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General::News EQemu news posts. |
10-27-2014, 01:33 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 101
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quoted below
Last edited by Nibiuno; 10-27-2014 at 01:34 PM..
Reason: missed quote
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10-27-2014, 01:33 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 101
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Quote:
Originally Posted by Tdayin
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I have the same issue. Cant get them working. No stances and they poof when I zone.
Using underfoot client.
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10-27-2014, 01:35 PM
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Dragon
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Join Date: Nov 2008
Location: GA
Posts: 904
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I'm gonna go out on a limb here. You guys having mercenary problems are you using the new deblob database?
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10-27-2014, 02:04 PM
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Fire Beetle
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Join Date: Oct 2014
Posts: 16
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Hey dude... i use the Easy to install pack from this page hehe one click BAAAM Server online freshly downloaded 4 days ago..
so i guess i use some of the newest stuff
my main problem gonna be Client tho ... i use Titanium atm
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10-27-2014, 09:47 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 101
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Quote:
Originally Posted by chrsschb
I'm gonna go out on a limb here. You guys having mercenary problems are you using the new deblob database?
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Updated to the sep 25 dump on all the merc tables to try to fix it, same issue.
Not sure what the deblob database is and google is no help.
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10-27-2014, 10:37 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 101
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Quote:
Originally Posted by chrsschb
I'm gonna go out on a limb here. You guys having mercenary problems are you using the new deblob database?
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Yes, just figured out what you mean after I reinstalled another fresh database and got a message to convert it from the Legacy Character Data Binary Blob to the new version.
Guess I shouldnt have updated to the newest server code the other day.
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10-28-2014, 12:06 AM
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Sarnak
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Join Date: Jul 2009
Location: USA
Posts: 85
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Does the log below mean any specific kind of error?
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0xc86dd3c)
[Quest] Creating EQEmuIO=HASH(0xc86b1ec)
[Quest] Loading perlemb plugins.
[Quest] Unable to read perl file 'plugin.pl'
[Quest] Subroutine Cwd::fastcwd redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] Subroutine Cwd::getcwd redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] Subroutine Cwd::abs_path redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] "my" variable $string masks earlier declaration in same scope at plugins
/DiaWind.pl line 43.
[Quest] "my" variable $string masks earlier declaration in same scope at plugins
/DiaWind.pl line 52.
[Quest] Unquoted string "false" may clash with future reserved word at plugins/E
xpeditions.pl line 376.
[Quest] Subroutine CalcDestFromHeading redefined at plugins/path_tools.pl line 2
21.
[Quest] "my" variable $Item1 masks earlier declaration in same scope at plugins/
quest_handin.pl line 19.
[Quest] "my" variable $Item2 masks earlier declaration in same scope at plugins/
quest_handin.pl line 21.
[Quest] "my" variable $Item3 masks earlier declaration in same scope at plugins/
quest_handin.pl line 23.
[Quest] "my" variable $Item4 masks earlier declaration in same scope at plugins/
quest_handin.pl line 25.
[Quest] Subroutine GetReverseHeading redefined at plugins/spawn_utils.pl line 45
6.
[Quest] Subroutine ConvertHeadingToDegrees redefined at plugins/spawn_utils.pl l
ine 477.
[Quest] Subroutine vtell redefined at plugins/voicetell.pl line 6.
[Quest] Subroutine Autovtell redefined at plugins/voicetell.pl line 56.
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10-28-2014, 12:17 AM
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Administrator
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by Toony
Does the log below mean any specific kind of error?
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0xc86dd3c)
[Quest] Creating EQEmuIO=HASH(0xc86b1ec)
[Quest] Loading perlemb plugins.
[Quest] Unable to read perl file 'plugin.pl'
[Quest] Subroutine Cwd::fastcwd redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] Subroutine Cwd::getcwd redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] Subroutine Cwd::abs_path redefined at C:/PERL/lib/Cwd.pm line 812.
[Quest] "my" variable $string masks earlier declaration in same scope at plugins
/DiaWind.pl line 43.
[Quest] "my" variable $string masks earlier declaration in same scope at plugins
/DiaWind.pl line 52.
