doing a LOT of what we want it to do. We also are employed people with jobs. This is our hobby, so keep that in mind.
CORE TENANTS
- A custom stat based system that allows you to increase your effective power by spending alternate advancement points.
- Reincarnate your character to get additional class and races on the same character.
- Inventory is shared throughout your account.
- Create up to three characters per account. Your three characters level together at the same rate.
- Personal loot. Every player ingame gets their own pool of items to loot from.
- Raiding has been condensed into 6-man content. We will be balancing every challenging encounter around 6 players. We will also be adding the custom fight mechanics that were present in Classless 2.0 - though with brand-new twists.
- Notable, challenging targets are subject to loot lockouts.
- Every equippable item in the game is flagged attunable, and in addition to being attunable, they will also auto-attune on trading, picking up a dropped item, or selling an item in the bazaar.
- All spells, skills, abilities, combat arts, and disciplines have been merged into the spellbook. This includes Kick.
- All damaging spells and skills have been converted to endurance-based spells. Depending on how much endurance you have, your attacks may deal more damage. Endurance will regenerate to 50%. The only way to increase your endurance further is by using regeneration spells. All former mana regens are now endurance regens.
- Heals are still mana-based, and mana no longer regenerates in combat - even through buffs. Your ability to succeed depends on your healers not being OOM.
- We created an entirely new mercenary system that lets you use your alternate characters as mercenaries, and you can swap to them without having to log out, as long as you are outside combat. Mercenaries contain their own AI and will use spells at their leisure, and can join your group.
- Lore and nodrop have been stripped from all items! However, all items are also now lore equip, in that you cannot equip two of the same item.
- Utility spells exist, such as the ability to summon your entire party to your location, provided you are not in combat, and the ability to return to the area where you last died.
- The bazaar has changed in functionality - you no longer have to visit the player you wish to buy items from, and you can simply just click buy to buy items from players on the /bazaar window, provided you are in the hub zone.
- Content will scale upwards in difficulty by increasing mob levels. Our systems allow us to do so without having to modify the content directly. Velious will increase by 10 levels, Luclin will increase by 20, and Planes of Power will be increased by 30.
- There is no effective level cap. However, it will take higher level requirements to reincarnate on each subsequent reincarnation.
- Planes of Power Era content available, with custom content added in the future.
- No multiboxing. 1 IP limit per player.
- No MacroQuest or other third party cheat tools allowed.
If you're interested in reading the full design document, it's located here:
Chainbreaker Server Features / Design
We'll be launching on April 1st, 2023! Looking forward to seeing you there.
You can click here to join our Discord to discuss and find out more information about the server.