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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |
11-14-2004, 05:01 PM
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Hill Giant
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Join Date: Dec 2003
Posts: 166
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Quote:
Originally Posted by Scorpx725
PvP! I remember me and 3 friends killing trolls in their swamp for about 3 hours, till some ubers came in and almost got us.. hiding in the troll swamp cause we were lost as all hell. Dear god that was fun. Now EQ PvP is so bad.
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Some of my favorite EQ memories are from early on. Being level 4, standing outside Ak'anon, trying to fend off a level 8 wood elf PKer. Imagine a horde of newbie gnomes swarming him, chasing him back into the woods.
Aside from the content/gear changes, I really hated allowing character transfers. The abundance of no drop gear really messed with things, too. These are the main reasons I left EQ. PvP went from fun to vomit.
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11-14-2004, 06:26 PM
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Banned
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Join Date: Oct 2004
Posts: 166
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yah moonie i would of quit if i only played on pvp servers too, kunark ruined tallon
cisyouc you said in another thread that you started playing eq while PoP was out.. so you dont get an opinion here sry:P
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Then Kunark came about, quite a fun expansion in itself, new zones, new levels, new content. And most important.. the epics. Oh god the epics. People completing them, drooling at 100hp weapons, items with 20+ a stat.
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i thought kunark was the shit, and getting my ragebringer is one of my fondest memories, but they definatly made some mistakes. epic weapons, a mistake. better xp zones, mistake. the uber drops.. mistake. verant thought it was a good idea at the time. why? well they thought epics were a good idea obviously because eq was suspoused to end with kunark and they didnt plan more expansions. so 'epic' quests would be a good idea. and better xp and drops than the mobs of same level on old wolrd zones, the idea was a far away dangerous land with rich's. but what was their reasoning for having weapons better than the GOD's drops on regular mobs.. no one knows!
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SoE took over with Luclin, and the game went down hill ever since.
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'SoE' didnt take over, mcquaid left took most of the original developers and then trost left and took the rest of the original team to work on eq2. who took over is the new EQlive team.
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It was groundshaking really, a world with other real players.
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lol.. i was already playing action quake 2 and counter strike beta and had some friends playing UO .. so to me, and most ppl, it wasnt that groundbreaking.. 'a world with outher real players' isnt where eq was really groundbreaking.. i had clan members in eq beta 4 and the way they talked about it and the storys they told.. thats what was groundbreaking about eq. theres so many reasons as too why eq is superior to what ever mmopvp or mmohacknslash out there, it would be impossible to explain why eq is better on a forum post..
ps velious was definatly the highlight of my eq experience
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11-14-2004, 06:46 PM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
cisyouc you said in another thread that you started playing eq while PoP was out.. so you dont get an opinion here sry:P
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Yeah, whats your point? I'm just saying that if I logged into an eq like you're describing, i'd log out. I like PoP/Luclin alot better.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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11-15-2004, 11:41 AM
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Fire Beetle
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Join Date: Jul 2004
Posts: 4
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PVP and EQ2
I am disappointed at the fact that PVP is missing in EQ2. Sony has stated they left out PVP to focus on the main game being as good as it gets, and that maybe sometime, a PVP server would be created.
From what I hear, there is no /duel or arena type areas.
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11-15-2004, 11:04 PM
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Hill Giant
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Join Date: Jun 2003
Location: PA
Posts: 203
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..
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Yeah, whats your point? I'm just saying that if I logged into an eq like you're describing, i'd log out. I like PoP/Luclin alot better -Cisyouc
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Thats part of my point in my original post, you only like it best in that age because it was your generation. New blood didnt experience the past, therefore don't care much for it.
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Eh, the WoW models suck imo. I feel EQ2 has the best of both, although I can't truly say because I haven't played WoW yet, but screenshots look 'dated' to say the least.
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You should try playing it, i've been in open beta since it first came out.
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SoE took over with Luclin, and the game went down hill ever since.
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/Agreed
Theres been ALOT of people posting requests for a classic EQLive server on the main boards, and suggestions like starting out with classic then releasing the original expansions in order following 1 every 6 months... Ofcourse SOE doesnt see it other than giving people a reason why they don't have to purchase an expansion, so the posts are deleted right off the bat. The last one i saw got up to 120+ replies before it was gone. :evil: Bastards.
I just wish there was a classic EQ server on Emu at work, that was striveing to be perfectly identical to the original world. Maybe even two versions of it, a pvp and a non pvp. Or just pvp ofcourse <3 :o . I'd actually pay for something like that, more than i'd pay for EQII or any other mmo.
