Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-07-2004, 03:58 AM
sandy
Hill Giant
 
Join Date: Oct 2002
Posts: 212
Default doors with opentype = 57

they seem to be teleports like those with opentype = 58 but they seem to be special, for example some are bound to scripted events, or flags
can you implement this in eqemu plz ?
at this moment, doors with opentype 57 don't teleport, at least if you can implement this it would be nice, but if you can implement the fact they are bound to special events too it would be very very cool so our legit servers would be more playable, we would be able to reprogram those scripted events that make high lvl so fun in Eq ^^
__________________
Sandy
Reply With Quote
  #2  
Old 01-07-2004, 05:50 AM
Bigpull
Discordant
 
Join Date: Feb 2003
Posts: 305
Default

Give me examples of these types of doors. sql insert and an explination of where it is and what it is supposed to do


[Edit]
Never mind, code updated opentype 58 and 57 will teleport now if dest_zone isn't 'NONE'. Try to restict opentype 58 to Pokbooks as it seems the intention, if we ever start tracking expansions per account opentype 58 will be limited to Planes of power enabled accunts

Opentype 57 is used for things like the old teleport pots in Timorous, and maybe in some pop zones, You can get the same effect by changeing them to opentype 58 however with out any code changes,

update doors set opentype=58 where dest_zone!='NONE';
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:40 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3