#Spawn command...
Is it possible to "#Spawn" an LDON type merchant ? Regular merchants (class 41) i have no problem with, but i can't seem to make an LDON merchant. I have searched the forums and asked a few people but haven't had much luck.
I have been through the client_process.cpp code and noticed that there is support for an "OP_AdventureMerchantRequest", which does a database.GetMerchantData to get the list of items he can sell like a regular vendor.
My only problem is #spawning one of these bad boys.
Any help would be much appreciated !
Thanks.
-cm
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