Quote:
Originally Posted by starblight
I have been looking over the code after the last 2 suggestion and I found this code in exp.cpp.
Code:
if (GetLevel() < 51) {
m_epp.perAA = 0; // turn off aa exp if they drop below 51
} else
SendAlternateAdvancementStats(); //otherwise, send them an AA update
It seems like if I were to comment that part of the code out I might be able to set AA's on below 51? Before I tried it I was hoping for some feedback.
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I had a lot of issues updating to the latest source so this took longer then I planed but I did try it and while I am now able to turn AA exp on with a slash command it dose not register when gaining experience.
Next time I make changes to source I will be giving Cilraaz's example a chance. Looks a little harder but at least it works