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  #136  
Old 11-25-2014, 04:56 PM
TheFireGuy
Fire Beetle
 
Join Date: Nov 2014
Posts: 1
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So the restore point functionality worked great. Upon installing I could no longer launch internet explorer. No doubt there's just something broken with my computer, but definitely wanted to drop a note to thank you for adding the system restore point feature.
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  #137  
Old 11-25-2014, 05:55 PM
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Toony
Sarnak
 
Join Date: Jul 2009
Location: USA
Posts: 85
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Quote:
Originally Posted by TheFireGuy View Post
So the restore point functionality worked great. Upon installing I could no longer launch internet explorer. No doubt there's just something broken with my computer, but definitely wanted to drop a note to thank you for adding the system restore point feature.
I had the same issue with IE, instead of wasting a lot of time wondering why, I just installed chromium portable.
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  #138  
Old 11-30-2014, 06:12 PM
Downhillryder
Fire Beetle
 
Join Date: Nov 2014
Location: Over the rainbow
Posts: 5
Exclamation Serious issue with repack software

Im having serious issues with your software. It seems as if it has taken over my pc. Once i turn on my pc I get the eqemu akkas peq repack installation feature window. It seems like it wants to re install it. I have to click canel more than 5 times to get it to close. But once it closes it re appears again. Anything i do starts your program up again. Whats going on here?

Also when i start task manager to shut it down. It automaticly closes explorer.exe.
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  #139  
Old 11-30-2014, 06:37 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
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Yeah some people have weird issues but others it works perfect.

I would suggest using a virtual machine if you really want to use it without issues on a clean install.

When I get time I am going to update the repack build so it isn't so intrusive on some applications, its not exactly the easiest process.
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  #140  
Old 12-01-2014, 05:40 AM
derantum
Fire Beetle
 
Join Date: Oct 2014
Posts: 16
Default

Hello guys,

i have been looking for a bit to get a Howto make a BuffBot like its on EZServer, but i cant find out how to do it ... Anyone know where i can find a Howto for it ?
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  #141  
Old 12-01-2014, 09:29 PM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by derantum View Post
Hello guys,

i have been looking for a bit to get a Howto make a BuffBot like its on EZServer, but i cant find out how to do it ... Anyone know where i can find a Howto for it ?
You can start by asking in the right place, probably Quests::Q&A, although a bit of searching through the quest forums will find you several examples of buff bot type scripts. Here's one: http://www.eqemulator.org/forums/showthread.php?t=29401
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  #142  
Old 12-02-2014, 04:39 AM
derantum
Fire Beetle
 
Join Date: Oct 2014
Posts: 16
Default

and is there somewhere a Howto where i save those Scripts ?:( noob i know... sorry
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  #143  
Old 12-25-2014, 07:36 PM
Tibia
Fire Beetle
 
Join Date: Aug 2011
Posts: 12
Default

How do you go about finding your MySQL password?
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  #144  
Old 12-25-2014, 08:52 PM
ghanja's Avatar
ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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Quote:
Originally Posted by Tibia View Post
How do you go about finding your MySQL password?
Look in your eqemu_config.xml
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  #145  
Old 12-27-2014, 07:08 PM
Tibia
Fire Beetle
 
Join Date: Aug 2011
Posts: 12
Default

Yeaa I must've changed it. I re installed the pack and found it. Thanks for replying man!
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  #146  
Old 12-29-2014, 06:56 PM
Toony's Avatar
Toony
Sarnak
 
Join Date: Jul 2009
Location: USA
Posts: 85
Default

I’m not sure if this belongs here on it the general windows forum, but I am running Akkas PEQ Server Repack. Happy to move it if need be.

I could use a hand troubleshooting a specific spawn/timer, but in the process I hope to learn how-to troubleshoot them in general.

Quick caveat, does it matter if the npc in question is in zone in a dynamic zone? pardon, I know its a noob question but I honestly don't know how/if the timers work when the zone isn't static.

Specifically, I’m trying to troubleshoot Naxot Deepwater in Burning Woods, she’s just not popping (but Telin Darkforest is) here’s what I’ve tried or checked so far.

1, I was able to #spawn her but once I left the zone for a while she was gone when I came back.
2, I’ve verified the perl scripts for her are in the quests folder, those look ok
3, I have restarted the server and checked at 4am, 6am, 8am, 9am and 4pm, 6pm, 8pm, 9pm game time etc. unless she’s popping for a few seconds and poofing I’m just not seeing her.

I guess what I could really use is some basic check x table or y folder for 1,2,3 type instruction and I should be able to get it. I did check the wiki but I’m not seeing anything this specific there.

Thanks for anything you might be able to provide that’ll point me in the right direction.
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  #147  
Old 12-29-2014, 11:37 PM
ItChyEQ
Fire Beetle
 
Join Date: Apr 2006
Posts: 5
Default

Hi Akka,
Is there anyway to install this on a drive other than C?

