Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

Reply
 
Thread Tools Display Modes
  #136  
Old 01-09-2013, 09:51 PM
Gregk
Sarnak
 
Join Date: Mar 2010
Posts: 41
Default

Up and working. Thank you to everyone.
Reply With Quote
  #137  
Old 02-05-2013, 09:05 AM
Kingmen30264
Hill Giant
 
Join Date: Sep 2006
Posts: 112
Default

I am interested in using this, but every time I go to load index.php in Firefox, Chrome, or whichever browser, it asks me if I want to download the file that I am opening.

Any help? I followed the instructions on the README.txt file.

Thanks,
Kingmen
Reply With Quote
  #138  
Old 02-05-2013, 02:51 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

You install php and apache or wamp or some other web server?
Reply With Quote
  #139  
Old 02-05-2013, 04:51 PM
Kingmen30264
Hill Giant
 
Join Date: Sep 2006
Posts: 112
Default

Quote:
Originally Posted by wolfwalkereci View Post
You install php and apache or wamp or some other web server?
I followed the instructions and installed Apache (httpd-2.0.64-win32-x86-openssl.0.9.8.o.msi ) and PHP ( php-5.3.21-nts-Win32-VC9-x86.msi ).

It told me to edit my php.ini file to allow short_open_tag = on, and I did that... I sourced the install directory and then made that change to it.

On Apache it tells me to install the Apache HTTP server, and I did that. I have a little icon running (on startup) that I can load at anytime.

It told me to "Source schema.sql (in the ditor's /sql directory) into your database." I took this as "Run the sql query so it shows in your database", and so that is what I did. The result of this was a table called "peq_admin" which shows the columns (id, login, password, administrator).

Next it tells me to unzip the files in peq_editor into a public html directory... For this I just have them unzipped in a folder on my desktop. I did not really understand what it meant by "public html directory".

Then it tells me to rename config.php.dist as config.php and then edit it based on my needs, so I put in my DB name, username, and password, along with the IP address for it (local machine address [same network]). (There was already a file called config.php in the zipped file that I got, along with another one called config.php.dist.)

I have done everything that it has asked, and I am thinking the issue lies with the "public html directory". Once I have an understanding of that, then all should be working the way it was intended.

Thanks,
Kingmen
Reply With Quote
  #140  
Old 02-05-2013, 05:06 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,497
Default

Quote:
Originally Posted by Kingmen30264 View Post
... I am thinking the issue lies with the "public html directory"...
That is correct. When you install apache, there should have been a folder created called "htdocs" somewhere in your folder hierarchy whether it be in apache or web or whatever you used during installation. Anything under that folder will appear as the base for your localhost url. For example: htdocs/index.html will translate to http://localhost/index.html in your web browser. When you create an editor folder, it will be something like htdocs/peqedit/ will translate to http://localhost/peqedit/.
Reply With Quote
  #141  
Old 02-05-2013, 06:27 PM
Kingmen30264
Hill Giant
 
Join Date: Sep 2006
Posts: 112
Default

Quote:
Originally Posted by joligario View Post
That is correct. When you install apache, there should have been a folder created called "htdocs" somewhere in your folder hierarchy whether it be in apache or web or whatever you used during installation. Anything under that folder will appear as the base for your localhost url. For example: htdocs/index.html will translate to http://localhost/index.html in your web browser. When you create an editor folder, it will be something like htdocs/peqedit/ will translate to http://localhost/peqedit/.
Alright, I got that done, and now that I understand that, I am wondering one thing. Am I supposed to only put the index.php file into c:\Program Files\Apache Group\Apache2\htdocs alone, or am I supposed to put the entire folder in there? Or am I supposed to just make a shortcut to the index.php file?

If I put just the index.php file into the folder, this is what I see:



If I put the entire phpeditor folder into the htdocs folder, then this is what I see:



I used /localhost/peqphpeditor/index.php because if I didn't, then I would end up with the same thing as I did when I did the shortcut below.

If I make a shortcut to the index.php file, then this is what I see:




Is there something else that I can do to maybe get it to work?


Thanks
Kingmen
Reply With Quote
  #142  
Old 02-05-2013, 06:41 PM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
Default

first, get this to work in the directory you are trying to use. if it doesn't work, something is wrong with your apache/php installation or configuration and it has nothing to do with the editor.

index.php

Code:
<?php

phpinfo();

?>
http://php.net/manual/en/install.windows.php
__________________
I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
Reply With Quote
  #143  
Old 02-05-2013, 08:01 PM
Kingmen30264
Hill Giant
 
Join Date: Sep 2006
Posts: 112
Default

Quote:
index.php

Code:
<?php

phpinfo();

?>
I did that, and all I keep seeing is the what is written in the php file in the browser. When I do /localhost/index.html.en it loads and shows me a page from apache that says "This page is here because the site administrator has changed the configuration...." So I am guessing that means that my apache is working?

Quote:
if it doesn't work, something is wrong with your apache/php installation or configuration and it has nothing to do with the editor.
When I installed PHP, it asked me what I wanted it to install under the extensions and I told it to install what was defaulted out, expect for the first one which was PHP and in the tree it was "associate all *.php files with php" which I told it to install that as well.

Then it asked me what kind of server did I want to install, IIS FastCGI, CGI, or No server, in which I selected CGI as IIS FastCGI told me to go to some server config and change some values and I didn't know where it was talking about.
After that, I just installed the rest of the program as normal following the prompts and when it was done, it closed.

I am still confused with the last line of the instructions, "Open up index.php in your web browser"... Does this mean for me to click on Index.php and load it like that, or am I supposed to click File>Open>Index.php, or do I simply add only the index.php in apache2/htdocs directory, or do I add the entire folder, and source it from there by entering /localhost/peqedit/index.php?

