Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Tutorials/Howto's

Archive::Tutorials/Howto's Archive area for Tutorials/Howto's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-24-2004, 06:32 PM
Jorickinc
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 17
Default need a compiled npctypes.h

Could someone tell me how to compile the npctypes.h file with visual c++ 6.0. Or send the compiled file to boringvampyre@hotmail.com place subject as npctypes.h please

Thanks
Reply With Quote
  #2  
Old 08-24-2004, 07:09 PM
Charmy
Discordant
 
Join Date: May 2004
Location: The DeathStar of David
Posts: 337
Default

.h files are headers, you can't compile header files, only source files (cpp in this case) can be compiled, the header files just tell what function protos, class defines, etc.. are to be used in the source file.
__________________
Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:37 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3