Problem with hitpoints counter (bug?)
Well, I've recently created a character on my server and wanted to gear it up a bit with EQLive stuff. I'm not quite sure after which amount this actually occurs, but I guess it doesn't have to be that much (roughly around 5000 hps).
This bug sucks pretty much, because damage dealt by a mob doesn't substract any hps (the display in the inventory doesn't change) until I'm at ~50%, then it decreases to 50% which is actually 0%. So I only know about my current health status when I'm 50% down already.
Any ideas?
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