Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

Reply
 
Thread Tools Display Modes
  #16  
Old 08-14-2015, 07:50 AM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,103
Default

He'd probably hire Michael Bolton and accidently replace a decimal point.

Always mundane details.
__________________
"No, thanks, man. I don't want you fucking up my life, too."

Skype:
Comerian1
Reply With Quote
  #17  
Old 08-14-2015, 01:56 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

https://github.com/Shendare/EQEmuItemEditor/releases/

Release Notes:

8/14/2015 - Version 1.1.2

* Fixed: The Slots checklist logic has been completely redone. It should no longer be flakey.

* Improved: Clarified the database connection process, which was somewhat obtuse before. There is now a Test Connection button below the database setting fields, and clicking it will result in a confirmation or error message, depending on the results of the connection test. You must test a new or modified connection before performing a search.

* Improved: After performing a search, the Search button will disable itself until you make a change to the search terms or database connection. This will prevent accidental multi-clicks and will let you know if a search was successfully performed and there were simply no matches.
Reply With Quote
  #18  
Old 08-15-2015, 02:50 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

BTW, the one prerequisite for this app is the MySQL ODBC 5.3 Driver:

https://dev.mysql.com/downloads/connector/odbc/

I installed it so long ago that I forgot it doesn't get installed by default along with MySQL. You'll get a "Data source not found and no default driver specified" error if you don't have the DB driver installed.
Reply With Quote
  #19  
Old 09-08-2015, 02:07 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Ack! Didn't realize I never uploaded the fix for post-SoF icons not loading and displaying.

https://github.com/Shendare/EQEmuItemEditor/releases/

#Release Notes:

8/19/2015 - Version 1.1.3

* Fixed: Post-SoF item icons in the icon folder will now load and display properly.
Reply With Quote
  #20  
Old 09-13-2015, 01:48 AM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

https://github.com/Shendare/EQEmuItemEditor/releases/

Release Notes:

9/12/2015 - Version 1.2

* Added: Option to auto-set item Class restrictions when you choose an ItemType. Default is ON.

Note: Some items are exceptions to the standard class restrictions (e.g., Druids and scimitars). You'll need to add any non-standard classes to the restriction list after they're auto-set from itemtype.

* Added: Option to auto-set item 3D model when you choose an Item Icon. Default is ON.

Note: A good number of icons were made with a specific item model in mind. Those have been chosen where possible. Plenty weren't, though, and those I've tried to find the most appropriate model to represent. With some there simply isn't anything, though, so they get the default bag (IT63). I also was working with only SoF icons and models. It looks like options really opened up for non-weapon, non-armor icons and models with SoD or Underfoot.

* Improved: Search panel will no longer lose track of which item you're editing after an item is Saved.

* Improved: A successful Database test in Options will now automatically switch you to the Search screen.

* Changed: Now that there are more than just Database options, changed "Test Database" button to "Apply Settings".
Reply With Quote
  #21  
Old 09-23-2015, 05:35 PM
Xaeyr
Sarnak
 
Join Date: Oct 2014
Posts: 45
Default

Hi all. I just downloaded this and it seems to be working great, but I can't seem to get the icons to load. I thought I had it pointed to the correct icons folder, but I guess not. What folder should it be pointed to?

Thanks!
Reply With Quote
  #22  
Old 09-23-2015, 05:50 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

You should be able to point the icon folder to any location that has item icons in it, provided they're compatible graphics files (.png, .gif. .bmp). It won't work with the straight .tga or .dds dragitemxx files from your EQ game folder.

If you have your icons separated out into subfolders of the icons folder (blunt, slash, shields, etc.), the icon picker will sort them into categories in a drop-down for you.

If you need separate .png icons, one of the earlier releases included the item icons up through Secrets of Faydwer, separated into categories.
Reply With Quote
  #23  
Old 09-23-2015, 05:51 PM
Xaeyr
Sarnak
 
Join Date: Oct 2014
Posts: 45
Default

Ah ok. Thank you. Loving this program!!
Reply With Quote
  #24  
Old 09-23-2015, 05:54 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default

Glad you're finding it useful!

I hope to eventually have a model picker similar to the icon picker, where you can choose, say, a two-hand-slash-sword icon and pick from pictures of all of the two-hand-slash models available in the game.
Reply With Quote
  #25  
Old 04-17-2016, 11:53 AM
fault
Hill Giant
 
Join Date: Sep 2005
Posts: 114
Default

Just wanted to say, Downloaded, works great. Pretty self explainatory, even someone without scripting knowledge would be able to use it
Reply With Quote
  #26  
Old 07-27-2017, 03:18 PM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
Posts: 189
Default

I would like to request a feature on this. I would like to be able to export an item to an sql file and insert the items later.
Reply With Quote
  #27  
Old 11-22-2017, 08:54 PM
mmohon
Fire Beetle
 
Join Date: Mar 2010
Posts: 2
Default

I think Im missing something. I edit items, but nothing actually shows up in the game edited. Like I dont see new stats or anything. I'm very new so I might be missing a step.
Reply With Quote
  #28  
Old 11-23-2017, 07:21 AM
Splose's Avatar
Splose
Discordant
 
Join Date: Apr 2014
Posts: 279
Default

Quote:
Originally Posted by mmohon View Post
I think Im missing something. I edit items, but nothing actually shows up in the game edited. Like I dont see new stats or anything. I'm very new so I might be missing a step.
Have you restarted your server or reloaded shared memory via #hotfix?

A bit late on this but this tool is pretty legit.. thanks a lot!
Reply With Quote
  #29  
Old 11-23-2017, 09:14 AM
mmohon
Fire Beetle
 
Join Date: Mar 2010
Posts: 2
Default

Restarting server did it. Doh, feel like I shoulda known that.
Reply With Quote
  #30  
Old 12-23-2017, 12:59 PM
phentop
Sarnak
 
Join Date: Jul 2010
Location: Army
Posts: 36
Default

I was getting a lot of errors trying to load the required MySQL-connector-odbc that the link takes you to. After trial and error - if you select an older version of the x64 version of the connector (ie.5.3.2) it will load and bypass all the errors. Love this editor. It saves a ton of time.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:30 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3