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  #16  
Old 07-20-2015, 11:21 AM
Davood
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Join Date: Jan 2005
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looks like other people still can't connect. i see people in limbo trying to get in
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  #17  
Old 07-20-2015, 11:28 AM
Davood
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Posts: 488
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nah must be someone on dialup i see a bunch of people successfully in world
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  #18  
Old 07-20-2015, 11:46 AM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,103
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I made a character....actually 4.

justzone loops in Crescent.
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  #19  
Old 07-20-2015, 12:16 PM
Davood
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back to square 1?
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  #20  
Old 07-20-2015, 01:08 PM
Lodor
Fire Beetle
 
Join Date: Aug 2014
Posts: 14
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I got into the guildhall just now logging on my main.
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  #21  
Old 07-20-2015, 01:21 PM
Lodor
Fire Beetle
 
Join Date: Aug 2014
Posts: 14
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ZOnes in kunark seem to have no mobs spawned in them.

NM, zone crashed and now mobs are back.
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  #22  
Old 07-20-2015, 01:40 PM
archdragon24
Fire Beetle
 
Join Date: Feb 2014
Posts: 11
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Glad to see your working on this, i sent a PM, i get the crescent loop -> Arena every time i login.

You may want to check your zone files, i believe you where using the SoF/Tritanium source code prior to updating? I believe the Arena was updated post SoF, effectively replacing the old files, i'm wondering if that is what is causing the repetitive zoning loop. I have tried in both UF and RoF2 clients (patching Rof2 with the missing UF arena1 zone files). Both clients appear to have the same issue.

As a side note, you may want to check your forum host also, the Caphca image seems to be miss-placed for registering.
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  #23  
Old 07-20-2015, 02:16 PM
Davood
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Join Date: Jan 2005
Posts: 488
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1. ok maybe i'll reboot the forums
2. going to look into the zoning loop now, that sounds nasty
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  #24  
Old 07-20-2015, 02:17 PM
Lodor
Fire Beetle
 
Join Date: Aug 2014
Posts: 14
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You are in a loop because a lvl 1 cant be in either of those zones. You need to get your toon moved to guild hall.
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  #25  
Old 07-20-2015, 02:18 PM
Lodor
Fire Beetle
 
Join Date: Aug 2014
Posts: 14
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Also, vet AA's are not purchasable now either.
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  #26  
Old 07-20-2015, 02:18 PM
Davood
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Join Date: Jan 2005
Posts: 488
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got it.

zone points and safe coords might be broken..... there were 1000s of updates to teh DB in teh last 1.2 years that i tried to cram in yesterday

I will compare everything to the current peq and see
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  #27  
Old 07-20-2015, 02:24 PM
Davood
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Join Date: Jan 2005
Posts: 488
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Quote:
Originally Posted by Lodor View Post
You are in a loop because a lvl 1 cant be in either of those zones. You need to get your toon moved to guild hall.
aha!

shit. why is it sending them there. is that the "client overriding server values for starting zone" problem i had before?

OK i have a simple fix for that

I can just open up those zones and let people in then boot htem if they aren't flagged by sending them to teh right zone. the underlying problem ill tackle later
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  #28  
Old 07-20-2015, 02:43 PM
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N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
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Are you not seeing errors in your logs for any of this stuff? Sounds like you need to adjust your logging system if not. It should be showing entries for a lot of this stuff.
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  #29  
Old 07-20-2015, 02:46 PM
Davood
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Join Date: Jan 2005
Posts: 488
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seems to be a starting zone problem. nobody should be sent to crescent reach. that is plain incorrect. why does it default there.
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  #30  
Old 07-20-2015, 02:56 PM
Davood
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Join Date: Jan 2005
Posts: 488
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ok i figured it out.

the way start zones table works now is a single query looking for a specific result instead of taking the default value from the table itself.

i only had 1 entry in there assigned to no race, deity or class, and the server wasn't liking it.

that means i need like

15 races
*
17 deities
*
16 classes

= 4080 entries that will all point to the same exact place :P
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