Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-04-2004, 05:54 PM
ajb20
Hill Giant
 
Join Date: Jul 2004
Posts: 106
Default 5.9 Compiled with Operational Perl

Ok I have had a few requests to drop the max level down to 65 in my compiled version. And so here it is.

10-10-04: 5.9 DR 2 Source here Compiled with fully functional Perl here

10-3-04: 5.9 DR 2 Source here Compiled with fully functional Perl here

9-26-04: 5.9 DR 1 Source here Compiled with fully functional Perl here


I will also continue to update this post as new source files are released, as long as Perl is still broken.
Reply With Quote
  #2  
Old 10-10-2004, 12:05 PM
gordonzero
Fire Beetle
 
Join Date: Aug 2004
Posts: 18
Default

bump!!!
Reply With Quote
  #3  
Old 10-11-2004, 01:26 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default hmmm

Perl is installed.
binarys load fine server boots and logged in.

I have the pl.s in the correct dirs /quest/szn and /quest
I have the plugins and it says installed when I do the perl test.
but I have yet to get one npc to say anything.
I looked in the fourms but did not see any testing method
besides the " perl installed thing witch works"
anyone have a clue what I can to to troubleshoot from there ?
Im sorta in a rut.
.
I see in the plugin.pl file it needs these SQL files but im not sure
how to install them yet.
undef $job;
undef $interest;
undef $guild;
undef $mrace;
Reply With Quote
  #4  
Old 10-11-2004, 03:24 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default Re: hmmm

Quote:
Originally Posted by sdabbs65
Perl is installed.
binarys load fine server boots and logged in.

I have the pl.s in the correct dirs /quest/szn and /quest
I have the plugins and it says installed when I do the perl test.
but I have yet to get one npc to say anything.
I looked in the fourms but did not see any testing method
besides the " perl installed thing witch works"
anyone have a clue what I can to to troubleshoot from there ?
Im sorta in a rut.
.
I see in the plugin.pl file it needs these SQL files but im not sure
how to install them yet.
undef $job;
undef $interest;
undef $guild;
undef $mrace;

Yes we do in fact need the following SQL tables.
job, mrace and guild global
I'm going to look for these in an old sql file and see if I can
bring them up to speed for 5.9 DR2.
if anyone can share these even custom files I could edit them for a standard db install.
Reply With Quote
  #5  
Old 10-11-2004, 03:50 AM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
Default

uh. those arent tables those are variables.
Reply With Quote
  #6  
Old 10-11-2004, 04:02 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default oh I see.

well no wonder I could not find them hmmm
I guess that would be in the Varibles table then?
I see a script for testing them but not how to install them..
hmmm.
Reply With Quote
  #7  
Old 10-11-2004, 04:23 AM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
Default

no.

they are not database entries at all. they are c++ variables,
Reply With Quote
  #8  
Old 10-11-2004, 04:37 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default dang..

Quote:
Originally Posted by sotonin
no.

they are not database entries at all. they are c++ variables,
well that pertty much trashes my theroy as to why mine are not working hmm back to the drawing board.
Reply With Quote
  #9  
Old 10-11-2004, 12:58 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default Re: dang..

Quote:
Originally Posted by sdabbs65
Quote:
Originally Posted by sotonin
no.

they are not database entries at all. they are c++ variables,
well that pertty much trashes my theroy as to why mine are not working hmm back to the drawing board.
well i turned debug on looks like my quest files are outdates..
anyone keeping quest files nowdays ,the site i got these from is long gone....
Reply With Quote
  #10  
Old 10-12-2004, 05:51 AM
eq_addict_08
Hill Giant
 
Join Date: Nov 2003
Location: Drunk tank
Posts: 199
Default

you prolly just have some bad formatting of quests. I get that alot with quests I d-load. Check to be sure every open bracket has a close and there are no extranious caracters anywhere.

On a side note, I ported over the quests by name to my 5.5 server but only seem to get to work with PoDs and Nexus Scions, still have to use numbers for rest... (Thinking my DB may be double spawned)
Reply With Quote
  #11  
Old 10-14-2004, 03:37 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default quest

Quote:
Originally Posted by eq_addict_08
you prolly just have some bad formatting of quests. I get that alot with quests I d-load. Check to be sure every open bracket has a close and there are no extranious caracters anywhere.

On a side note, I ported over the quests by name to my 5.5 server but only seem to get to work with PoDs and Nexus Scions, still have to use numbers for rest... (Thinking my DB may be double spawned)

My NPC id's didnt match I posted the fix in the quest area.
Im sure there a few hundred people doing what i did scratching there head. they should sticky something on it because it's not really covered in the install Quest sticky..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3