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  #1  
Old 09-05-2004, 05:41 PM
Jorickinc
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 17
Default Making npc's face a certain way

How do i make the npc's face a certain direction. Is there a way to do it inside of eq using gm commands?
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  #2  
Old 09-05-2004, 05:46 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Hail them.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #3  
Old 09-05-2004, 05:52 PM
molimo140
Hill Giant
 
Join Date: Dec 2003
Posts: 104
Default

the direction they are facing is controlled by their heading, this can be edited in the spawns section of the eqadmin tool...or manually by editing the Heading column of the spawn2 table in your database. Any modifications so the way they are facing in game will not be permanent, as soon as the zone shuts down it will reset itself. All changes must be made outside of game.
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  #4  
Old 09-06-2004, 08:08 AM
eq_addict_08
Hill Giant
 
Join Date: Nov 2003
Location: Drunk tank
Posts: 199
Default

#spawnfix

er, I mean #help....
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  #5  
Old 09-06-2004, 12:57 PM
Mrwalsh
Sarnak
 
Join Date: Jan 2004
Location: Blue Ontario
Posts: 79
Default

I changed mob directions by summoning them to me, and they faced the right ways once I moved 'em around a bit. Prolly more work than necessary, but it did the trick.
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