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  #16  
Old 11-28-2015, 07:16 PM
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Definitely check your logs - especially for query failures.
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  #17  
Old 11-28-2015, 07:43 PM
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I cleared all the logs out of folder, then ran the scenario with my toon. It created a couple
new zone files, when I logged in and typed : create testorrbott 1 11 male
It threw me back to to character select. Nothing else showed up.
By the way, my toon was in Guild Lobby at the time.

From /logs/zone/log file :

Code:
[11-28-2015 :: 17:37:32] [Zone Server] CURRENT_VERSION: 1.1.3
[11-28-2015 :: 17:37:32] [Zone Server] Mapping Incoming Opcodes
[11-28-2015 :: 17:37:32] [Zone Server] Loading Variables
[11-28-2015 :: 17:37:32] [Zone Server] Loading zone names
[11-28-2015 :: 17:37:32] [Zone Server] Loading items
[11-28-2015 :: 17:37:32] [Zone Server] Loading npc faction lists
[11-28-2015 :: 17:37:32] [Zone Server] Loading loot tables
[11-28-2015 :: 17:37:32] [Zone Server] Loading skill caps
[11-28-2015 :: 17:37:32] [Zone Server] Loading spells
[11-28-2015 :: 17:37:32] [Zone Server] Loading base data
[11-28-2015 :: 17:37:32] [Zone Server] Loading guilds
[11-28-2015 :: 17:37:32] [Zone Server] Loading factions
[11-28-2015 :: 17:37:32] [Zone Server] Loading titles
[11-28-2015 :: 17:37:32] [Zone Server] Loading tributes
[11-28-2015 :: 17:37:32] [Zone Server] Loading corpse timers
[11-28-2015 :: 17:37:32] [Zone Server] Loading commands
[11-28-2015 :: 17:37:32] [Zone Server] 254 commands loaded
[11-28-2015 :: 17:37:32] [Zone Server] Loaded default rule set 'default'
[11-28-2015 :: 17:37:32] [Zone Server] Loading Perl Event Export Settings...
[11-28-2015 :: 17:37:32] [Zone Server] Loading quests
[11-28-2015 :: 17:37:32] [Quests] Tying perl output to eqemu logs
[11-28-2015 :: 17:37:32] [Quests] Creating EQEmuIO=HASH(0x26d2e00)
[11-28-2015 :: 17:37:32] [Quests] Creating EQEmuIO=HASH(0x26d34d8)
[11-28-2015 :: 17:37:32] [Quests] Loading perlemb plugins.
[11-28-2015 :: 17:37:32] [Quests] "my" variable $Item1 masks earlier declaration in same scope at plugins/quest_handin.pl line 19.
[11-28-2015 :: 17:37:32] [Quests] "my" variable $Item2 masks earlier declaration in same scope at plugins/quest_handin.pl line 21.
[11-28-2015 :: 17:37:32] [Quests] "my" variable $Item3 masks earlier declaration in same scope at plugins/quest_handin.pl line 23.
[11-28-2015 :: 17:37:32] [Quests] "my" variable $Item4 masks earlier declaration in same scope at plugins/quest_handin.pl line 25.
[11-28-2015 :: 17:37:32] [Quests] Subroutine vtell redefined at plugins/voicetell.pl line 6.
[11-28-2015 :: 17:37:32] [Quests] Subroutine Autovtell redefined at plugins/voicetell.pl line 56.
[11-28-2015 :: 17:37:32] [Quests] Subroutine CalcDestFromHeading redefined at plugins/path_tools.pl line 221.
[11-28-2015 :: 17:37:32] [Quests] Subroutine moelib_spawn_block redefined at plugins/spawn_utils.pl line 2.
[11-28-2015 :: 17:37:32] [Quests] Subroutine moelib_spawn_block_center redefined at plugins/spawn_utils.pl line 23.
[11-28-2015 :: 17:37:32] [Quests] Subroutine moelib_spawn_circle redefined at plugins/spawn_utils.pl line 45.
[11-28-2015 :: 17:37:32] [Quests] Subroutine GetMaxLoSDistFromHeading redefined at plugins/spawn_utils.pl line 71.
[11-28-2015 :: 17:37:32] [Quests] Subroutine FaceBestHeading redefined at plugins/spawn_utils.pl line 134.
[11-28-2015 :: 17:37:32] [Quests] Subroutine HeadingToShortestLoS redefined at plugins/spawn_utils.pl line 204.
[11-28-2015 :: 17:37:32] [Quests] Subroutine MoveAwayFromWall redefined at plugins/spawn_utils.pl line 268.
[11-28-2015 :: 17:37:32] [Quests] Subroutine MoveToFirstBestZ redefined at plugins/spawn_utils.pl line 340.
[11-28-2015 :: 17:37:32] [Quests] Subroutine SpawnZone redefined at plugins/spawn_utils.pl line 373.
[11-28-2015 :: 17:37:32] [Quests] Subroutine GetReverseHeading redefined at plugins/spawn_utils.pl line 456.
[11-28-2015 :: 17:37:32] [Quests] Subroutine ConvertHeadingToDegrees redefined at plugins/spawn_utils.pl line 477.
[11-28-2015 :: 17:37:32] [Quests] Unquoted string "false" may clash with future reserved word at plugins/Expeditions.pl line 375.
[11-28-2015 :: 17:37:32] [Quests] Subroutine RandomRange redefined at plugins/random_range.pl line 3.
[11-28-2015 :: 17:37:32] [Zone Server] Entering sleep mode
[11-28-2015 :: 17:37:32] [Zone Server] Starting EQ Network server on port 7009
From /logs/zone file:

