It would be awesome to do this for just the druid circles and wizard spires and then use them with proximity zoning, but making it so the zone locations all sync together and dynamically change in according to the in game time like moon gates in UO.
I think that travel system would actually fit better in a game like EQ than it did UO is the ironic part because that game featured such easy convenience transportation through the magery skill as it was so moon gates were mostly only utilized by new players starting out.
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