Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Tutorials/Howto's

Archive::Tutorials/Howto's Archive area for Tutorials/Howto's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-06-2004, 02:07 PM
Jorickinc
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 17
Default How do i make items i make save in EqAdmin?

Everytime i make an item and click on commit item it seems to save. But when i restart eqadmin, its not there. When i load up the server and use #summonitem and the new items id number, it says no such item.
Reply With Quote
  #2  
Old 09-06-2004, 04:43 PM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Do you have the server running in any way when you try and make this change?
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #3  
Old 09-06-2004, 05:18 PM
Jorickinc
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 17
Default I have mysql running

But not the server
Reply With Quote
  #4  
Old 09-07-2004, 02:38 AM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
Default

huh?
Reply With Quote
  #5  
Old 09-07-2004, 03:47 PM
Jorickinc
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 17
Default yes

I have the mysql running but not the world or boot5zones. You can make changes with admin when just mysql is running, but when i go to make an item it doesnt save so when i rebbot my comp, the items i made are gone.
Reply With Quote
  #6  
Old 09-08-2004, 07:02 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

This is not a support forum.

..and I believe EQAdmin does not work with the 5.7-DR6 db..?
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:22 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3