https://github.com/Shendare/EQEmuItemEditor/releases/
Release Notes:
9/12/2015 - Version 1.2
* Added: Option to auto-set item Class restrictions when you choose an ItemType. Default is ON.
Note: Some items are exceptions to the standard class restrictions (e.g., Druids and scimitars). You'll need to add any non-standard classes to the restriction list after they're auto-set from itemtype.
* Added: Option to auto-set item 3D model when you choose an Item Icon. Default is ON.
Note: A good number of icons were made with a specific item model in mind. Those have been chosen where possible. Plenty weren't, though, and those I've tried to find the most appropriate model to represent. With some there simply isn't anything, though, so they get the default bag (IT63). I also was working with only SoF icons and models. It looks like options really opened up for non-weapon, non-armor icons and models with SoD or Underfoot.
* Improved: Search panel will no longer lose track of which item you're editing after an item is Saved.
* Improved: A successful Database test in Options will now automatically switch you to the Search screen.
* Changed: Now that there are more than just Database options, changed "Test Database" button to "Apply Settings".