Quote:
Originally Posted by thepoetwarrior
Nice Akkadius!
+1
I prefer to run the collection routine in this sub:
sub EVENT_CONNECT {}
That way code runs only 1 time when player logs in, instead of every time they zone.
That way it won't spam update the database each time a player dies or zones.
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How do I get this work in global_player.lua
If I do #showstats on a myself or player as GM a stat box pops up with cancel or update with all the stats, but the quest npc is not popping up the box after clicking the links, just saying Fine!