Here is what my index.php looks like:

Code:
#!C:/php/php.exe
<?php

phpinfo();

?>

$current_revision = "r358";

require_once("config.php");
require_once("lib/logging.php");
require_once("classes/mysql.php");
require_once("classes/template.php");
require_once("classes/session.php");
require_once("lib/common.php");
require_once("lib/data.php");

$editor = (isset($_GET['editor']) ? $_GET['editor'] : '');
$action = (isset($_GET['action']) ? $_GET['action'] : 0);
$npcid = (isset($_GET['npcid']) ? $_GET['npcid'] : null);
$z = (isset($_GET['z']) ? $_GET['z'] : '');
$zoneid = (isset($_GET['zoneid']) ? $_GET['zoneid'] : '');
$fid = (isset($_GET['fid']) ? $_GET['fid'] : '');
$tskid = (isset($_GET['tskid']) ? $_GET['tskid'] : '');
$ts = (isset($_GET['ts']) ? $_GET['ts'] : '');
$rec = (isset($_GET['rec']) ? intval($_GET['rec']) : '0');
$spellset = (isset($_GET['spellset']) ? $_GET['spellset'] : '');
$playerid = (isset($_GET['playerid']) ? $_GET['playerid'] : null);
$acctid = (isset($_GET['acctid']) ? $_GET['acctid'] : null);
$guildid = (isset($_GET['guildid']) ? $_GET['guildid'] : null);
$aaid = (isset($_GET['aaid']) ? $_GET['aaid'] : null);

$searchbar = '';
$body = '';
$javascript = '';
$breadcrumbs = '';
$headbar = '';

require_once('lib/headbars.php');
require_once('lib/breadcrumbs.php');

if (isset($_GET['admin'])) {
  if (session::is_admin()) {
    require_once('lib/admin.php');
  }
}

switch ($editor) {
  case '':
    $body = new Template("templates/intro.tmpl.php");
    $body->set('current_revision', $current_revision);
    break;
  case 'loot':
    require_once('lib/loot.php');
    break;
  case 'npc':
    require_once('lib/npc.php');
    break;
  case 'spawn':
    require_once('lib/spawn.php');
    break;
  case 'merchant':
    require_once('lib/merchant.php');
    break;
  case 'faction':
    require_once('lib/faction.php');
    break;
  case 'spellset':
    require_once('lib/spellset.php');
    break;
  case 'tradeskill':
    require_once('lib/tradeskill.php');
    break;
  case 'zone':
    require_once('lib/zone.php');
    break;
  case 'misc':
    require_once('lib/misc.php');
    break;
  case 'server':
    require_once('lib/server.php');
    break;
  case 'adventures':
    require_once('lib/adventures.php');
    break;
  case 'tasks':
    require_once('lib/tasks.php');
    break;
  case 'items':
    require_once('lib/items.php');
    break;
  case 'player':
    require_once('lib/player.php');
    break;
  case 'spells':
    require_once('lib/spellenums.php');
    require_once('lib/spells.php');
    break;
  case 'spellops':
    require_once('lib/spellops.php');
    break;
  case 'account':
    require_once('lib/account.php');
    break;
  case 'guild':
    require_once('lib/guild.php');
    break;
  case 'mail':
    require_once('lib/mail.php');
    break;
  case 'aa':
    require_once('lib/aa.php');
    break;
  case 'qglobal':
    require_once('lib/qglobal.php');
    break;
  case 'util':
    require_once('lib/util.php');
    break;
  case 'altcur':
    require_once('lib/altcur.php');
    break;
  case 'quest':
    require_once('lib/quest.php');
    break;
}

$tmpl->set('javascript', $javascript);
$tmpl->set('headbar', $headbar);
$tmpl->set('searchbar', $searchbar);
$tmpl->set('breadcrumbs', $breadcrumbs);
$tmpl->set('body', $body);

echo $tmpl->fetch('templates/index.tmpl.php');

?>
And here is what my Config.php looks like:

Code:
<?php

// Database Information:
$dbhost = 'localhost';
$dbuser = 'root';
$dbpass = '********';
$db = 'peq';

/*  Limit zone lists to a specified expansion
 *  (i.e. setting $expansion_limit to 2 would cause only Classic and Kunark zones
 *  to appear in zone drop-down lists)
 *    1 = EQ Classic
 *    2 = Kunark
 *    3 = Velious
 *    4 = Luclin
 *    5 = Planes of Power
 *    6 = Legacy of Ykesha
 *    7 = Lost Dungeons of Norrath
 *    8 = Gates of Discord
 *    9 = Omens of War
 *    10 = Dragons of Norrath
 *    11 = Depths of Darkhollow
 *    12 = Prophecy of Ro
 *    13 = The Serpents Spine
 *    14 = The Buried Sea
 *    15 = Secrets of Faydwer
 *    16 = Seeds of Destruction
 *    17 = Underfoot
 *    18 = House of Thule
 *    19 = Veil of Alaris
 *    20 = Rain of Fear
 *    99 = Other
 */
$expansion_limit = 20;

// How NPCs are listed. 1 = by NPCID (zoneidnumber*1000), 2 = By spawn2 entry
$npc_list = 1;

// Spawngroup list limit. Limits how many spawngroups are displayed as result of a Coord/NPC search. Specific NPC lists are not effected.
$spawngroup_limit = 150;

// Dont want to have to type the username and password every time you start the editor?
// Set the two variables below to the values you want to be in the form when you start it up.
// (default login: admin  pw: password)
$login = '';
$password = '';

// Log SQL queries:  1 = on, 0 = off
$logging = 1;

// $log_file = path to the file your sql logs will be saved in.
// If you want a single log file, uncomment next line and comment the two monthly log options.
//$log_file = "logs/sql_log.sql";

// Automatically create new logs monthly.
$filetime = date("m-Y");
$log_file = "logs/sql_log_$filetime.sql";

// Log all MySQL queries (If disabled only write entries are logged - recommended.)
$log_all = 0;

// Log all MySQL queries that result in an error.
$log_error = 0;

// Enable or disable user logins.
$enable_user_login = 1;

// Enable or disable read only guest mode log in.
$enable_guest_mode = 1;

// Path for quests without trailing slash.
$quest_path = "/home/administrator/run/quests"

?>
I am not sure how to tell if the PHP program is installed properly.