Code:
[33m[Zone Server] Loading server configuration..[0m
[33m[Zone Server] Connecting to MySQL...[0m
[33m[Status] Starting File Log 'logs/zone_32076.log'[0m
[33m[Zone Server] CURRENT_VERSION: 1.1.3[0m
[33m[Zone Server] Mapping Incoming Opcodes[0m
[33m[Zone Server] Loading Variables[0m
[33m[Zone Server] Loading zone names[0m
[33m[Zone Server] Loading items[0m
[33m[Zone Server] Loading npc faction lists[0m
[33m[Zone Server] Loading loot tables[0m
[33m[Zone Server] Loading skill caps[0m
[33m[Zone Server] Loading spells[0m
[33m[Zone Server] Loading base data[0m
[33m[Zone Server] Loading guilds[0m
[33m[Zone Server] Loading factions[0m
[33m[Zone Server] Loading titles[0m
[33m[Zone Server] Loading tributes[0m
[33m[Zone Server] Loading corpse timers[0m
[33m[Zone Server] Loading commands[0m
[33m[Zone Server] 254 commands loaded[0m
[33m[Zone Server] Loaded default rule set 'default'[0m
[33m[Zone Server] Loading Perl Event Export Settings...[0m
[33m[Zone Server] Loading quests[0m
[33m[Zone Server] Entering sleep mode[0m
[33m[Zone Server] Starting EQ Network server on port 7009[0m
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  #18  
Old 11-28-2015, 08:11 PM
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I just tried shutting the whole thing down, clearing all logs, then starting it all back up.
I logged in with toon, ran the scenario, but nothing different in logs.
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  #19  
Old 11-28-2015, 08:43 PM
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Huppy
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Hahaha, here's something a little more narrowed down through some more testing.
All those times I was trying to create the bot, I was doing it with a GM toon.
I logged on with a regular non-GM acct, and was able to successfully create and spawn a bot.
The bot works great and even zones properly with me.
So the disconnect/character select throwback must have something to do with the GM # cmd
of creating the bot ?
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  #20  
Old 11-28-2015, 08:48 PM
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That sounds very odd..I'll take a look at the code.
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  #21  
Old 11-28-2015, 09:24 PM
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Not sure if this will help, but this is the dump my client gave when disconnected,
with GM toon. Have no idea what thay folder addy on second line is all about, it doesn't exist, haha

Code:
[Sat Nov 28 19:16:14 2015]07070:Networking: connection terminated [client:DisconnectReasonIcmpError,server:DisconnectReasonNone]
[Sat Nov 28 19:16:14 2015]07071:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:19122 (char. select) DisconnectReasonIcmpError

[Sat Nov 28 19:16:14 2015]07072:Character is Huppy.

[Sat Nov 28 19:16:14 2015]07073:YOU HAVE BEEN DISCONNECTED.
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  #22  
Old 11-28-2015, 10:29 PM
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I went in to the db table and enabled logging for commands. It has over 20 very
strange warnings. I can't post them all on here, but one example :

Code:
11-28-2015 :: 20:00:34] [Commands] command_init(): Warning: Command 'shownumhits' defaulting to access level 0!
In the commands table the status value is where they should be for GM commands,
but most of the warnings (like above), are showing that for a lot of those gm cmds.
I shut my server down until I find out whats going on with that.
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  #23  
Old 11-28-2015, 11:03 PM
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Wow! And ouch!
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  #24  
Old 11-28-2015, 11:49 PM
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DEFINATELY !!! I just tested it out with a regular (non-GM) toon and it was able to enter
some cmds it's not supposed to. I wonder if this is something on other servers that hasn't
been noticed yet One cmd available is in the "world connect" area.
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  #25  
Old 12-04-2015, 04:03 PM
demonstar55
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Can you PM a list of commands and maybe a full log of commands getting defaulted to 0?
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