I've made plans to do one myself, like i should instead of sitting here wishing, but when i can't even program this damn vcr in my room that keeps flashing 12am, how can i even hope program a server =P heh[/quote]
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
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11-16-2004, 02:16 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Well lets face it...game content would get boring after 6 years of kunark / velious... they had to release expansions because Sony sure as heck wasn't doing it free...would you have preferred 12? different continents of Norrath then? I mean....
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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11-16-2004, 02:48 AM
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Discordant
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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Slayden, you could just play on PEQ's server. They release expansions as they are made available.
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11-16-2004, 03:05 AM
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Hill Giant
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Join Date: Jun 2003
Location: PA
Posts: 203
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mrea, i could, but i just don't want to relive luclin,loy,pop,ldon, blah blah blah.
Quote:
Well lets face it...game content would get boring after 6 years of kunark / velious... they had to release expansions because Sony sure as heck wasn't doing it free...would you have preferred 12? different continents of Norrath then? I mean....
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I do agree, after a few years of the same territory, things would get boring, a few years, not a mere few months of an expansion.
And I don't exactly play to see as much as possible, or have an endless journey. When velious came out I was in aw, everything was perfect about the came, it didnt need anything else. All i wanted to do was to explore every area like the back of my hand, and some day make it into one of the top remaining guilds that stuck loyal to non 4teaming, I wanted to help some day defeat the most powerful evil guild that seemed to always been one step ahead of the lights.
It was always my *newbie dream* to some day become the best paladin on the server, and to some day win in the BotB yearly tournament held by GM's.
During my playing times, it simply was not possible because of the expansions that were rushed out afterwards, after every single new expansion the top guilds had to boost their requirements for apps. Which indefinitly created an endless struggle. So as if it wasn't hard enough to get into the best guild, SOE also pumped in an endless amount gear that poured in through every single expansion. Meaning that it was impossible to get the best items, and there was no ultimate boss, or creature.
It was perfectly known that whatever existed now, would only be outdone in the next expansion, and the expansion after, and the expansion after that to keep you endlessly drawn to the game while they stretch out what was some of the best qualities of EQ, in the great bilbos words "like too little butter spread over a slice of bread" (did that come out right?)
Pvp (tallonzek's rule sets), Botb & ToT's yearly tournaments, and that little bit of high end was all that i needed. I would still be happy just playing with those.
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
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11-16-2004, 03:15 AM
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Discordant
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
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It'll be a while before Luclin and all those are out, they are just now building Velious.
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11-16-2004, 03:33 AM
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Hill Giant
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Join Date: Jun 2003
Location: PA
Posts: 203
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...
Quote:
It'll be a while before Luclin and all those are out, they are just now building Velious.
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The point is, they will be out.
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
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11-16-2004, 07:32 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Slayden, you fail to see my point. As you were leveling and questing in Velious, im sure the top guilds would surely 'complete' the expansion before you. Eventually, if nothing new came out, these guilds would get bored and tire out.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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11-16-2004, 07:41 AM
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Hill Giant
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Join Date: Jun 2003
Location: PA
Posts: 203
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..
Velious was is no simple expansion to complete, and even after the top dungeons have been defeated and farmed, There is still, and always would be pvp, and if the sleeper was involved in a more thurough quest, there would be countless attempts for his defeat.
I didnt miss your point, i've read your posts thuroughly, and i can say for one, i'd be damned happy without the expansions, for a very long time.
I know very well that things would dry out over long period, its inevitable, if SOE would have let varent continue with their style, then i would not have any room to complain whatso ever.
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
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11-16-2004, 08:27 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
i'd be damned happy without the expansions, for a very long time.
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YOU would be, some wouldn't.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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11-16-2004, 08:50 AM
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Banned
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Join Date: Oct 2004
Posts: 166
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cisyouc, yes they needed new content, NO the expansions they put out is not where eq should of gone. just because they needed new content didnt mean they had to ruin fundamental game design choices. they messed up. they even admit it.
if a server came out identical to pre-kunark era, it would easily have enough content for the next year or two. especially with eqemu's small population.
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New blood didnt experience the past, therefore don't care much for it.
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they didnt experience it, therefore dont get the rights to an opinion as to which era was better
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11-16-2004, 12:27 PM
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Hill Giant
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Join Date: Apr 2004
Location: Bafoon.........
Posts: 193
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all i gatta say is
BlackThorn is the best game Blizzard ever made.
was for the Nintendo.
then Diablo2
then Diablo
then WoW
then Warcraft I
then Warcraft III
then Warcraft II
...so on so forth
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----->I AM THE BAFOON 1337<-----
Bafoon.............
will he return??
Ba Fo On
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