[Quest] Unquoted string "false" may clash with future reserved word at plugins/E
xpeditions.pl line 376.
[Quest] Subroutine CalcDestFromHeading redefined at plugins/path_tools.pl line 2
21.
[Quest] "my" variable $Item1 masks earlier declaration in same scope at plugins/
quest_handin.pl line 19.
[Quest] "my" variable $Item2 masks earlier declaration in same scope at plugins/
quest_handin.pl line 21.
[Quest] "my" variable $Item3 masks earlier declaration in same scope at plugins/
quest_handin.pl line 23.
[Quest] "my" variable $Item4 masks earlier declaration in same scope at plugins/
quest_handin.pl line 25.
[Quest] Subroutine GetReverseHeading redefined at plugins/spawn_utils.pl line 45
6.
[Quest] Subroutine ConvertHeadingToDegrees redefined at plugins/spawn_utils.pl l
ine 477.
[Quest] Subroutine vtell redefined at plugins/voicetell.pl line 6.
[Quest] Subroutine Autovtell redefined at plugins/voicetell.pl line 56.
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No, you're fine
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10-28-2014, 01:11 PM
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Fire Beetle
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Join Date: Oct 2007
Posts: 1
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First off, I just want to say that this repack is awesome. I was able to get a server up and running successfully last night with very little work, huge props for that! I was able to connect successfully using both the SoD client and the UF client, both work great, and had a friend successfully connect to the server as well!
I do have one question, that my searching hasn't found a exact answer for, is there a list of the expansions that are enabled and working for this server repack? is it the same as the PEQ Grand Creation server that I think is up to GoD?
Cheers, and thanks in advance for any information about this.
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10-28-2014, 01:25 PM
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Fire Beetle
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Join Date: Oct 2014
Posts: 16
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Anyone got Mercenarys Working with this Repack? i got the PPL in PoK to give me Mercenary now they pop buff etc but when i zone it vanishes also i cant see the Stance modes.. Anyone able to help me ? Please
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10-28-2014, 02:13 PM
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Administrator
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by AntiBonk
First off, I just want to say that this repack is awesome. I was able to get a server up and running successfully last night with very little work, huge props for that! I was able to connect successfully using both the SoD client and the UF client, both work great, and had a friend successfully connect to the server as well!
I do have one question, that my searching hasn't found a exact answer for, is there a list of the expansions that are enabled and working for this server repack? is it the same as the PEQ Grand Creation server that I think is up to GoD?
Cheers, and thanks in advance for any information about this.
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Yes same as PEQ on the date mentioned in the Wiki
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10-28-2014, 02:13 PM
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Administrator
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by derantum
Anyone got Mercenarys Working with this Repack? i got the PPL in PoK to give me Mercenary now they pop buff etc but when i zone it vanishes also i cant see the Stance modes.. Anyone able to help me ? Please
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Mercenaries need a bit of ironing, can't guarantee they are supported.
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10-28-2014, 02:15 PM
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Sarnak
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Join Date: Jul 2009
Location: USA
Posts: 85
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Ok, big improvement, after formatting a drive and installing clean I can log in!
But when I do it seems like I'm on top of the world and everything is dark blue, I'm running Titanium btw.
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10-28-2014, 02:19 PM
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Fire Beetle
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Join Date: Oct 2014
Posts: 16
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Quote:
Originally Posted by Toony
Ok, big improvement, after formatting a drive and installing clean I can log in!
But when I do it seems like I'm on top of the world and everything is dark blue, I'm running Titanium btw.
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did you start in the tutorial ?? if so i got the same problem with titanium sorted it with Underfoot now tho try to disable the Tutorial when you make a char and take a look then
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10-28-2014, 02:42 PM
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Dragon
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Join Date: Nov 2008
Location: GA
Posts: 904
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Quote:
Originally Posted by Toony
Ok, big improvement, after formatting a drive and installing clean I can log in!
But when I do it seems like I'm on top of the world and everything is dark blue, I'm running Titanium btw.
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It's been mentioned several times Titanium is not recommended with this repack. There's a bunch of default stuff that needs to be changed in order to be titanium friendly.
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