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  #16  
Old 03-26-2014, 09:52 AM
sunbeam
Sarnak
 
Join Date: Dec 2007
Posts: 70
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Quote:
Originally Posted by rlie_0 View Post
It means I plan on looking over these epics and finding a way for a smaller populated server to complete epics without the dreadfully long farming or camping of mobs.

If you were playing a classic era server and had to farm skyfire mountains for your clerics epic, wouldnt it be more of a hassle then help? Just trying to be fair about it is all.
At least that one is doable.

The ones that require trips to the Plane of Sky are going to be a lot harder to pull off.
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  #17  
Old 03-27-2014, 12:46 PM
rlie_0
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Join Date: May 2011
Location: usa
Posts: 94
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That problem can be addressed at lease (tho no classic completely) is allowing keys to be put on a keyring so once you have you dont need to always remember to bring them.

As for the Death touch mobs in the way, could just make it a 1 death touch per engagement. With fewer people, as long as you can stay alive you should be able to complete the EPIC task of finding your epic items. I do allow limited boxing on my server, so you and a friend could, could 1 group it pending on your level, AA, and gear (since I do have Luclin open AAs only help on a small server). If there are better suggestions, let me know and ill mow it over on how these can be addressed a little later down the line.
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  #18  
Old 07-02-2014, 09:15 AM
Kuppaking
Fire Beetle
 
Join Date: Oct 2008
Location: Japan
Posts: 3
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Ive always had a rather large interest in trying to accomplish something similar to this. I have the hardware and environments to accomplish it but I always fall short when it comes down to all the work for 1 person to change everything back to a classic format. and looking as hard as i could no one seems to release there back-end for the DB to make the classic server at least less of a headache to achieve.

I'm sure at this point 100% classic is near impossible and obviously no one will get the numbers or Project 99. I wouldn't try to compete against them as i don't see a point to. I more would want to create this on the merits of having done it and them NOT being the only game in town.

If anyone has made any headway in this or is interested in attempting something of the sort let me know. I have a rather large amount of servers at my disposal and would love to tinker.

P.S : I know my grammar is horrid I apologize i don't use English much since i moved from the states. Despite the excuse i also such at English sorry :(
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  #19  
Old 07-06-2014, 02:56 AM
zeldik's Avatar
zeldik
Sarnak
 
Join Date: Feb 2009
Location: London,Ky
Posts: 46
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http://www.eqclassic.org/index.php project haulted no more progress in last 5 months or so
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  #20  
Old 07-06-2014, 08:08 AM
Kuppaking
Fire Beetle
 
Join Date: Oct 2008
Location: Japan
Posts: 3
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I had noticed this as well, Very unfortunate. Hopefully something picks back up as they had already put so much work into it.
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  #21  
Old 07-07-2014, 06:43 PM
zeldik's Avatar
zeldik
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Join Date: Feb 2009
Location: London,Ky
Posts: 46
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I had an idea to create a guild on EQ LIVE TEST server for progression up to Luclin or PoP it is Free to Play and Gold Membership status on there the guild <The Faceless Order> does this occasionally in off season raiding months but I was hoping to stay in content a lot longer and perhaps find a crew to help start a new guild up.

/testbuff makes your toon level 25 with classic test starter gear would help for anyone who dont like the first half of the grind to 50.

If anyone is interested just PM me.
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