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  #16  
Old 06-10-2002, 05:04 AM
Baltar
Hill Giant
 
Join Date: Jan 2002
Posts: 185
Default

mudman make sure the directory is 'quests' not 'quest'
and also line 1 says:

NPC_SCRIPT 1 {

it should read

NPC_SCRIPT 292 {

I forgot to tell that.
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  #17  
Old 06-10-2002, 05:18 AM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default Re: great

Quote:
Originally Posted by mudman
thanks much Baltar,

I tried this for shady , i did #showstat it said shady is character ID 292

so i made a dir in eqemu called Quest

and put in a file made with notepad called 292.qst

contents

NPC_SCRIPT 292 {
TRIGGER_TEXT:Hail:{
RAIN 0
EMOTE:Grins at %CHARNAME%
FACE_TARGET
SAY:Hello %CHARNAME%, I shall give you a skill or a level
SAY:Which one * skill * or * level *
}

TRIGGER_TEXT:skill:{
SAY:Here's some skill
SETSKILL 0 1
SETSKILL 1 1
SETSKILL 2 1
SETSKILL 3 1
}

TRIGGER_TEXT:level:{
say:Here's some level
LEVEL 60
}
}
after that re ran the server but shady wont use the script any idea of my error ?

Thanks much
M.
take care about using the same ID number everywhere as I put in red in your quests
also dont forget the missing closing bracket in blue
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  #18  
Old 06-10-2002, 09:03 AM
mudman
Hill Giant
 
Join Date: Jun 2002
Posts: 163
Default nice

Awsome that worked great, thanks much.

Quote
---------------------------------------------------------------------------
here are many more commands available but you gotta search
through wesquests.cpp for them
------------------------------------------------------------------------------

Cool where can I find these quests commands mentioned above?
where is this file at ? or is it a web site?

M.
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  #19  
Old 06-10-2002, 10:03 AM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default

this file is in the eqemu source
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  #20  
Old 06-10-2002, 10:06 AM
skullitor
Fire Beetle
 
Join Date: May 2002
Posts: 5
Default

In my original post question dose it matter that im running linux?
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  #21  
Old 06-10-2002, 01:27 PM
mudman
Hill Giant
 
Join Date: Jun 2002
Posts: 163
Default

TRIGGER_TEXT:yes:{
Oh.. Hah your no match for me !
ATTACK %CHARNAME%
}

does this subscript look right ? i tried hatelist too ty )

M.


Could anyone post a zipped file of some good quests mabye that would be best teacher thanks
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  #22  
Old 06-10-2002, 02:20 PM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default

Quote:
Originally Posted by mudman
TRIGGER_TEXT:yes:{
SAY: Oh.. Hah your no match for me !
ADD_HATELIST 292
}
this would work better
(292 is the npcid , I'm supposing that you are using the same npc , if not change it to the right number or to the number of the npc you want to attack the target )
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  #23  
Old 06-12-2002, 05:43 AM
mudman
Hill Giant
 
Join Date: Jun 2002
Posts: 163
Default

humm, i tried

TRIGGER_TEXT:yes:{
SAY: Oh.. Hah your no match for me !
ADD_HATELIST 292
}

also:

ATTACK %charactername%
ATTACK 292

still he does not go after the player, is this just a bug?

how about have im just cast on the player then?

Ty.
M.
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  #24  
Old 06-12-2002, 06:05 AM
stormgod
Discordant
 
Join Date: Apr 2002
Posts: 419
Default

attack is not a command so dont bother with this , I dont know where you got this command but its wrong

the only command working is ADD_HATELIST

try with : it could be that , not sure
ADD_HATELIST:292

also are you sure the npc id is 292 because on the actual worlddata or ariak or lurker 292 is a bixie queen ???
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