I am kind of curious as to why it keeps showing the lines of code when I do /localhost/index.php


Thanks,
Kingmen
Reply With Quote
  #144  
Old 02-05-2013, 08:08 PM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
Default

it's because apache isn't configured correctly to execute/handle the contents of the php file, and instead is providing them as plain text files.

also, you only want to open the file via a network address through apache, not using file->open.

again, don't worry about getting the database editor to work until you get a simple php document like the one with phpinfo in it to be correctly translated by apache. otherwise, you'll just end up confusing yourself further.

you're likely missing something like this
Quote:
#
LoadModule php5_module "c:/php/php5apache2.dll"
AddHandler application/x-httpd-php .php

# configure the path to php.ini
PHPIniDir "C:/php"
found @ http://php.net/manual/en/install.windows.apache2.php
__________________
I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
Reply With Quote
  #145  
Old 07-15-2013, 03:12 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

So the changes to npcspecialattks kind of broke part of the peqeditor and since I use this tool more then any other I thought I would attempt to fix it on my end.
This is all probably wrong in terms of how the peq team would do it but it does work.
Here is a patch file against current svn revision:

Code:
Index: lib/data.php
===================================================================
--- lib/data.php    (revision 370)
+++ lib/data.php    (working copy)
@@ -890,41 +890,41 @@
 );
 
 $specialattacks = array(
- "S" => "Summon",
- "E" => "Enrage",
- "R" => "Rampage",
- "r" => "AE Rampage",
- "F" => "Flurry",
- "T" => "Triple Attack",
- "Q" => "Quad Attack",
- "m" => "Magic Attack",
- "b" => "Bane Attack",
- "U" => "Unslowable",
- "M" => "Unmezable",
- "C" => "Uncharmable",
- "N" => "Unstunable",
- "I" => "Unsnareable",
- "D" => "Unfearable",
- "p" => "Unpacifiable",
- "A" => "Immune to Melee",
- "B" => "Immune to Magic",
- "f" => "Immune to Fleeing",
- "W" => "Immune to non-Magical Melee",
- "O" => "Immune to non-Bane Melee",
- "H" => "Will Not Aggro",
- "g" => "Resist Ranged Spells",
- "d" => "See through Feign Death",
- "L" => "Dual Wield",
- "G" => "Immune to Aggro",
- "Y" => "Ranged Attack",
- "t" => "Tunnel Vision",
- "i" => "Immune to Taunt",
- "n" => "Does NOT buff/heal friends",
- "j" => "Tethered",
- "J" => "Leashed",
- "o" => "Destructible Object",
- "Z" => "No Harm from Players",
- "K" => "Immune to Dispell"
+ "1,1^" => "Summon",
+ "2,1^" => "Enrage",
+ "3,1^" => "Rampage",
+ "4,1^" => "AE Rampage",
+ "5,1^" => "Flurry",
+ "6,1^" => "Triple Attack",
+ "7,1^" => "Quad Attack",
+ "10,1^" => "Magic Attack",
+ "9,1^" => "Bane Attack",
+ "12,1^" => "Unslowable",
+ "13,1^" => "Unmezable",
+ "14,1^" => "Uncharmable",
+ "15,1^" => "Unstunable",
+ "16,1^" => "Unsnareable",
+ "17,1^" => "Unfearable",
+ "31,1^" => "Unpacifiable",
+ "19,1^" => "Immune to Melee",
+ "20,1^" => "Immune to Magic",
+ "21,1^" => "Immune to Fleeing",
+ "23,1^" => "Immune to non-Magical Melee",
+ "22,1^" => "Immune to non-Bane Melee",
+ "24,1^" => "Will Not Aggro",
+ "26,1^" => "Resist Ranged Spells",
+ "27,1^" => "See through Feign Death",
+ "8,1^" => "Dual Wield",
+ "25,1^" => "Immune to Aggro",
+ "11,1^" => "Ranged Attack",
+ "29,1^" => "Tunnel Vision",
+ "28,1^" => "Immune to Taunt",
+ "30,1^" => "Does NOT buff/heal friends",
+ "33,1^" => "Tethered",
+ "32,1^" => "Leashed",
+ "34,1^" => "Destructible Object",
+ "35,1^" => "No Harm from Players",
+ "18,1^" => "Immune to Dispell"
 );
 
 $tradeskills = array(
Index: lib/npc.php
===================================================================
--- lib/npc.php    (revision 370)
+++ lib/npc.php    (working copy)
@@ -1162,7 +1162,7 @@
       $new_specialattks .= $_POST["$k"];
     }
   }
-  if ($npcspecialattks != $new_specialattks) {
+  if ($special_abilities != $new_specialattks) {
     $flag = 1;
   }
 
@@ -1189,7 +1189,7 @@
   if ($mindmg != $_POST['mindmg']) $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
   if ($maxdmg != $_POST['maxdmg']) $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
   if ($attack_count != $_POST['attack_count']) $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-  if ($flag == 1) $fields .= "npcspecialattks=\"$new_specialattks\", ";
+  if ($flag == 1) $fields .= "special_abilities=\"$new_specialattks\", ";
   if ($aggroradius != $_POST['aggroradius']) $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
   if ($face != $_POST['face']) $fields .= "face=\"" . $_POST['face'] . "\", ";
   if ($luclin_hairstyle != $_POST['luclin_hairstyle']) $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1253,7 +1253,9 @@
 
   if ($fields != '') {
     $query = "UPDATE npc_types SET $fields WHERE id=$npcid";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
@@ -1272,7 +1274,7 @@
   if ($_POST['isquest'] != 1) $_POST['isquest'] = 0;
 
   foreach ($specialattacks as $k => $v) {
-    if (isset($_POST["$k"])) $npcspecialattks .= $_POST["$k"];
+    if (isset($_POST["$k"])) $special_abilities .= $_POST["$k"];
   }
 