Warbash
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  #148  
Old 12-30-2014, 03:08 PM
jcrazy
Fire Beetle
 
Join Date: Dec 2008
Location: Mid West
Posts: 5
Default

I haven't seen anyone else ask about it regarding the Akka Repack, but is there a way to enable ROF2 using the repack. I am fairly new at all this so detailed help is always appreciated. Thanks
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  #149  
Old 01-14-2015, 10:15 PM
epilz
Hill Giant
 
Join Date: Sep 2013
Posts: 247
Default

Quote:
Originally Posted by jcrazy View Post
I haven't seen anyone else ask about it regarding the Akka Repack, but is there a way to enable ROF2 using the repack. I am fairly new at all this so detailed help is always appreciated. Thanks
I am getting errors when updating to the latest source. I installed AKKAs repack last week, and server has been running very well. I tried the RoF2 client and the dbg from the rof2 client form steam never makes it to the character select. It stops here.

[Tue Jan 13 18:51:52 2015]00032:Initializing client variables.
[Tue Jan 13 18:51:52 2015]00033:Parsing INI file .\VoiceChat.ini
[Tue Jan 13 18:51:52 2015]00034:INI file .\VoiceChat.ini loaded.
[Tue Jan 13 18:51:52 2015]00035:Loading spell effects.
[Tue Jan 13 18:51:52 2015]00036:Initializing display structures.
[Tue Jan 13 18:51:52 2015]00037:Sound Manager loaded 3245 filenames from soundassets.txt.
[Tue Jan 13 18:51:52 2015]00038:Voice Manager loaded 12 macros from VoiceData.txt.
[Tue Jan 13 18:51:52 2015]00039:Parsing INI file .\defaults.ini
[Tue Jan 13 18:51:52 2015]00040:INI file .\defaults.ini loaded.
[Tue Jan 13 18:51:52 2015]00041:Memory mode defaulted to Balanced
[Tue Jan 13 18:51:52 2015]00042:Networking: using port [56382].
[Tue Jan 13 18:51:52 2015]00043:Networking: Connection Established [1]
[Tue Jan 13 18:51:53 2015]00044:WorldAuthenticate: Initiating Login.

I am getting an error on the server when compiling my new source. CMake error is below.

Determining if the C compiler works failed with the following output:
Change Dir: C:/EQ - AKKA'S PEQ REPACK/EQEMU SERVER/Source/Build/CMakeFiles/CMakeTmp

Run Build Command:"C:/Program Files (x86)/MSBuild/12.0/bin/MSBuild.exe" "cmTryCompileExec745013237.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=12.0"
Microsoft (R) Build Engine version 12.0.31101.0

[Microsoft .NET Framework, version 4.0.30319.34209]

Copyright (C) Microsoft Corporation. All rights reserved.



Build started 1/14/2015 8:08:47 PM.

Project "C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\cmTryCompi leExec745013237.vcxproj" on node 1 (default targets).

C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVer sion.targets(4955,7): error MSB4023: Cannot evaluate the item metadata "%(FullPath)". The item metadata "%(FullPath)" cannot be applied to the path "@(_DebugSymbolsIntermediatePath->'C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\Debug\%(Fi lename)%(Extension)')". Illegal characters in path. [C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\cmTryCompi leExec745013237.vcxproj]

Done Building Project "C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\cmTryCompi leExec745013237.vcxproj" (default targets) -- FAILED.



Build FAILED.



"C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\cmTryCompi leExec745013237.vcxproj" (default target) (1) ->

C:\Program Files (x86)\MSBuild\12.0\bin\Microsoft.Common.CurrentVer sion.targets(4955,7): error MSB4023: Cannot evaluate the item metadata "%(FullPath)". The item metadata "%(FullPath)" cannot be applied to the path "@(_DebugSymbolsIntermediatePath->'C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\Debug\%(Fi lename)%(Extension)')". Illegal characters in path. [C:\EQ - AKKA'S PEQ REPACK\EQEMU SERVER\Source\Build\CMakeFiles\CMakeTmp\cmTryCompi leExec745013237.vcxproj]



0 Warning(s)

1 Error(s)



Time Elapsed 00:00:00.49


any help would be greatly appreciated.
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  #150  
Old 01-14-2015, 10:26 PM
namini
Fire Beetle
 
Join Date: Jul 2012
Posts: 15
Default

Is the repack not being kept up to date (within reason)? Only curious, it seems there are quite a few relying on the repack installation to serve as a base for running a server that will be upgraded/rebuilt by its owner/user. I thought the premise behind the repack was to get people up and running quickly with a server they could poke around on. If that's not the case, then... otherwise, I'd personally recommend people to follow the Windows Setup guide. If nothing else, it will ensure a fresh install of everything and you'll know right off the bat if complications will arise from building your own later (in most cases if the first was successful the likelihood that the other consequent builds being successful is quite higher I'd think).

Just seems that these technical questions being asked concerning builds ontop of the repack seem self-defeating of the repacks existence to begin with?
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