Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-05-2003, 11:32 PM
Armanthuz
Sarnak
 
Join Date: Apr 2003
Posts: 72
Default Persistent HUGE bandwidth usage in zones with lots of pets

First noticed in 5.1 server, but it has carried over to 5.2dr1 for me at least.

What happens is i zone into say sebilis using 5.2dr1 and tcs database, and the far right number on lag-o-meter on client starts out at 30-500 which i consider normal MOST of the time. Then it steadily moves upwards over 30 sec to 10000 - 15000 .. Ummm..

This has been reproducable on other servers i visit so i dont just think its me??

Watching my server my cpu cllimbs a slow steady hill till it gets to around 90 percent usage and pegs there, memory also slowlt climbs over time.

Just for giggles i went through DB and eliminated JUST the pet spells for NPCs... and bingo problem solved... bandwidth and cpu usage came wayyy down. Worst peaks after that were 1000-2000 and about 15 percent cpu usage fighting a ton of mobs at once...


Has anyone else had this problem?? If its just me what the bleep am i doing wrong?
Reply With Quote
  #2  
Old 12-06-2003, 02:32 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

Not sure, but thats a good observation!

What zone did you use to test with, I'll see if I can replicate it.
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #3  
Old 12-06-2003, 04:10 AM
MrDoh
Fire Beetle
 
Join Date: Dec 2003
Posts: 6
Default

This can be reproduced in Sebilis, PoSky, and several other zones.

Happens to me too.

When I switched to 5.2 dr1 from 5.1 it got a little better. With 5.1 it would crash in about a minute.

Mr. Doh
Reply With Quote
  #4  
Old 12-06-2003, 04:28 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

kithikor, overthere, and a couple others too..

I'v had this problem for a while and no1 seem'd to care a whole lot =)


it has something to do with the zone sending tons and tons of 'traffic' when lots of mobs buff up at the same time and/or summon pets.
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
Reply With Quote
  #5  
Old 12-06-2003, 05:43 AM
Rogean's Avatar
Rogean
Administrator
 
Join Date: Jul 2003
Location: Massachusetts
Posts: 708
Default

Armanthus, could i have a copy of your new NPC Spells DB?

Thanks =)
__________________
EQEmulator Developer / Administrator
Reply With Quote
  #6  
Old 12-06-2003, 05:53 AM
Armanthuz
Sarnak
 
Join Date: Apr 2003
Posts: 72
Default

Well to be honest i threw the fixed one out by mistake when i was workin on changes for the perl script thingie i posted in world building. Ill see if i can dupicate it later today now that i have that done....

Trump,

Sebilis, chardok are the main tough ones that come to mind..
Reply With Quote
  #7  
Old 12-06-2003, 06:31 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

I went in to sebilis and was knocked out in a minute or 2..

I think the problem is the endless stream of pets summoning pets, I watched the 10 pets from just at the guy at the door inside a minute or so, so I dont think it requires much more to figure out the problem..

I'll see about disabling the pet chain problem in the AI logic tonight
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #8  
Old 12-06-2003, 11:22 AM
Armanthuz
Sarnak
 
Join Date: Apr 2003
Posts: 72
Default

Thanks for taking the time to check that out quickly, glad it wasnt just my imagination.


Rogean .... you can email me at rlh989@hotmail.com and i can email you the spells table, or i found easier way to do it... All pet spells in npc_spells_entries table that have the 'type' field set to '32' are pet spells, simply run through and delete them and your set....
Reply With Quote
  #9  
Old 12-06-2003, 09:45 PM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

For some reason, Pet's owner ID's are being set to 0 all over the place, so the makepet condition to check to see if your are a pet ( ownerid !=0) is failing.

Since OwnerID's are being replaced/changed, its allowing pets to summon pets..

I'm not an expert on the pet code, so it'll probably take me a bit to track them all down, and figure out why they're being set to 0...

Under what conditions would you need to set the pets owner id to 0 ?
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #10  
Old 12-06-2003, 11:21 PM
Eglin
Hill Giant
 
Join Date: Nov 2003
Posts: 168
Default

Quote:
Originally Posted by Trumpcard
Under what conditions would you need to set the pets owner id to 0 ?
Probably any case where you're depopping a pet. The problem is probably related to the case where the owner has more than one pet (or a given pet claims to belong to the owner but the owner's petid doesn't match). If these values don't match, then getowner orphans the pet by setting its ownerid to 0.

I'm not familiar w/ the pet code, either, but I would probably start by looking into what happens to the first pet when a second one is created - i.e... I'd gamble that all the pets w/ ownerid of 0 shouldn't be existant.
Reply With Quote
  #11  
Old 12-07-2003, 02:28 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

I have a temp fix for the problem: take out all npc spells that summon pets. I created an sql file that does this and can be reversed with 2 lines in mysql when it is fixed.