   $fields = "id=\"" . $_POST['id']. "\", ";
@@ -1296,7 +1298,7 @@
   $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
   $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
   $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-  $fields .= "npcspecialattks=\"$npcspecialattks\", ";
+  $fields .= "special_abilities=\"$special_abilities\", ";
   $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
   $fields .= "face=\"" . $_POST['face'] . "\", ";
   $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1359,7 +1361,9 @@
 
   if ($fields != '') {
     $query = "INSERT INTO npc_types SET $fields";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
@@ -1390,7 +1394,7 @@
 $fields .= "mindmg=\"" . $_POST['mindmg'] . "\", ";
 $fields .= "maxdmg=\"" . $_POST['maxdmg'] . "\", ";
 $fields .= "attack_count=\"" . $_POST['attack_count'] . "\", ";
-$fields .= "npcspecialattks=\"" . $_POST['npcspecialattks'] . "\", ";
+$fields .= "special_abilities=\"" . $_POST['special_abilities'] . "\", ";
 $fields .= "aggroradius=\"" . $_POST['aggroradius'] . "\", ";
 $fields .= "face=\"" . $_POST['face'] . "\", ";
 $fields .= "luclin_hairstyle=\"" . $_POST['luclin_hairstyle'] . "\", ";
@@ -1455,7 +1459,9 @@
 
   if ($fields != '') {
     $query = "INSERT INTO npc_types SET $fields";
+    $query2 = "UPDATE npc_types SET special_abilities = TRIM(TRAILING '^' FROM special_abilities)";
     $mysql->query_no_result($query);
+    $mysql->query_no_result($query2);
   }
 }
 
