Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-22-2004, 02:51 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
Default 5.8, can't get pathng working

I followed the guide, put the points, gassigned to an npc, got:

Grid assign: spawn2 id = 54309 updated - exact match

but the npc does not path, and when I look in the database nothing was added to the grid table. I've tried multiple times with no luck. Any ideas?

Even odder.. I just checked spawn2 table, that id does not exist.
Reply With Quote
  #2  
Old 09-22-2004, 03:14 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

I may not be up to date, but I know when the 2 grid system was first created it wasn't adopted into offical source at first because it broke the in-game grid commands. That may be your problem if those functions haven't been fixed yet.
Reply With Quote
  #3  
Old 09-22-2004, 05:59 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
Default

Figured it out. Wasn't setting up grids first.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:53 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3