It assumes that you are using the standard npc_spells table which looks like this:

Code:
INSERT INTO npc_spells VALUES (1,'Defaul Cleric List',0,-1,3);
INSERT INTO npc_spells VALUES (2,'Defaul Wizard List',0,-1,3);
INSERT INTO npc_spells VALUES (3,'Defaul Necromancer List',0,-1,3);
INSERT INTO npc_spells VALUES (4,'Defaul Magician List',0,-1,3);
INSERT INTO npc_spells VALUES (5,'Defaul Enchanter List',0,-1,3);
INSERT INTO npc_spells VALUES (6,'Defaul Shaman List',0,-1,3);
INSERT INTO npc_spells VALUES (7,'Defaul Druid List',0,-1,3);
INSERT INTO npc_spells VALUES (8,'Defaul Paladin List',0,-1,3);
INSERT INTO npc_spells VALUES (9,'Defaul Shadowknight List',0,-1,3);
INSERT INTO npc_spells VALUES (10,'Defaul Ranger List',0,-1,3);
INSERT INTO npc_spells VALUES (11,'Defaul Bard List',0,-1,3);
INSERT INTO npc_spells VALUES (12,'Defaul Beastlord List',0,-1,3);
INSERT INTO npc_spells VALUES (13,'Fiend',0,-1,60);
INSERT INTO npc_spells VALUES (14,'Malaria',0,-1,60);
The fix is over 200 lines and I don't know if you want it listed here. I am more than willing to share it with anyone who wants it. If the devs feel it is ok to list it on the forum I will. Let me know. Otherwise, maybe we can find somewhere to host it for d/l.

It's working fine on the Scorpious2k server with noticable reduction in lag.
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #12  
Old 12-07-2003, 04:08 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

post it or link to it...

LE mentioned that he has a solution, but i'd like to see yours...
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #13  
Old 12-07-2003, 09:31 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by Trumpcard
post it or link to it...
Here it is. Not a solution, but a temp patch until the problem can be solved:

Code:
# eliminates all npc summon pet spells

REPLACE INTO npc_spells_entries VALUES (1,101,14,1,1,13,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (2,101,560,1,5,28,-1,-1,10);
REPLACE INTO npc_spells_entries VALUES (3,101,16,1,14,43,-1,-1,20);
REPLACE INTO npc_spells_entries VALUES (4,101,329,1,29,53,-1,-1,30);
REPLACE INTO npc_spells_entries VALUES (5,101,672,1,44,55,-1,-1,40);
REPLACE INTO npc_spells_entries VALUES (6,101,1543,1,54,61,-1,-1,50);
REPLACE INTO npc_spells_entries VALUES (7,101,2508,1,56,255,-1,-1,60);
REPLACE INTO npc_spells_entries VALUES (8,101,3476,1,62,255,-1,-1,70);
REPLACE INTO npc_spells_entries VALUES (9,101,200,2,1,13,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (10,101,17,2,5,23,-1,-1,10);
REPLACE INTO npc_spells_entries VALUES (11,101,12,2,14,33,-1,-1,20);
REPLACE INTO npc_spells_entries VALUES (12,101,15,2,24,50,-1,-1,30);
REPLACE INTO npc_spells_entries VALUES (13,101,9,2,34,52,-1,-1,40);
REPLACE INTO npc_spells_entries VALUES (14,101,13,2,39,255,-1,-1,1000);
REPLACE INTO npc_spells_entries VALUES (15,101,1518,2,51,60,-1,-1,60);
REPLACE INTO npc_spells_entries VALUES (16,101,1519,2,53,67,-1,-1,170);
REPLACE INTO npc_spells_entries VALUES (17,101,2182,2,58,62,-1,-1,180);
REPLACE INTO npc_spells_entries VALUES (18,101,3465,2,61,255,-1,-1,90);
REPLACE INTO npc_spells_entries VALUES (19,101,3480,2,63,255,-1,-1,200);
REPLACE INTO npc_spells_entries VALUES (20,101,230,4,9,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (21,101,131,4,29,48,-1,-1,2);
REPLACE INTO npc_spells_entries VALUES (22,101,132,4,49,55,-1,-1,3);
REPLACE INTO npc_spells_entries VALUES (23,101,133,4,56,61,-1,-1,4);
REPLACE INTO npc_spells_entries VALUES (24,101,3195,4,62,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (25,101,3196,4,255,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (26,101,202,8,1,8,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (27,101,219,8,9,18,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (28,101,89,8,19,23,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (29,101,244,8,24,33,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (30,101,312,8,34,43,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (31,101,314,8,44,51,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (32,101,1533,8,52,59,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (33,101,1447,8,60,61,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (34,101,3467,8,62,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (35,102,372,1,1,7,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (36,102,376,1,4,15,-1,-1,2);
REPLACE INTO npc_spells_entries VALUES (37,102,656,1,8,23,-1,-1,3);
REPLACE INTO npc_spells_entries VALUES (38,102,383,1,12,19,-1,-1,4);
REPLACE INTO npc_spells_entries VALUES (39,102,657,1,16,28,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (40,102,22,1,20,28,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (41,102,464,1,24,33,-1,-1,7);
REPLACE INTO npc_spells_entries VALUES (42,102,465,1,29,43,-1,-1,8);
REPLACE INTO npc_spells_entries VALUES (43,102,470,1,29,38,-1,-1,9);
REPLACE INTO npc_spells_entries VALUES (44,102,658,1,34,48,-1,-1,10);
REPLACE INTO npc_spells_entries VALUES (45,102,466,1,39,43,-1,-1,11);
REPLACE INTO npc_spells_entries VALUES (46,102,23,1,44,48,-1,-1,12);
REPLACE INTO npc_spells_entries VALUES (47,102,659,1,44,50,-1,-1,13);
REPLACE INTO npc_spells_entries VALUES (48,102,732,1,49,56,-1,-1,14);
REPLACE INTO npc_spells_entries VALUES (49,102,755,1,49,53,-1,-1,15);
REPLACE INTO npc_spells_entries VALUES (50,102,1637,1,51,59,-1,-1,16);
REPLACE INTO npc_spells_entries VALUES (51,102,1639,1,54,54,-1,-1,17);
REPLACE INTO npc_spells_entries VALUES (52,102,1643,1,55,62,-1,-1,18);
REPLACE INTO npc_spells_entries VALUES (53,102,1641,1,57,59,-1,-1,19);
REPLACE INTO npc_spells_entries VALUES (54,102,1426,1,60,64,-1,-1,20);
REPLACE INTO npc_spells_entries VALUES (55,102,1658,1,60,60,-1,-1,21);
REPLACE INTO npc_spells_entries VALUES (56,102,2884,1,60,255,-1,-1,22);
REPLACE INTO npc_spells_entries VALUES (57,102,3335,1,63,255,-1,-1,23);
REPLACE INTO npc_spells_entries VALUES (58,102,3339,1,65,255,-1,-1,24);
REPLACE INTO npc_spells_entries VALUES (59,102,230,4,4,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (60,102,131,4,20,38,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (61,102,132,4,39,48,-1,-1,2);
REPLACE INTO npc_spells_entries VALUES (62,102,133,4,49,57,-1,-1,3);
REPLACE INTO npc_spells_entries VALUES (63,102,1633,4,58,60,-1,-1,4);
REPLACE INTO npc_spells_entries VALUES (64,102,3194,4,61,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (65,102,288,8,1,7,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (66,102,246,8,8,15,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (67,102,309,8,16,23,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (68,102,65,8,24,33,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (69,102,66,8,34,43,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (70,102,67,8,44,53,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (71,102,1610,8,54,60,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (72,102,3300,8,61,63,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (73,102,3302,8,64,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (74,102,236,8,16,23,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (75,102,387,8,24,33,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (76,102,393,8,34,43,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (77,102,394,8,44,51,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (78,102,1609,8,52,62,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (79,102,3301,8,63,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (80,103,2015,1,55,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (81,103,2014,1,44,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (82,103,204,1,24,33,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (83,103,1415,1,34,48,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (84,103,3571,1,49,53,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (85,103,3572,1,54,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (86,103,369,4,16,33,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (87,103,230,4,34,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (88,103,133,4,49,52,-1,-1,3);
REPLACE INTO npc_spells_entries VALUES (89,103,131,4,53,57,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (90,103,132,4,58,62,-1,-1,2);