Index: templates/npc/npc.edit.tmpl.php
===================================================================
--- templates/npc/npc.edit.tmpl.php    (revision 370)
+++ templates/npc/npc.edit.tmpl.php    (working copy)
@@ -150,45 +150,45 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"<?echo (strpos($npcspecialattks,"S") === false) ? "" : " checked"?>> Summon<br>
-                  <input type="checkbox" name="E" value="E"<?echo (strpos($npcspecialattks,"E") === false) ? "" : " checked"?>> Enrage<br>
-                  <input type="checkbox" name="R" value="R"<?echo (strpos($npcspecialattks,"R") === false) ? "" : " checked"?>> Rampage<br>
-                  <input type="checkbox" name="r" value="r"<?echo (strpos($npcspecialattks,"r") === false) ? "" : " checked"?>> AE Rampage<br>
-                  <input type="checkbox" name="F" value="F"<?echo (strpos($npcspecialattks,"F") === false) ? "" : " checked"?>> Flurry<br>
-                  <input type="checkbox" name="T" value="T"<?echo (strpos($npcspecialattks,"T") === false) ? "" : " checked"?>> Triple Attack<br>
-                  <input type="checkbox" name="Q" value="Q"<?echo (strpos($npcspecialattks,"Q") === false) ? "" : " checked"?>> Quad Attack<br>
-                  <input type="checkbox" name="m" value="m"<?echo (strpos($npcspecialattks,"m") === false) ? "" : " checked"?>> Magic Attack<br>
-                  <input type="checkbox" name="b" value="b"<?echo (strpos($npcspecialattks,"b") === false) ? "" : " checked"?>> Bane Attack<br>
-                  <input type="checkbox" name="L" value="L"<?echo (strpos($npcspecialattks,"L") === false) ? "" : " checked"?>> Dual Wield<br>
-                  <input type="checkbox" name="Y" value="Y"<?echo (strpos($npcspecialattks,"Y") === false) ? "" : " checked"?>> Ranged Attack<br>
+                  <input type="checkbox" name="1,1^" value="1,1^"<?echo (strpos($special_abilities,"1,1^") === false) ? "" : " checked"?>> Summon<br>
+                  <input type="checkbox" name="2,1^" value="2,1^"<?echo (strpos($special_abilities,"2,1^") === false) ? "" : " checked"?>> Enrage<br>
+                  <input type="checkbox" name="3,1^" value="3,1^"<?echo (strpos($special_abilities,"3,1^") === false) ? "" : " checked"?>> Rampage<br>
+                  <input type="checkbox" name="4,1^" value="4,1^"<?echo (strpos($special_abilities,"4,1^") === false) ? "" : " checked"?>> AE Rampage<br>
+                  <input type="checkbox" name="5,1^" value="5,1^"<?echo (strpos($special_abilities,"5,1^") === false) ? "" : " checked"?>> Flurry<br>
+                  <input type="checkbox" name="6,1^" value="6,1^"<?echo (strpos($special_abilities,"6,1^") === false) ? "" : " checked"?>> Triple Attack<br>
+                  <input type="checkbox" name="7,1^" value="7,1^"<?echo (strpos($special_abilities,"7,1^") === false) ? "" : " checked"?>> Quad Attack<br>
+                  <input type="checkbox" name="10,1^" value="10,1^"<?echo (strpos($special_abilities,"10,1^") === false) ? "" : " checked"?>> Magic Attack<br>
+                  <input type="checkbox" name="9,1^" value="9,1^"<?echo (strpos($special_abilities,"9,1^") === false) ? "" : " checked"?>> Bane Attack<br>
+                  <input type="checkbox" name="8,1^" value="8,1^"<?echo (strpos($special_abilities,"8,1^") === false) ? "" : " checked"?>> Dual Wield<br>
+                  <input type="checkbox" name="11,1^" value="11,1^"<?echo (strpos($special_abilities,"11,1^") === false) ? "" : " checked"?>> Ranged Attack<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"<?echo (strpos($npcspecialattks,"U") === false) ? "" : " checked"?>> Unslowable<br>
-                  <input type="checkbox" name="M" value="M"<?echo (strpos($npcspecialattks,"M") === false) ? "" : " checked"?>> Unmezable<br>
-                  <input type="checkbox" name="C" value="C"<?echo (strpos($npcspecialattks,"C") === false) ? "" : " checked"?>> Uncharmable<br>
-                  <input type="checkbox" name="N" value="N"<?echo (strpos($npcspecialattks,"N") === false) ? "" : " checked"?>> Unstunable<br>
-                  <input type="checkbox" name="I" value="I"<?echo (strpos($npcspecialattks,"I") === false) ? "" : " checked"?>> Unsnareable<br>
-                  <input type="checkbox" name="D" value="D"<?echo (strpos($npcspecialattks,"D") === false) ? "" : " checked"?>> Unfearable<br>
-                  <input type="checkbox" name="p" value="p"<?echo (strpos($npcspecialattks,"p") === false) ? "" : " checked"?>> Unpacifiable<br>
-                  <input type="checkbox" name="K" value="K"<?echo (strpos($npcspecialattks,"K") === false) ? "" : " checked"?>> Immune to Dispell<br>
-                  <input type="checkbox" name="Z" value="Z"<?echo (strpos($npcspecialattks,"Z") === false) ? "" : " checked"?>> No Harm from Players<br>
-                  <input type="checkbox" name="g" value="g"<?echo (strpos($npcspecialattks,"g") === false) ? "" : " checked"?>> Resist Ranged Spells<br>
-                  <input type="checkbox" name="t" value="t"<?echo (strpos($npcspecialattks,"t") === false) ? "" : " checked"?>> Tunnel Vision<br>
-                  <input type="checkbox" name="i" value="i"<?echo (strpos($npcspecialattks,"i") === false) ? "" : " checked"?>> Immune to Taunt<br>
+                  <input type="checkbox" name="12,1^" value="12,1^"<?echo (strpos($special_abilities,"12,1^") === false) ? "" : " checked"?>> Unslowable<br>
+                  <input type="checkbox" name="13,1^" value="13,1^"<?echo (strpos($special_abilities,"13,1^") === false) ? "" : " checked"?>> Unmezable<br>
+                  <input type="checkbox" name="14,1^" value="14,1^"<?echo (strpos($special_abilities,"14,1^") === false) ? "" : " checked"?>> Uncharmable<br>
+                  <input type="checkbox" name="15,1^" value="15,1^"<?echo (strpos($special_abilities,"15,1^") === false) ? "" : " checked"?>> Unstunable<br>
+                  <input type="checkbox" name="16,1^" value="16,1^"<?echo (strpos($special_abilities,"16,1^") === false) ? "" : " checked"?>> Unsnareable<br>
+                  <input type="checkbox" name="17,1^" value="17,1^"<?echo (strpos($special_abilities,"17,1^") === false) ? "" : " checked"?>> Unfearable<br>
+                  <input type="checkbox" name="31,1^" value="31,1^"<?echo (strpos($special_abilities,"31,1^") === false) ? "" : " checked"?>> Unpacifiable<br>
+                  <input type="checkbox" name="18,1^" value="18,1^"<?echo (strpos($special_abilities,"18,1^") === false) ? "" : " checked"?>> Immune to Dispell<br>
+                  <input type="checkbox" name="35,1^" value="35,1^"<?echo (strpos($special_abilities,"35,1^") === false) ? "" : " checked"?>> No Harm from Players<br>
+                  <input type="checkbox" name="26,1^" value="26,1^"<?echo (strpos($special_abilities,"26,1^") === false) ? "" : " checked"?>> Resist Ranged Spells<br>
+                  <input type="checkbox" name="29,1^" value="29,1^"<?echo (strpos($special_abilities,"29,1^") === false) ? "" : " checked"?>> Tunnel Vision<br>
+                  <input type="checkbox" name="28,1^" value="28,1^"<?echo (strpos($special_abilities,"28,1^") === false) ? "" : " checked"?>> Immune to Taunt<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"<?echo (strpos($npcspecialattks,"A") === false) ? "" : " checked"?>> Immune to Melee<br>
