First off, everyone on the dev team is kickin ass. I've done a bit of reverse engineering as well as programming in VB6 and C++ and understand that it takes a while to get things done, and only adds to the frustration when you see posts like, "HEELLLLPPP I am new here and want to get this thing to work now!"
I've been reading through the forums for about 2 weeks now and haven't found one single LAN server setup that has worked for me, so instead of moaning about it I went through about 8 of them and picked out which things worked for me and which didn't(will post final setup that worked for me this weekend to see if it will help someone else).
I've seen and tried the methods in most(if not all) of these posts about getting past the 1017 error after server select screen since some people say they are getting past it with no prob but it's not working for me. I read a reply by an admin to just wait for the next version of the emu to come out and that sounds logical. I'm still going to post my setup info as per required for a post like this one just in case I overlooked something.
--PC:Pentium 4, 2.53Ghz 512MB PC2100
--OS:Win2K Pro SP4
--MYSQL 4.0.1.2
--WorldData 1.1
--Using Minilogin (072703 release)for personal LAN
--EQEmu 0.4.4
here are the other files required:
----------db.ini
# READ README.TXT!
[Database]
host=127.0.0.1
user=Mysql_name
password=Mysql_pwd
database=eq
compression=off
### --- This file tells world.exe what computer mySQL is on. Host should
### --- be left "localhost" unless mysql is on a differant computer than world.exe.
-----------loginserver.ini
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=127.0.0.1
loginserver2=127.0.0.1
loginport=5997
loginport2=5997
worldname=Thisisntyour
worldaddress=127.0.0.1
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[LoginConfig]
ServerMode=Standalone
ServerPort=5997
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
----------boot5zones.bat
REM: ****Read this first!!!****
REM: This file requires your real IP in the place of "YourIP" when you are connecting
REM: To the EQEmu Loginserver.
REM: When you are using minilogin, Replace all IP Addresses to say 127.0.0.1
REM: If you still get errors try using 127.0.0.1 instead of localhost
REM:--------------Start-----------------------
@echo off
if NOT exist spells_en.txt goto NOSPELL
start zone . 127.0.0.1 7995 127.0.0.1
start zone . 127.0.0.1 7996 127.0.0.1
start zone . 127.0.0.1 7997 127.0.0.1
start zone . 127.0.0.1 7998 127.0.0.1
start zone . 127.0.0.1 7999 127.0.0.1
exit
cls
:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
PAUSE
REM:---------------END------------------------
--------eqhost.txt
[Registration Servers]
{
"127.0.0.1:5997"
}
[Login Servers]
{
"127.0.0.1:5997"
}
(have switched out the "localhost" with "127.0.0.1" but same result)
This is what I get from World.exe window after trying to login to my server resulting in the 1017.....
Using database 'eq' at 127.0.0.1
[Status] CURRENT_WORLD_VERSION:EQEMu 0.4.4
[Error] CURRENT_WORLD_VERSION:EQEMu 0.4.4
Loading Variables, zone names & items...
EMuShareMem.dll loaded.
Loading items from database...
...done.
LoginServer.ini read.
Loading guild ranks...done.
Loading EQ time of day...done.
Deleted 0 stale player corpses from database.
Deleted -1 stale player backups from database.
Liberating a country that despises us...
