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Sotonin, in EQ there are areas where you can't go after a certain level
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Where, i'm genuinely curious. Excluding the brand new noobie starter zone that you start in then leave forever. Doing a large portion of collecting (and playing live) myself. As a 65 bard i've been able to enter every zone or area i've needed too. In the 4 years i played live i never experienced a cap for the max lvl of a player to enter anywhere.
I suppose the only thing i can think of where you might be talking about would be the LDON instanced zones. That's kind of true, but by the same token not, the zone guka gukb etc, their sole purpose is to be used in instanced encounters. You can't get in unless your group matches the requirements to pass the check on the quest npc. If you do, the npc sends you there. Otherwise not. That's the only way to enter those types of zones, so they really don't apply. The gatekeeper (aka quest starter) controls who enters which zones. What i mean is there's no hard check saying hey, you are lvl 6 you cant enter the lowest zone! it says, hey this groups level spread is blah-blah i think the best zone for them would be zone x
Not saying it's a bad idea, but just explaining why it doesn't exist in emu cause you posted somewhat like it was a missing feature or bug.