-                  <input type="checkbox" name="B" value="B"<?echo (strpos($npcspecialattks,"B") === false) ? "" : " checked"?>> Immune to Magic<br>
-                  <input type="checkbox" name="f" value="f"<?echo (strpos($npcspecialattks,"f") === false) ? "" : " checked"?>> Immune to Fleeing<br>
-                  <input type="checkbox" name="W" value="W"<?echo (strpos($npcspecialattks,"W") === false) ? "" : " checked"?>> Immune to non-Magical Melee<br>
-                  <input type="checkbox" name="O" value="O"<?echo (strpos($npcspecialattks,"O") === false) ? "" : " checked"?>> Immune to non-Bane Melee<br>
-                  <input type="checkbox" name="H" value="H"<?echo (strpos($npcspecialattks,"H") === false) ? "" : " checked"?>> Will Not Aggro<br>
-                  <input type="checkbox" name="G" value="G"<?echo (strpos($npcspecialattks,"G") === false) ? "" : " checked"?>> Immune to Aggro<br>
-                  <input type="checkbox" name="d" value="d"<?echo (strpos($npcspecialattks,"d") === false) ? "" : " checked"?>> See through Feign Death<br>
+                  <input type="checkbox" name="19,1^" value="19,1^"<?echo (strpos($special_abilities,"19,1^") === false) ? "" : " checked"?>> Immune to Melee<br>
+                  <input type="checkbox" name="20,1^" value="20,1^"<?echo (strpos($special_abilities,"20,1^") === false) ? "" : " checked"?>> Immune to Magic<br>
+                  <input type="checkbox" name="21,1^" value="21,1^"<?echo (strpos($special_abilities,"21,1^") === false) ? "" : " checked"?>> Immune to Fleeing<br>
+                  <input type="checkbox" name="23,1^" value="23,1^"<?echo (strpos($special_abilities,"23,1^") === false) ? "" : " checked"?>> Immune to non-Magical Melee<br>
+                  <input type="checkbox" name="22,1^" value="22,1^"<?echo (strpos($special_abilities,"22,1^") === false) ? "" : " checked"?>> Immune to non-Bane Melee<br>
+                  <input type="checkbox" name="24,1^" value="24,1^"<?echo (strpos($special_abilities,"24,1^") === false) ? "" : " checked"?>> Will Not Aggro<br>
+                  <input type="checkbox" name="25,1^" value="25,1^"<?echo (strpos($special_abilities,"25,1^") === false) ? "" : " checked"?>> Immune to Aggro<br>
+                  <input type="checkbox" name="27,1^" value="27,1^"<?echo (strpos($special_abilities,"27,1^") === false) ? "" : " checked"?>> See through Feign Death<br>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>> Can Aggro NPCs<br>
-                  <input type="checkbox" name="n" value="n"<?echo (strpos($npcspecialattks,"n") === false) ? "" : " checked"?>> Does NOT buff/heal friends<br>
-                  <input type="checkbox" name="j" value="j" onClick="sanityCheck();"<?echo (strpos($npcspecialattks,"j") === false) ? "" : " checked"?>> Tethered<br>
-                  <input type="checkbox" name="J" value="J" onClick="sanityCheck();"<?echo (strpos($npcspecialattks,"J") === false) ? "" : " checked"?>> Leashed<br>
+                  <input type="checkbox" name="30,1^" value="30,1^"<?echo (strpos($special_abilities,"30,1^") === false) ? "" : " checked"?>> Does NOT buff/heal friends<br>
+                  <input type="checkbox" name="33,1^" value="33,1^" onClick="sanityCheck();"<?echo (strpos($special_abilities,"33,1^") === false) ? "" : " checked"?>> Tethered<br>
+                  <input type="checkbox" name="32,1^" value="32,1^" onClick="sanityCheck();"<?echo (strpos($special_abilities,"32,1^") === false) ? "" : " checked"?>> Leashed<br>
                 </td>
               </tr>
             </table>
@@ -272,7 +272,7 @@
                 </td>
                 <td valign="top" align="left">
                   <input type="checkbox" name="underwater" value="1"<?echo ($underwater == 1) ? " checked" : "";?>> Underwater NPC<br>
-                  <input type="checkbox" name="o" value="o"<?echo (strpos($npcspecialattks,"o") === false) ? "" : " checked"?>> Destructible Object<br>
+                  <input type="checkbox" name="34,1^" value="34,1^"<?echo (strpos($special_abilities,"34,1^") === false) ? "" : " checked"?>> Destructible Object<br>
                   <input type="checkbox" name="isquest" value="1"<?echo ($isquest == 1) ? " checked" : "";?>> Has Quest File<br/>
                 </td>
               </tr>
Index: templates/npc/npc.editlevel.tmpl.php
===================================================================
--- templates/npc/npc.editlevel.tmpl.php    (revision 370)
+++ templates/npc/npc.editlevel.tmpl.php    (working copy)
@@ -145,34 +145,34 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "S") ? "checked" : "";}}?>> Summon<br>
-                  <input type="checkbox" name="E" value="E"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "E") ? "checked" : "";}}?>> Enrage<br>
-                  <input type="checkbox" name="R" value="R"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "R") ? "checked" : "";}}?>> Rampage<br>
-                  <input type="checkbox" name="r" value="r"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "r") ? "checked" : "";}}?>> AE Rampage<br>
-                  <input type="checkbox" name="F" value="F"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "F") ? "checked" : "";}}?>> Flurry<br>
-                  <input type="checkbox" name="T" value="T"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "T") ? "checked" : "";}}?>> Triple Attack<br>
-                  <input type="checkbox" name="Q" value="Q"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "Q") ? "checked" : "";}}?>> Quad Attack<br>
-                  <input type="checkbox" name="m" value="m"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "m") ? "checked" : "";}}?>> Magic Attack<br>
-                  <input type="checkbox" name="b" value="b"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "b") ? "checked" : "";}}?>> Bane Attack<br>
+                  <input type="checkbox" name="1,1^" value="1,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "1,1^") ? "checked" : "";}}?>> Summon<br>
+                  <input type="checkbox" name="2,1^" value="2,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "2,1^") ? "checked" : "";}}?>> Enrage<br>
+                  <input type="checkbox" name="3,1^" value="3,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "3,1^") ? "checked" : "";}}?>> Rampage<br>
+                  <input type="checkbox" name="4,1^" value="4,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "4,1^") ? "checked" : "";}}?>> AE Rampage<br>
+                  <input type="checkbox" name="5,1^" value="5,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "5,1^") ? "checked" : "";}}?>> Flurry<br>
+                  <input type="checkbox" name="6,1^" value="6,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "6,1^") ? "checked" : "";}}?>> Triple Attack<br>
+                  <input type="checkbox" name="7,1^" value="7,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "7,1^") ? "checked" : "";}}?>> Quad Attack<br>
+                  <input type="checkbox" name="10,1^" value="10,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "10,1^") ? "checked" : "";}}?>> Magic Attack<br>
+                  <input type="checkbox" name="9,1^" value="9,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "9,1^") ? "checked" : "";}}?>> Bane Attack<br>
                  </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "U") ? "checked" : "";}}?>> Unslowable<br>