TCP listening on: 127.0.0.1:9000
World server listening on: 127.0.0.1:9000
Connected to LoginServer: 127.0.0.1:5997
82921 New TCP connection: 127.0.0.1:1043
82937 New TCP connection: 127.0.0.1:1044
82937 New TCP connection: 127.0.0.1:1045
82937 New TCP connection: 127.0.0.1:1046
82937 New TCP connection: 127.0.0.1:1047
New zoneserver: #1 127.0.0.1:1047
New zoneserver: #2 127.0.0.1:1046
New zoneserver: #3 127.0.0.1:1045
New zoneserver: #4 127.0.0.1:1044
New zoneserver: #5 127.0.0.1:1043
Zoneserver SetConnectInfo: 127.0.0.1:1043: 127.0.0.1:7995
Zoneserver SetConnectInfo: 127.0.0.1:1044: 127.0.0.1:7997
Zoneserver SetConnectInfo: 127.0.0.1:1045: 127.0.0.1:7996
Zoneserver SetConnectInfo: 127.0.0.1:1046: 127.0.0.1:7998
Zoneserver SetConnectInfo: 127.0.0.1:1047: 127.0.0.1:7999
291562 New client from ip: 127.0.0.1 port: 1050
Unknown opcode: 0x6912 size:138
0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 20 70 F9 F8 9F | x^K-L.-eH.. p...16: 72 67 06 86 03 60 0E 1A - 60 94 F9 59 0E 12 72 F9 | rg...`..`..Y..r.32: 25 C4 F0 04 88 2F 28 0A - 33 A4 CC FC 01 14 13 66 | %..../(.3......f48: 50 F8 27 0A 56 7D 00 28 - DE C1 26 CC B0 E0 87 10 | P.'.V}.(..&.....64: 03 43 23 50 FD 9B BF F5 - 4C 60 19 61 06 57 30 CD | .C#P....L`.a.W0.80: C5 E0 01 34 C7 01 C8 62 - 84 9A 0F B2 53 E4 B7 10 | ...4...b....S...96: 03 C8 5E AF 0B 3F C0 F6 - 4F 01 F2 79 F7 F8 D5 28 | ..^..?..O..y...(112: 40 DD D4 73 C5 BF 06 24 - 9E F0 57 88 01 84 23 FE | @..s...$..W...#.128: 42 34 1F 07 62 00 AB 88 - 33 FD | B4..b...3.
Unknown opcode: 0x6912 size:138
0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 20 70 F9 F8 9F | x^K-L.-eH.. p...16: 72 67 06 86 03 60 0E 1A - 60 94 F9 59 0E 12 72 F9 | rg...`..`..Y..r.32: 25 C4 F0 04 88 2F 28 0A - 33 A4 CC FC 01 14 13 66 | %..../(.3......f48: 50 F8 27 0A 56 7D 00 28 - DE C1 26 CC B0 E0 87 10 | P.'.V}.(..&.....64: 03 43 23 50 FD 9B BF F5 - 4C 60 19 61 06 57 30 CD | .C#P....L`.a.W0.80: C5 E0 01 34 C7 01 C8 62 - 84 9A 0F B2 53 E4 B7 10 | ...4...b....S...96: 03 C8 5E AF 0B 3F C0 F6 - 4F 01 F2 79 F7 F8 D5 28 | ..^..?..O..y...(112: 40 DD D4 73 C5 BF 06 24 - 9E F0 57 88 01 84 23 FE | @..s...$..W...#.128: 42 34 1F 07 62 00 AB 88 - 33 FD | B4..b...3.
Client disconnected
Removing client from ip:127.0.0.1 port:1050
"[Status] CURRENT_WORLD_VERSION:EQEMu 0.4.4
[Error] CURRENT_WORLD_VERSION:EQEMu 0.4.4"
This kind of hints that it is some version incompatibility, if so, I'll just sit back until the new version of the emu comes out
-----Finally heres the boot5zones.bat message:
Using database 'eq' at 127.0.0.1
[Status] CURRENT_ZONE_VERSION: EQEMu 0.4.4
[Error] CURRENT_ZONE_VERSION: EQEMu 0.4.4
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
EMuShareMem.dll loaded.
[Status] Loading npcs
Loading NPCTypes from database...
[Status] Loading npc faction lists
Loading NPC Faction Lists from database...
[Status] Loading loot tables
Loading Loot tables from database...
[Status] Loading doors
Loading Doors from database...
[Status] FileLoadSPDat() Loading spells from spells_en.txt
[Status] FileLoadSPDat() spells loaded: 3902
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
-------Sorry this is so long but went by what was ruled...
5) If you are having 1017 errors, please provide the following information:
a) What OS (Operating System, IE: Windows 95) you are using
b) What you are connecting to (Minilogin, Publiclogin, Logging/Hosting into eqlogin.eqemu.net)
c) What EMU Version (IE: 0.3.7) you are using
d) Paste the text out of these files:
db.ini (mask out PASSWORD please)
loginserver.ini
boot5zones.bat
eqhost.txt (in your eq directory)
e) Load up world.exe, and Boot5zones.bat and copy/paste them in the post.