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Development::GeorgeS's Tools A forum just for GeorgeS's tools |
08-19-2008, 09:37 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Slots are going to be multiselect (i.e arms,legs,charm) now so that will make many people happy. The bad thing is this takes alot of code because it's not very common for multislot items. (I did check in PEQ db). So now it looks like it's working and that makes me and everyone happy!
Hopefully I will release it when I debug the last of the code. - about 70% done!
I'll look at the bard skills as well
GeorgeS
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08-19-2008, 11:32 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Update - Finished the Slot multiselect for inventory and the ability to create items with multi slots work. You can hand type the data in since it's a text box, but use the dropdown box.
Fixed Bard skills
Changed the way the delete item was positioned and it's color - should make accidental deletes a thing of the past.
GeorgeS
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08-28-2008, 03:41 AM
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Sarnak
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Join Date: Oct 2005
Posts: 45
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Any chance of adding in a select box for the item type?
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08-30-2008, 08:03 PM
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Fire Beetle
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Join Date: Jun 2008
Location: Phoenix, AZ
Posts: 10
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Running Server for the first time
I have used several of the tools made by ya George, and they work great! However, this one particular program, the item maker, I cannot figure out how to make the items show up on my server. I have created two items just to test this out, and they show up in the database when I try to add them to vendors, and in the item creator, but, like I said, I cannot figure out how to get them to show up on the server. I have read all of the pages in this thread and still have not seen how to correct this on my end =) Any help would be greatly appreciated =)
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08-30-2008, 11:23 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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If the items were just created, a restart of the server is required. Items are loaded in during server startup in a shared memory address.
GeorgeS
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08-31-2008, 02:36 AM
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Fire Beetle
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Join Date: Jun 2008
Location: Phoenix, AZ
Posts: 10
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That worked! Thank you very much! =)
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08-31-2008, 02:58 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Quote:
Originally Posted by Weldarr
Any chance of adding in a select box for the item type?
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Actually a good idea and am on it now.
GeorgeS
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08-31-2008, 04:04 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Newest release I've been working on for a few weeks now.
- 14.2.3 - Added ability to search for items dropped by zone. Goto advanced options, then select zone. Currently you need to type in the short zone name
Also added the drop down for itemtype as requested.
GeorgeS
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09-02-2008, 01:18 AM
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Sarnak
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Join Date: Oct 2005
Posts: 45
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Thanks George, You're the best!
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09-02-2008, 08:18 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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That loot by zone search is pretty cool
Would it be possible to do a loot by mob search to find all in the loot table for a specific mob name?
Or, even better would be if there was some way to possibly view the stats of loot directly from the loot tables of the NPC Loot Editor Tool. Having thousands of drops makes it easy for some unbalanced drops to slip in where they shouldn't be. I am mainly concerned about boss and named loot tables, so it would be nice if I could check them 1 by 1 and actually see what the loot looks like without having to summon it in game or search for it on the web or in your item editor.
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09-04-2008, 04:31 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Just noticed there is no ammo slot setting in the new item editor window. The ammo slot is 21 which equates to 2097152. Right now, all ammo slot items just show slots "none" in the window.
Also, is there any way you can set the advanced search to be default to ALL/ALL for the class and slot and also the radio button?
Last edited by trevius; 09-04-2008 at 02:32 PM..
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09-05-2008, 12:06 AM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Thanks for the Ammo issue -
Everquest Item Editor and Character Inventory Editor
- 14.2.4 - Added Ammo slot to editor and fixed Bots and Bots' inventory equipping and saving. A few other minor fixes.
I will work on the npc&loot editor's item stat's view - that will take a while since I need to create a 'class' from the item editor code for that to work.
Also npc&loot editor will have character (all account/character/inventory tables) backup/save/restore as well as Angelox' feature request to have Bots saved and their associated tables restore.
GeorgeS
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09-07-2008, 04:11 AM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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few thigns still missing - on main screen in item display window - please add Endurance after Hp and mana, and also please Endruance regeneration
thanks =)
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09-10-2008, 11:58 AM
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Hill Giant
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Join Date: Jan 2005
Posts: 120
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ways to upgrade
The tools are perfect Georges! I just thought I would give some thoughts for upgrades just if anyone interested.
Aza77 built a really good tool back then. Was only used for hi's server and I had the chance to use it.
Few things in the items editor that I can remember of:
1) Item ID was dynamic. I mean, lets say you click on a bronze sword and it loads the sword when it's ID is 1345.
You can then edit it or either save it as ID 1345 which will overwrite, or save it as 1346 which will either overwrite what was in 1346 or just create it if its empty.
This options replaces buttons such as: 'copy item', 'create new item' and such.
Also, that's an easy way to create a 'great bronze sword' by just upgrading some of it's stats. Great way to create item without starting from blank fields.
Also that I can remember was a weapon ratio calculator. When you enter dmg/dly, it auto calculates the ratio right next to it.
I used the tool about a year ago so I don't remember much.
If you're up to it, I can think of more stuff.
In anyway, thanks for the wonderful tools, Georges!
Swish.
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09-10-2008, 02:47 PM
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Sarnak
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Join Date: Jul 2004
Posts: 98
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Are your mirrors down George?? ive been trying all day to download your tools and it wont ever come up :-/
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