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  #61  
Old 05-20-2012, 12:37 PM
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Drakiyth
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Quote:
Originally Posted by Irreverent View Post
Wow, spam! If you need help getting your own forums for patch notes, let me know and I'll help. This seems like a twitter feed, not the purpose of this forum.
I have a forums on my site. (I update both) Players who might not have liked a certain feature of Varlyndria can read updates here to come back to it. Plus there is nothing wrong with updating my game threads with info players might want to read. This gets more people to my personal forums and lets everybody know the server even exists. Calling it spam is rather insulting.



QUICK UPDATE - 05/20/12

Experience lost on death has been reduced.
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Clients may now have 6 IPs instead of 3 IPs in game at once.
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Several NPCs have been fixed on their money drops.
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  #62  
Old 05-20-2012, 01:50 PM
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Drakiyth
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UPDATED FROM THE BOXING VOTE - MY FINAL WORD


The vote is over. 2 boxing will be enforced and I am sorry for all the trouble and if this seems unfair.


I've made my mind up. I can't allow players to have that kind of power solo. It defeats the entire purpose of a raid (multiple people fighting together) and allows players to solo raids.. I just can't allow this anymore and its hurting the server. IPs will become 2 max and this will never change.


Thanks for the small pole but ultimately I have to balance the server and allowing that power is not a good thing. I apologize to anybody who feels this sucks or is unfair but giving you the ability to have your entire own raid is eliminating the entire point of raiding with friends and guilds and ultimately crushes the aspect of players working together.


The change will take effect immediately.
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  #63  
Old 05-20-2012, 03:28 PM
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Drakiyth
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I feel the 2 box rule cheats players who were using the original 3 box rule since the birth of the server. I will be putting it back to 3 and it will stay 3. This will also help FAMILIES who want to play on the server a lot more than 2. Sorry for mix up and bullshit. What's not broken doesn't need to be fixed. With this said: Do not ask me for personal favors on changing these rules.
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  #64  
Old 05-21-2012, 02:04 AM
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Drakiyth
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UPDATE 05/21/12

PLEASE DOWNLOAD THE LATEST FILES FOR THIS UPDATE - VARLYNDRIA FILES 05 21 12

__________________________________________________ ______________
All Thurgadin Velious Armor has been improved in stats.
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Most custom items no longer share a cooldown with other cooldowns.
This should fix a good deal of charms or items that seem broken.
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All charms now have Rank 1 at the end of them. This is to show
players it's the first charm and you'll be able to upgrade them
in a later update.
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Warchanters have a new animation on their charm's proc.
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Terrorizers now have their fear/snare as a recourse on their
charm spell. This allows them to toss the dot on bosses or other
creatures that are immune to these effects. In addition, the
spell now deals instant damage along with its dot ticks.
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Cryomancers now have their snare effect as a recourse on their
charm spell. This allows them to hit bosses or other
creatures with thier ice nuke even if they are immune to the
snare. This also allows the spell to critical strike, making
the path a lot stronger. The damage of the spell has also been
increased to 475 at level 20 up from 415. This gets it 25
points away from the Pyromancer spell.
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Herald: "Extra! Extra! Somebody has reported a vile creature terrorizing
Lake Rathe! Varlyndria need to act fast and get on the move!
__________________________________________________ ______________
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  #65  
Old 05-22-2012, 04:11 AM
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UPDATE 05/22/12

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Barisons, Adventurers and Conjured Monk/Beastlord weapons have had
their weight reduced from 8.5 to 0.1.
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Sage's Robe - now has a 5 second cast time clicky instead of 28.
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There is a new NPC which teaches players their skills in the guild
lobby. Special thanks to Xiao for the work on this.
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Several clicky recasts have been adjusted and should hopefully work
as the following: Tier 1 charms, Summoned Items, and Boss Items are
now on their own seperate timers. This means a clicky from a boss
item will effect the other boss clicky but not the tier 1 charm or
summon item cast.
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Diablo has moved to Lavastorm Mountains next to Najena.
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Watertorn items that produce Clarity and Enduring breath no longer
have a 30 second recast and are now instant.
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Velious gems are now NO DROP and can't be resold to a merchant.
However, a player may still purchase or win them from the casino.
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Magician: Magical Bag Of The Conjurer Rank 1 is now a 5 minute recast
and no longer shares the same recast as the Conjurer's Master Staff Of Force.
__________________________________________________ __________________
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  #66  
Old 05-23-2012, 05:40 AM
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UPDATE 05/23/12

PLEASE DOWNLOAD THE NEW FILES FOR UPDATE: Varlyndria Files 05 23 12

__________________________________________________ ________________________________
Barison's Dagger and Diablo's Dagger Of Hellfire now have double the backstab they
used to before.
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Paladins and Shadowknights now have Touch Of Death and Touch Of Life in their
spell books. These spells can be used every 5 minutes and gain level+1 x50
damage/healing These are excellent alternatives to the harmtouch/lay on hands and
can be used much more often.
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Path charm spells are now almost impossible to resist.
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The Terrorizer charm now has a 100% snare as well as its damage over time, but the
fear effect has been removed. (there will be a quick optional use fear clicky on
their sword in update 1.0) The spell is now called Curse Of Crippling Torment
Rank 1. This spell can be used on custom bosses with no problems.
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The Cryomancer charm has been changed. It is now usable every 6 seconds down from
15 but the snare has been nerfed to 50% and the damage can never critical hit. This
still lets them do very close to the damage of a pyromancer and still reign as the
kiting wizard gods of Varlyndria.
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Wildheart's Groves Serenity spell now heals for 40 a tick regen for 30 minutes at
level 20 instead of 20 points.
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Sharphin has changed his strategy a bit and now drops a couple new weapons!
He can be found residing somewhere in Lake Rathetear.
__________________________________________________ ________________________________
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  #67  
Old 05-23-2012, 04:41 PM
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QUICK UPDATE 05/23/12