-                  <input type="checkbox" name="M" value="M"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "M") ? "checked" : "";}}?>> Unmezable<br>
-                  <input type="checkbox" name="C" value="C"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "C") ? "checked" : "";}}?>> Uncharmable<br>
-                  <input type="checkbox" name="N" value="N"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "N") ? "checked" : "";}}?>> Unstunable<br>
-                  <input type="checkbox" name="I" value="I"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "I") ? "checked" : "";}}?>> Unsnareable<br>
-                  <input type="checkbox" name="D" value="D"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "D") ? "checked" : "";}}?>> Unfearable<br>
-                  <input type="checkbox" name="K" value="K"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "K") ? "checked" : "";}}?>> Immune to Dispell<br>
-                  <input type="checkbox" name="g" value="g"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "g") ? "checked" : "";}}?>> Resist ranged spells<br>
+                  <input type="checkbox" name="12,1^" value="12,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "12,1^") ? "checked" : "";}}?>> Unslowable<br>
+                  <input type="checkbox" name="13,1^" value="13,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "13,1^") ? "checked" : "";}}?>> Unmezable<br>
+                  <input type="checkbox" name="14,1^" value="14,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "14,1^") ? "checked" : "";}}?>> Uncharmable<br>
+                  <input type="checkbox" name="15,1^" value="15,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "15,1^") ? "checked" : "";}}?>> Unstunable<br>
+                  <input type="checkbox" name="16,1^" value="16,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "16,1^") ? "checked" : "";}}?>> Unsnareable<br>
+                  <input type="checkbox" name="17,1^" value="17,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "17,1^") ? "checked" : "";}}?>> Unfearable<br>
+                  <input type="checkbox" name="18,1^" value="18,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "18,1^") ? "checked" : "";}}?>> Immune to Dispell<br>
+                  <input type="checkbox" name="26,1^" value="26,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "26,1^") ? "checked" : "";}}?>> Resist ranged spells<br>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "A") ? "checked" : "";}}?>> Immune to Melee<br>
-                  <input type="checkbox" name="B" value="B"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "B") ? "checked" : "";}}?>> Immune to Magic<br>
-                  <input type="checkbox" name="f" value="f"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "f") ? "checked" : "";}}?>> Immune to Fleeing<br>
-                  <input type="checkbox" name="W" value="W"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "W") ? "checked" : "";}}?>> Immune to non-Magical Melee<br>
-                  <input type="checkbox" name="O" value="O"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "O") ? "checked" : "";}}?>> Immune to non-Bane Melee<br>
-                  <input type="checkbox" name="H" value="H"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "H") ? "checked" : "";}}?>> Will Not Aggro<br>
-                  <input type="checkbox" name="d" value="d"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "d") ? "checked" : "";}}?>> See through Feign Death<br>
+                  <input type="checkbox" name="19,1^" value="19,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "19,1^") ? "checked" : "";}}?>> Immune to Melee<br>
+                  <input type="checkbox" name="20,1^" value="20,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "20,1^") ? "checked" : "";}}?>> Immune to Magic<br>
+                  <input type="checkbox" name="21,1^" value="21,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "21,1^") ? "checked" : "";}}?>> Immune to Fleeing<br>
+                  <input type="checkbox" name="23,1^" value="23,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "23,1^") ? "checked" : "";}}?>> Immune to non-Magical Melee<br>
+                  <input type="checkbox" name="22,1^" value="22,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "22,1^") ? "checked" : "";}}?>> Immune to non-Bane Melee<br>
+                  <input type="checkbox" name="24,1^" value="24,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "24,1^") ? "checked" : "";}}?>> Will Not Aggro<br>
+                  <input type="checkbox" name="27,1^" value="27,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "27,1^") ? "checked" : "";}}?>> See through Feign Death<br>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>> Can Aggro NPCs<br>
                   &nbsp;    
                </td>
@@ -258,7 +258,7 @@
                </td>
            <td valign="top" align="left">
             <input type="checkbox" name="underwater" value="1"<?echo ($underwater == 1) ? "checked" : "";?>> Underwater NPC<br> 
-           <input type="checkbox" name="o" value="o"<?if ($npcspecialattks != '') {for ($x=0; $x<strlen($npcspecialattks); $x++) { echo ($npcspecialattks[$x] == "o") ? "checked" : "";}}?>> Destructible Object<br>
+           <input type="checkbox" name="34,1^" value="34,1^"<?if ($special_abilities != '') {for ($x=0; $x<strlen($special_abilities); $x++) { echo ($special_abilities[$x] == "34,1^") ? "checked" : "";}}?>> Destructible Object<br>
                </td>
               </tr>
             </table>
Index: templates/npc/npc.tmpl.php
===================================================================
--- templates/npc/npc.tmpl.php    (revision 370)
+++ templates/npc/npc.tmpl.php    (working copy)
@@ -177,7 +177,7 @@
                   <tr>
                     <td align="left" width="33%">Aggro: <?=$aggroradius?></td>
                     <td align="left" width="33%">Atk Speed: <?=$attack_speed?>%</td>
-                    <td align="left" width="34%">Special Atks: <?echo ($npcspecialattks) ? $npcspecialattks : "None";?></td>
+                    <td align="left" width="34%">Special Atks: <?echo ($special_abilities) ? $special_abilities : "None";?></td>
                   </tr>
                   <tr>
                     <td align="left" width="33%">Slow Mit: <?=$slow_mitigation?> (<?=$slotmit?>%)</td>
@@ -327,7 +327,7 @@
         <input type="hidden" name="adventure_template_id" value="<?=$adventure_template_id?>">
         <input type="hidden" name="trap_template" value="<?=$trap_template?>">
         <input type="hidden" name="armortint_id" value="<?=$armortint_id?>">
-        <input type="hidden" name="npcspecialattks" value="<?=$npcspecialattks?>">
+        <input type="hidden" name="special_abilities" value="<?=$special_abilities?>">
         <input type="hidden" name="slow_mitigation" value="<?=$slow_mitigation?>">
         <input type="hidden" name="maxlevel" value="<?=$maxlevel?>">
         <input type="hidden" name="scalerate" value="<?=$scalerate?>">
Reply With Quote
  #146  
Old 07-20-2013, 04:16 AM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Cavedude has been busy lately but I'll see what we can do about getting official support for the new special abilities system.
Reply With Quote
  #147  
Old 07-20-2013, 05:35 AM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

