Hey everyone, I have been searching through the forums for awhile now about my problem but I can't find squat.
Server: 5.9 DR2 with 5.8 Classic DB - works and connects smoothly.
My only problem (other than the spell mem bug
) has to do with melee combat. In particular, the beginning of melee combat.
-Player A has 72 HP.
-Player A engages "A Decaying Skeleton."
-Player A immediately drops from 72 HP to 19HP (The amount varies).
-Combat from here on works fine (Normal damage is applied to Player A's HP's).
It's always the first hit from a mob - but it doesn't happen all the time. I can't find something in common about the situations either, so I need some help!
I have reinstalled DirectX 9.0c, reinstalled MySQL and PERL, EqEMu software and 5.8 classic database. I have taken a look at the source files for 5.9 DR2, can't find a problem with Attack.cpp
Anyone have an idea?