Please download the new files - VARLYNDRIA FILES 05 23 12 - 152pm MST


We have upped the connections of the server. This may help with lag in a lot of zones.
*crosses fingers*
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The Touch Of Life spell for paladins has been fixed and no longer acts like an
attack spell.
__________________________________________________ ____________________________________
The custom thurgadin helmets now have improved stats just like the original ones.
__________________________________________________ ____________________________________
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  #68  
Old 05-24-2012, 12:30 AM
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UPDATE: 05/23/12

Kael Drakkel can now be instanced! Thurg armor grinders rejoice! Talk to the Varlyndrian Timewarper at the entrance to Kael Drakkel (eastern wastes side) for a trip into the place. Special thanks to Xiao for all his hard work on this.
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  #69  
Old 05-25-2012, 03:23 PM
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UPDATE 05/25/12

__________________________________________________ __
The server is back up on the East Coast machine.
__________________________________________________ __
Guilds are working again.
__________________________________________________ ___
Added boots to the normal venders in the Main Lobby.
Why Verant/Sony decided to make it where you have to
pay a visit to the local medieval shoe store baffles me.
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Diablo and Sharphin have gained some new loot and
Diablo no longer holds the loot he drops.
__________________________________________________ ___
Sharphin spawns in the Lake Of Ill Omen as well as
Lake Rathtear now.
__________________________________________________ ___
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  #70  
Old 05-26-2012, 04:13 AM
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QUICK UPDATE 05/26/12

__________________________________________________ _
Bow Of Searing Hellfire has been fixed.
__________________________________________________ _
A powerful agent of Voldrothus has appeared in Tox forest.
__________________________________________________ _
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  #71  
Old 05-26-2012, 09:46 AM
jabedoben
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Drak do you ever sleep? =P
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  #72  
Old 05-26-2012, 09:58 PM
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UPDATE 05/26/12

Please download the latest files for this update - Varlyndria Files 05/26/12 737pm MST

__________________________________________________ __________________________________
Watertorn Ring Of The Dark Sea now grants +25% Spell Haste instead of Spell Damage.
__________________________________________________ __________________________________
Watertorn Mantle Of Riptide now grants Reduced Spell Cost 10% instead of Healing +25%.
__________________________________________________ __________________________________
Slayer's damage has been increased.
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Diviners have gained a new healing spell on their charm called Divine Health Rank 1.
It heals a target for 400 base at level 20 and removes 5 poison and disease counters.
__________________________________________________ __________________________________
Pyromancers, Cryomancers and Timeweavers have had their spell charm damage
increased by 50%. This change was to help wizards keep up with melee and
pet classes dps.
__________________________________________________ __________________________________
Distortionists can now charm an enemy for 15 minutes straight. Up from 2.
__________________________________________________ __________________________________
Mind Flayers do more damage with 1hb, pierce and 2hb weapons now and should no longer
cause as much agro as they have been with their proc.
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Velician Seers do more damage now and their ice proc can't be resisted as much.
__________________________________________________ __________________________________
Soulreapers pet proc is much harder to resist and their damage bonus to spells has
increased by 100%.
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Stormblades cause less hate now on their lightning blast procs.
__________________________________________________ __________________________________
Dragon Apostles and Tiger Disciples deal more damage now.
__________________________________________________ __________________________________
Shapeshifters deal more damage now with h2h and have also gained ultravision when
changed into their werewolf form.
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Poisoner's grenades now proc much more often and deal 50% more damage.
__________________________________________________ __________________________________
Star Thrower's Throwing Stars deal 50% more damage.
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Axe Thrower's Throwing Axes deal 50% more damage.
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Druids have gained a new spell at level 6 called Deadly Insect Swarm. This spell is
instant cast and deals 7 x level damage a tick for 1 minute to the target and everything
40 yards around it. This spell has a cooldown of 20 seconds and is instant cast.
__________________________________________________ __________________________________
Shamans gain companion spirits 28 levels lower than before. Rangers also gain these
spirits at 2 levels higher than the shaman.

Shaman: Companion Spirit level 4 Ranger: Companion Spirit level 6.
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Adventurer's Wristbands Of Power are now Adventurer's Bracers Of Power (look like plate)
but their stats have decreased a bit. The price has gone down on them as well.
__________________________________________________ __________________________________
Gnashgarl drops 2 items now instead of 1 and he has more drops. (if you can kill him)
__________________________________________________ __________________________________
Players can now use #mystats to see more detailed information about themselves.
__________________________________________________ __________________________________
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  #73  
Old 05-27-2012, 06:20 AM
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UPDATE 05/27/12

__________________________________________________ _________________________
Server is back up and running good!
__________________________________________________ _________________________
Kael Mobs, Diablo, Sharphin and Gnashgarl are no longer poor hobos and drop a lot of plat.
Enjoy farming!
__________________________________________________ _________________________
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  #74  
Old 05-27-2012, 07:57 PM
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SMALL UPDATE 05/27/12

__________________________________________________ ___________________________________
All Kael chest pieces are usable at level 1 and have been enhanced with either better
cast times or new spells entirely for all classes.
__________________________________________________ ___________________________________
Fixed the Grand Masters glove's stats.
__________________________________________________ ___________________________________
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