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  #1  
Old 01-15-2004, 05:59 AM
Ephezian
Fire Beetle
 
Join Date: Dec 2003
Posts: 18
Default Hp / level

Anyone notice that the hitpoint levels for lower level mobs is amped up a bit. Was on Live last night hit decaying skellies for 24 and killed them. On my server takes 25 to get them to half. Anyone got a fix for this or know where I can look to adjust this. And ofcourse still trying to change regen rate to normal. For PVP server.

Thanks for tips

Ephezian
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  #2  
Old 01-15-2004, 06:48 AM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

Regen rates are in the code, forget where. mob.cpp perhaps.
Mob hitpoints are strictly a DB issue. Go to the worldbuilders forum and look around there. There have been a few sql commands posted that would globally adjust mob hitpoints.
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  #3  
Old 01-15-2004, 06:50 AM
Ephezian
Fire Beetle
 
Join Date: Dec 2003
Posts: 18
Default

Thanks ill look in worldbulders again and keep lookin in code to find it.

Ephezian
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