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Actually I'm pretty sure white for weapons/items etc = transparent if no texture is there. If you look at quite a few items in kaiyodo's old model viewer it makes a lot of sense that white = transparent
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Texture transparency for object is handled same as object, good example is the gnomish helm. You see plain milky white because Kaiyodo Model Viewer is old and it doesnt interprete correctly the textures coords.
My model is loaded since i replaced an EQLive one, Model Viewer show the cube and all other items before / after, EQ load without crashing, so yes, its loaded. I have the same idea as you Shadow-Wolf, aka, there are bytes that affect items physic (Where to wield it and such, sort of NWN item gestion, but not poly, just bytes), its why i think it doesnt show (no values, or maybe old item one), i plan to do a test with an object of the same dimension, but dont have time right now ...