Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Tools

Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

Reply
 
Thread Tools Display Modes
  #16  
Old 03-16-2012, 09:43 AM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.3 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Fixed major bug in SQL code that would not return any data
* GUI Fixes and improvements
* Partial implementation of character editor
* Added Web tools tab for web based tools
Reply With Quote
  #17  
Old 03-16-2012, 01:23 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.4 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Drag & Drop fixes
* More work on Character Editor
Reply With Quote
  #18  
Old 03-22-2012, 10:41 AM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.5 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

Should not require a login to download. Please let me know if it does

* Mostly complete Character Editor
* Many internal re-writes fixes and updates

Next update:

Hopefully 100% working character editor with the possiblity to edit all of the profile.
Reply With Quote
  #19  
Old 03-22-2012, 01:50 PM
Luccian
Sarnak
 
Join Date: Sep 2009
Posts: 32
Default

This tool is so amazing from what I've used of it. Good work guy, and everyone involved in updating it
Reply With Quote
  #20  
Old 03-22-2012, 02:15 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

Thanks! Please let me know if you run into any bugs or problems. I'm kind of on a roll updating it so I may miss something here or there.

Right now i'm concentrating on the Tools sections, and i know there are unimplemented things in the monitoring and management areas - i'll get to them when i run out of Tool steam!
Reply With Quote
  #21  
Old 03-26-2012, 03:33 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.6 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* more work on Character Editor
* can now edit and save almost all visible attributes, including memmed spells and spell book

Next update: all 180 attributes in the profile blob will be accessible.

(Please let me know if the link is still asking for a login or not)
Reply With Quote
  #22  
Old 03-26-2012, 04:50 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.7 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Fixed spell book to display 16 spells per page (like client)
* Fixed spell book to display spells in same order as client

Next update: really will have all 180 attributes in the blob mapped!
Reply With Quote
  #23  
Old 03-30-2012, 04:45 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.8 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Almost all of profile blob properties are now at least visible, most are editable and able to be saved.

Next update:
* last 5 properties will be added
* all visible properties should be editable and save-able.
* with many of the character db values being editable all in one spot.

NOTE: Editor will prompt you when loading another character that there are unsaved changes. This is a bug I'm working on tracking down.

If anyone out there has character tables they could share with me I'd greatly appreciate it!

see this post for more info, PM me with any questions.
Reply With Quote
  #24  
Old 03-31-2012, 02:32 AM
Amra's Avatar
Amra
Hill Giant
 
Join Date: May 2006
Posts: 117
Default

Very nice work. I am going to delve a bit deeper this weekend. Just thought I'd leave a thank you note. =)
Reply With Quote
  #25  
Old 03-31-2012, 01:27 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

Thank you - and glad I'm making something that seems to be useful.

let me know if you encounter any bugs or have any suggestions to make it better.
Reply With Quote
  #26  
Old 04-03-2012, 09:56 AM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.1.9 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Some display fixes, many internal updates.
Equipment Editor:
* Added the ability to modify augments in augmentable items (right click)
Character Editor:
* Added the ability to un-memorize selected spell
Reply With Quote
  #27  
Old 04-03-2012, 04:53 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

0.0.2.0 ALPHA
http://www.mediafire.com/?3uwad25go1fdm

* Added spell info to item description in Equipment Editor, Item Editor and Augment Modifier (must define client path in 'Application' section of settings for this to work.)

* Fixes to bot equipment drag & drop

* Fixes to bot equipment stack / charge modification

If there are any VB.NET Devs out there that would be interested in working on this with me, PM me.
Reply With Quote
  #28  
Old 04-04-2012, 10:48 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
Default

I gave this a go yesterday.
The config screen definitely needs some love for general use, but seems to work ok.
You need to add some special rules to the database editor to not load a table over a certain size, or to only load portions of a table. clicking on the items tables makes bad things happen. It may have been because i ran the program on a different machine than the server, but i doubt it.

I'll tinker with this some more. Looks like a good tool to me so far.
Reply With Quote
  #29  
Old 04-04-2012, 12:35 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I see you are using the buttons I made for GeorgeS. If you want to make buttons easier, you can have them in the original format including the PSD (photoshop) files I made them from.

Here is the download link:
http://stormhavenserver.com/download...s_complete.zip

Let me know if you have any questions, but it is pretty straight forward if you know Photoshop at all. I have multiple color layers available in the PSDs that you can switch on or off to use whatever color buttons you want for the tool.

The tool definitely looks nice for an alpha, btw
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
  #30  
Old 04-04-2012, 03:40 PM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 377
Default

thanks to both, and yea i need to figure out a better way to load the items table, i dev and test on a machine that is on the same lan as my server. load times for it are painful. I don't think i threaded it - which i probably should.

any suggestions on the config screen? (what specifically is the problem)

@trevius, Thank you!.
i used photoshop to create a blank template button image from one of his buttons. That image becomes the button background and then I put whatever text i want inside at design time, so they're not all different images.

Yea i used alot of GeorgeS's graphichs throughout it, as it orignally was born as a complete rewrite of EQItems in VB.NET, and then just grew.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3