Quote:
Originally Posted by KLS View Post
Cavedude has been busy lately but I'll see what we can do about getting official support for the new special abilities system.
If you use that patch I forgot to modify destructible object or it didnt work when I did and also as written you can create a npc but on creation it wont set special_abilities. Have to edit it after creation. I figured I would just throw that up for others to use and the smart people that maintain the editor would either figure a better way to do it or figure a better way to do it.
Reply With Quote
  #148  
Old 07-20-2013, 08:20 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Yeah I think your patch is a nice stopgap but we need better support across the board cause we need to support the params. Also this is basically the reason PEQ is actually behind versions -.-
Reply With Quote
  #149  
Old 07-21-2013, 03:12 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
Default

Was looking at something else inside the editor and discovered why on creation I was not seeing special_abilities saved to the npc.
So until you can get support in for the params here is another patch which corrects that issue.

Code:
Index: templates/npc/npc.add.tmpl.php
===================================================================
--- templates/npc/npc.add.tmpl.php    (revision 370)
+++ templates/npc/npc.add.tmpl.php    (working copy)
@@ -146,45 +146,45 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"/> Summon<br/>
-                  <input type="checkbox" name="E" value="E"/> Enrage<br/>
-                  <input type="checkbox" name="R" value="R"/> Rampage<br/>
-                  <input type="checkbox" name="r" value="r"/> AE Rampage<br/>
-                  <input type="checkbox" name="F" value="F"/> Flurry<br/>
-                  <input type="checkbox" name="T" value="T"/> Triple Attack<br/>
-                  <input type="checkbox" name="Q" value="Q"/> Quad Attack<br/>
-                  <input type="checkbox" name="m" value="m"/> Magic Attack<br/>
-                  <input type="checkbox" name="b" value="b"/> Bane Attack<br/>
-                  <input type="checkbox" name="L" value="L"/> Dual Wield<br/>
-                  <input type="checkbox" name="Y" value="Y"/> Ranged Attack<br/>
+                  <input type="checkbox" name="1,1^" value="1,1^"/> Summon<br/>
+                  <input type="checkbox" name="2,1^" value="2,1^"/> Enrage<br/>
+                  <input type="checkbox" name="3,1^" value="3,1^"/> Rampage<br/>
+                  <input type="checkbox" name="4,1^" value="4,1^"/> AE Rampage<br/>
+                  <input type="checkbox" name="5,1^" value="5,1^"/> Flurry<br/>
+                  <input type="checkbox" name="6,1^" value="6,1^"/> Triple Attack<br/>
+                  <input type="checkbox" name="7,1^" value="7,1^"/> Quad Attack<br/>
+                  <input type="checkbox" name="10,1^" value="10,1^"/> Magic Attack<br/>
+                  <input type="checkbox" name="9,1" value="9,1"/> Bane Attack<br/>
+                  <input type="checkbox" name="8,1^" value="8,1^"/> Dual Wield<br/>
+                  <input type="checkbox" name="11,1^" value="11,1^"/> Ranged Attack<br/>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"/> Unslowable<br/>
-                  <input type="checkbox" name="M" value="M"/> Unmezable<br/>
-                  <input type="checkbox" name="C" value="C"/> Uncharmable<br/>
-                  <input type="checkbox" name="N" value="N"/> Unstunable<br/>
-                  <input type="checkbox" name="I" value="I"/> Unsnareable<br/>
-                  <input type="checkbox" name="D" value="D"/> Unfearable<br/>
-                  <input type="checkbox" name="p" value="p"/> Unpacifiable<br/>
-                  <input type="checkbox" name="K" value="K"/> Immune to Dispell<br/>
-                  <input type="checkbox" name="Z" value="Z"/> No Harm from Players<br/>
-                  <input type="checkbox" name="g" value="g"/> Resist Ranged Spells<br/>
-                  <input type="checkbox" name="t" value="t"/> Tunnel Vision<br/>
-                  <input type="checkbox" name="i" value="i"/> Immune to Taunt<br/>
+                  <input type="checkbox" name="12,1^" value="12,1^"/> Unslowable<br/>
+                  <input type="checkbox" name="13,1^" value="13,1^"/> Unmezable<br/>
+                  <input type="checkbox" name="14,1^" value="14,1^"/> Uncharmable<br/>
+                  <input type="checkbox" name="15,1^" value="15,1^"/> Unstunable<br/>
+                  <input type="checkbox" name="16,1^" value="16,1^"/> Unsnareable<br/>
+                  <input type="checkbox" name="17,1^" value="17,1^"/> Unfearable<br/>
+                  <input type="checkbox" name="31,1^" value="31,1^"/> Unpacifiable<br/>
+                  <input type="checkbox" name="18,1^" value="18,1^"/> Immune to Dispell<br/>
+                  <input type="checkbox" name="35,1^" value="35,1^"/> No Harm from Players<br/>
+                  <input type="checkbox" name="26,1^" value="26,1^"/> Resist Ranged Spells<br/>
+                  <input type="checkbox" name="29,1^" value="29,1^"/> Tunnel Vision<br/>
+                  <input type="checkbox" name="28,1^" value="28,1^"/> Immune to Taunt<br/>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"/> Immune to Melee<br/>
-                  <input type="checkbox" name="B" value="B"/> Immune to Magic<br/>
-                  <input type="checkbox" name="f" value="f"/> Immune to Fleeing<br/>
-                  <input type="checkbox" name="W" value="W"/> Immune to non-Magical Melee<br/>
-                  <input type="checkbox" name="O" value="O"/> Immune to non-Bane Melee<br/>
-                  <input type="checkbox" name="H" value="H"/> Will Not Aggro<br/>
-                  <input type="checkbox" name="G" value="G"/> Immune to Aggro<br/>
-                  <input type="checkbox" name="d" value="d"/> See through Feign Death<br/>
+                  <input type="checkbox" name="19,1^" value="19,1^"/> Immune to Melee<br/>
+                  <input type="checkbox" name="20,1^" value="20,1^"/> Immune to Magic<br/>
+                  <input type="checkbox" name="21,1^" value="21,1^"/> Immune to Fleeing<br/>
+                  <input type="checkbox" name="23,1^" value="23,1^"/> Immune to non-Magical Melee<br/>
+                  <input type="checkbox" name="22,1^" value="22,1^"/> Immune to non-Bane Melee<br/>
+                  <input type="checkbox" name="24,1^" value="24,1^"/> Will Not Aggro<br/>
+                  <input type="checkbox" name="25,1^" value="25,1^"/> Immune to Aggro<br/>
+                  <input type="checkbox" name="27,1^" value="27,1^"/> See through Feign Death<br/>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>/> Can Aggro NPCs<br/>
-                  <input type="checkbox" name="n" value="n"> Does NOT buff/heal friends<br/>
-                  <input type="checkbox" name="j" value="j" onClick="sanityCheck();"/> Tethered<br/>
-                  <input type="checkbox" name="J" value="J" onClick="sanityCheck();"/> Leashed<br/>
+                  <input type="checkbox" name="30,1^" value="30,1^"> Does NOT buff/heal friends<br/>
+                  <input type="checkbox" name="33,1^" value="33,1^" onClick="sanityCheck();"/> Tethered<br/>
+                  <input type="checkbox" name="32,1^" value="32,1^" onClick="sanityCheck();"/> Leashed<br/>
                 </td>
               </tr>
             </table>
Reply With Quote
  #150  
Old 07-24-2013, 01:16 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

The newest editor has quick support added for special abilities (including editing those with params) and also lua quests. It's up on SVN now, or the daily dump can be grabbed tomorrow.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:50 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3