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  #31  
Old 04-03-2002, 09:33 AM
1010101
Sarnak
 
Join Date: Mar 2002
Posts: 63
Default

Congratulations, jackfrostint. Welcome to the wonderful world of LAN EQ (LANQuest? ).

- 1010101
(http://www.gameroom.com/1010101)
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  #32  
Old 04-03-2002, 11:55 AM
jackfrostint
Fire Beetle
 
Join Date: Mar 2002
Posts: 11
Default ...

Now that we have this working, would a modification to the MiniLogin allowing multiple logins, basically making it a LANLogin, be a difficult thing to do?

-j
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  #33  
Old 04-03-2002, 12:06 PM
ibleet
Hill Giant
 
Join Date: Feb 2002
Posts: 106
Default

Ummmmm....I may be wrong, but isn't that what the regular Emu is for?
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  #34  
Old 04-03-2002, 12:20 PM
1010101
Sarnak
 
Join Date: Mar 2002
Posts: 63
Default

Not really, ibleet. What jackfrostint wants is the ability to have multiple accounts on a LAN so that we don't have the 8 character limit. By using a non-locally hosted login server, you're forced to maintain an internet connection. A locally-hosted login server would eliminate that need.

Personally, I'm satisfied with it running on my LAN as it is. A fully functional login server will be released eventually, anyway.

- 1010101
(http://www.gameroom.com/1010101)
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  #35  
Old 04-03-2002, 01:40 PM
jackfrostint
Fire Beetle
 
Join Date: Mar 2002
Posts: 11
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I'm satisfied with the way it is working as well, but i do have LAN parties nearly every weekend that 15 to 20 people attend.. It would be nice to have a LAN login server for that purpose..

-j
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  #36  
Old 04-03-2002, 02:17 PM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

heh hey binary number. havent seen ya since beginning if hackerquest. if you dont remember me its okay heh. very generic nickname here.
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  #37  
Old 04-03-2002, 04:44 PM
1010101
Sarnak
 
Join Date: Mar 2002
Posts: 63
Default

Sorry, Hmm. Don't remember ya

If someone really can't wait for a login server, they might want to take a look at the source for EthernalQuest's login server. I'd imagine it would be possible to convince it to interface with EQEmu's world servers, though some code modifications would undoubtably be necessary.

- 1010101
(http://www.gameroom.com/1010101)
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  #38  
Old 04-03-2002, 05:46 PM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

think again hehe.
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Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
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  #39  
Old 04-04-2002, 03:58 AM
1010101
Sarnak
 
Join Date: Mar 2002
Posts: 63
Default

I'm confused ... Think again about what? The login server being released eventually? The EthernalQuest login server needing modified to interface with EQEmu world servers? Or are you saying that getting the EthernalQuest login server code to interface with an EQEmu world server is impossible?

The files section of this site says the login server isn't available for download *yet*, giving a pretty good indication that it will *eventually* be made available. As it stands, I'm imagining that the EthernalQuest login server won't interface correctly with an EQEmu world server, but with enough code modifications, ANYTHING can be done, assuming the coder has the time, brains, and motivation to make it happen.

Could you be a little more specific?

- 1010101
(http://www.gameroom.com/1010101)
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  #40  
Old 04-04-2002, 09:26 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

We released the login server once, and it did not go over well, not sure if it will be released soon..
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  #41  
Old 04-04-2002, 09:34 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

anyone know how to convert Ruby to c++? lol




Quote:
Or are you saying that getting the EthernalQuest login server code to interface with an EQEmu world server is impossible?
__________________
Shawn319
Semi-Retired EQ Addict

(Retired)EQEmu Lead Tester
(Retired)EQEmu Tech Support

(Retired)Host/ServerOP - [LIVE] Official EQEmu Test Server
(Retired)Host/ServerOP - Shawn319's All-GM Dev Test Server
(Retired)ServerOP - EQEmu Beta Server
(Retired)ServerOP - GuildWars Server
(Retired)ServerOP - Raid Addicts
--------------------------
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  #42  
Old 04-04-2002, 10:02 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

not really impossible. but someone skilled on ruby have to change it. since eq protocols is standard anything can be used to create login server as long as its compiable.
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  #43  
Old 04-05-2002, 04:15 AM
1010101
Sarnak
 
Join Date: Mar 2002
Posts: 63
Default

I wasn't involved in the EQ emulation scene for months and months until about a week ago when I became involved again, so I don't know the details on the login release... Who didn't it go over with well?

- 1010101
(http://www.gameroom.com/1010101)
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  #44  
Old 11-05-2002, 08:51 AM
xSigmax
Sarnak
 
Join Date: Oct 2002
Posts: 30
Default

lol wuz browsin old forum posts...

Only way I could get my LAN server to work on the network was to make the boot5zones contain my network IP address and NOT localhost or 127.0.0.1

My 2 cents...

-SiGmA
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  #45  
Old 11-07-2002, 06:16 AM
Rivera6385
Fire Beetle
 
Join Date: Nov 2002
Posts: 2
Default

For some reason my Mysql won't even allow me to create a new database, the option after rightclicking in the Database section doesn't even show up! Anyone able to help?
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