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View Poll Results: Would you prefer/highly suggest that kunark is enabled?
Yes 51 85.00%
No 9 15.00%
Voters: 60. You may not vote on this poll

 
 
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  #31  
Old 06-30-2003, 12:15 PM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default k

Answers to those
1) this part we've already planned, its going to be basically totally old-school style, there will be quest NPC's, soulbinders, merchants, leaders, guilds, banks, and normal stuff in citys. There will be no transporters of any sort. Its either walk or offer a friendly druid/wizzy (porten business is back ). Many of the wizard spells are including so there is TLC/ ports to zones that werent in the original EQLive.

2) Working on those =D and yes, there will be lots of quests.

3) I believe it does, mobs will wander as they are supposed to, and the ones that are ment to stand will stand

4) We do have a very Original thing going for the server, some of the bigger stuff wont be realised untill the upper levels. Theres more on that, will update later

And as for the Kos/ally blah blah standing, Yes it will be extremely close, or as close as possible to EQLive.

5) The server wont be completely RP, we are encouraging more pvp, if you've ever played Tallonzek on EQLive, then you'll have a good idea on what we're going for. Only there isnt as much of a dramatic difference in gear, and it wont be as chaotic and un-balanced.

All zones after spawning are carefully tested, 1 by one, making sure everything works well and correctly (like EQLive hopefully). First by ourselfs, then the release of Beta, and ofcourse the final opening :o !!!

-Slayden
  #32  
Old 06-30-2003, 12:23 PM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default hey

----This post is out-dated ----
  #33  
Old 06-30-2003, 06:06 PM
KazronVZVZ
Fire Beetle
 
Join Date: Jun 2003
Posts: 11
Default

Are you looking at an expected release date yet or is that still too far into the future?

As far as pvp goes, i'd very much love for it to become a pvp server, hopefully that wont scare away too many other legit-server lovers
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  #34  
Old 07-01-2003, 04:47 AM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default hm

Aye it will be Full pvp legit old-style :twisted:


Estimated release date is Summer of '04. No later.
  #35  
Old 07-03-2003, 09:45 AM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default ...

150 more visits, 2 votes and zero posts later?? jezz either no one wants to read things anymore or im doin somethin wrong :evil:
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
  #36  
Old 07-04-2003, 11:10 AM
xXToilet_DuckXx
Sarnak
 
Join Date: Jun 2003
Posts: 65
Default noob question... again...

this server sounds really interesting, i was really looking forward to a server as close to the real thing as possible. i was just wondering, cuz i've never played before, if the pvp option is really chaotic as it sounds. what's the penalty if you die? can the winner loot the loser's body? and if you are level 1, is some level 26 going to come over and kill you? cuz that won't be fun. i liked the idea of having a certain range that you can kill.
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  #37  
Old 07-04-2003, 05:12 PM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default ah

Good question.

If you lose in a pvp battle, you leave your corpse, the only thing the winning pvper can loot is your cash, not your gear. We will try and find ways to make CR's less annoying.


You can only pvp with people with 8 levels of your range, and level 8 and below, are not pvp able (except in arenas).


The server will not be exactly as Chaotic as it sounds, but pvp is indeed un-avoidable. This will deffinetly be a server that requires some skill.
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
  #38  
Old 07-08-2003, 02:01 PM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default hmm

And this post is out-dated as well!
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
  #39  
Old 07-10-2003, 07:31 PM
marid2k3
Fire Beetle
 
Join Date: Jul 2003
Posts: 2
Default

personally i would keep it just strictly old world excluding kunark, thats just me. Being an old school tallon zek player, i remember how fantastic pvp battles were concerning zone control, and balance of power on the server. kunark was what orginally killed old school pvp on tallon zek.
  #40  
Old 07-10-2003, 07:34 PM
marid2k3
Fire Beetle
 
Join Date: Jul 2003
Posts: 2
Default

oh and put in item loot :P cuss pvping without a real loss isnt all that fun
  #41  
Old 07-10-2003, 11:10 PM
Brother John
Fire Beetle
 
Join Date: Jul 2003
Posts: 1
Default

Slayden, firstly as an old school TZer it
  #42  
Old 07-11-2003, 04:56 AM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default ah

Thanks Marid & john. Some great points.

We wont be allowing item loots =x unless further requested anyway. Currently the main punishments for loseing in pvp ofcourse is Looting you $$ only, the CR, officially enabled pvp (no PoD), & ofcourse those lovely med breaks if your a caster. Atm these punishments may be hard enough for some to deal with


We do completely agree with the size of the continents and such, so oldworld is most likely the best choice, although i would like to have LoY enabled (with oldworld mobs ofcourse). And more old-world style gear.

The Honeypots is a pretty good idea, i like that, the only thing is i dont want to make exping pure H*ll for everyone. So i think we can use that idea to a certain extent.

Gotta run for a bit, i appreciate the comments and suggestions guys ty!

-Slayden
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
  #43  
Old 08-02-2003, 09:32 PM
Scorpx725
Discordant
 
Join Date: Feb 2003
Location: Wish I knew.
Posts: 251
Default no no you font get it

When he said "Turn book into POD" he ment, if he turns his book in to POD and someone else turns thier book into pvp, they can now be looted. So if someone who turns in thier book kills someone who also turned in his book, the winner can loot an item, but only if the person turned in the book.
  #44  
Old 08-04-2003, 05:44 PM
Slayden
Hill Giant
 
Join Date: Jun 2003
Location: PA
Posts: 203
Default ahh

Ah, damn my bad then. But actually, that does sound like a spiffy idea and a good addition, I'll hafta look into that for sure, if thats the case then it will most likely be like Ralloszek loot rules, 1 item of choice and $$ only lootable,, bags/no drop items, and weaponry slots are not lootable.

This should be very interesting. Thank you :o !!!
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"I know of no higher fortitude than stubbornness in the face of overwhelming odds." Louis Nizer
  #45  
Old 08-05-2003, 04:41 AM
Enpherno
Fire Beetle
 
Join Date: Aug 2003
Posts: 2
Default Legit/Non Legit

I think it should be semi-legit. So that leveling is a bit faster. I for one know I spent years on EQ getting to level 65, and I don't want to do it again to get to level 51 or 52.
 


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