REPLACE INTO npc_spells_entries VALUES (91,103,3195,4,63,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (92,103,288,8,1,7,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (93,103,246,8,8,15,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (94,103,309,8,16,23,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (95,103,65,8,24,33,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (96,103,66,8,34,43,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (97,103,67,8,44,53,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (98,103,1610,8,54,60,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (99,103,3300,8,61,63,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (100,103,3302,8,64,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (101,103,236,8,16,23,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (102,103,387,8,24,33,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (103,103,393,8,34,43,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (104,103,394,8,44,51,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (105,103,1609,8,52,62,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (106,103,3301,8,63,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (112,103,440,32,20,23,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (114,103,441,32,29,33,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (116,103,442,32,39,43,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (125,103,341,64,1,11,-1,-1,10);
REPLACE INTO npc_spells_entries VALUES (126,103,502,64,4,19,-1,-1,11);
REPLACE INTO npc_spells_entries VALUES (127,103,445,64,12,18,-1,-1,12);
REPLACE INTO npc_spells_entries VALUES (128,103,446,64,20,28,-1,-1,13);
REPLACE INTO npc_spells_entries VALUES (129,103,524,64,29,38,-1,-1,14);
REPLACE INTO npc_spells_entries VALUES (130,103,525,64,39,53,-1,-1,15);
REPLACE INTO npc_spells_entries VALUES (131,103,447,64,49,58,-1,-1,16);
REPLACE INTO npc_spells_entries VALUES (132,103,1613,64,54,255,-1,-1,17);
REPLACE INTO npc_spells_entries VALUES (133,103,1618,64,59,59,-1,-1,18);
REPLACE INTO npc_spells_entries VALUES (134,103,1393,64,60,255,-1,-1,19);
REPLACE INTO npc_spells_entries VALUES (135,103,3032,64,255,255,-1,-1,20);
REPLACE INTO npc_spells_entries VALUES (136,103,344,128,4,11,-1,-1,51);
REPLACE INTO npc_spells_entries VALUES (137,103,355,128,12,255,-1,-1,52);
REPLACE INTO npc_spells_entries VALUES (138,103,452,128,29,48,-1,-1,53);
REPLACE INTO npc_spells_entries VALUES (139,103,453,128,49,58,-1,-1,54);
REPLACE INTO npc_spells_entries VALUES (140,103,1619,128,59,62,-1,-1,55);
REPLACE INTO npc_spells_entries VALUES (141,103,3309,128,63,255,-1,-1,56);
REPLACE INTO npc_spells_entries VALUES (142,103,348,256,4,33,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (143,103,435,256,34,50,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (144,103,436,256,51,64,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (145,103,3303,256,65,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (146,103,360,256,12,28,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (147,103,451,256,29,48,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (148,103,6,256,49,57,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (149,103,1617,256,58,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (150,103,340,256,1,15,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (151,103,365,256,16,38,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (152,103,31,256,39,51,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (153,103,32,256,52,60,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (154,103,3315,256,61,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (155,103,1508,256,44,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (156,103,1412,256,39,58,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (157,103,456,256,49,56,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (158,103,1616,256,57,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (159,103,1615,256,56,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (160,103,3035,256,61,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (161,103,3306,256,62,255,-1,-1,6);
REPLACE INTO npc_spells_entries VALUES (162,104,288,8,1,7,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (163,104,246,8,8,15,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (164,104,309,8,16,23,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (165,104,65,8,24,33,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (166,104,66,8,34,43,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (167,104,67,8,44,53,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (168,104,1610,8,54,60,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (169,104,3300,8,61,63,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (170,104,3302,8,64,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (223,105,230,4,8,255,-1,-1,0);
REPLACE INTO npc_spells_entries VALUES (224,105,131,4,29,38,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (225,105,132,4,39,48,-1,-1,2);
REPLACE INTO npc_spells_entries VALUES (226,105,133,4,49,57,-1,-1,3);
REPLACE INTO npc_spells_entries VALUES (227,105,1633,4,58,60,-1,-1,4);
REPLACE INTO npc_spells_entries VALUES (228,105,3194,4,61,255,-1,-1,5);
REPLACE INTO npc_spells_entries VALUES (229,105,288,8,1,7,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (230,105,246,8,8,15,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (231,105,309,8,16,23,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (232,105,65,8,24,33,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (233,105,66,8,34,43,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (234,105,67,8,44,53,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (235,105,1610,8,54,60,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (236,105,3300,8,61,63,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (237,105,3302,8,64,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (238,113,2769,4,0,255,-1,-1,1);
REPLACE INTO npc_spells_entries VALUES (239,114,3689,4,0,255,-1,-1,1);

update npc_types set npc_spells_id = npc_spells_id + 100 where npc_spells_id > 0;
to undo it you would just

Code:
update npc_spells_entries set npc_spells_id = npc_spells_id - 100 where npc_spells_id > 100;
update npc_types set npc_spells_id = npc_spells_id - 100 where npc_spells_id > 100;
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #14  
Old 12-07-2003, 09:44 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

Code is fixed.

Will be available in the release of 0.5.2
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #15  
Old 12-07-2003, 09:54 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

Its been fixed, no need to modify your db.
__________________
Lethal Encounter
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:41 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3