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Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum) |
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01-11-2013, 06:44 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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This is an EQEmuLoginServer log from a successful login with RoF:
Code:
[Network] [01.11.13 - 22:38:10] New SoD client connection from 192.168.1.48:52141
[Network] [01.11.13 - 22:38:10] Application packet recieved from client (size 14)
[Network] [01.11.13 - 22:38:10] Session ready recieved from client.
[Network] [01.11.13 - 22:38:10] Session ready indicated logged in from world(unsupported feature), disconnecting.
[Network] [01.11.13 - 22:38:15] New SoD client connection from 192.168.1.48:52142
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 14)
[Network] [01.11.13 - 22:38:15] Session ready recieved from client.
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 36)
[Network] [01.11.13 - 22:38:15] Login recieved from client.
[Client] [01.11.13 - 22:38:15] User: Baalinor
[Client] [01.11.13 - 22:38:15] Hash: fd7474b1ab4ec8c2e4cb102992c7867aa42387e4
[Network] [01.11.13 - 22:38:15] Application packet recieved from client (size 12)
[Network] [01.11.13 - 22:38:15] Server list request recieved from client.
[Network] [01.11.13 - 22:38:16] Application packet recieved from client (size 16)
[Network] [01.11.13 - 22:38:16] Play recieved from client, server number 2 sequence 5.
[Network Trace] [01.11.13 - 22:38:16] User-To-World Response recieved.
[Client] [01.11.13 - 22:38:16] Trying to find client with user id of 2.
[Client] [01.11.13 - 22:38:16] Found client with user id of 2 and account name of Baalinor.
[Client] [01.11.13 - 22:38:16] Found sequence and play of 5 2
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
02 00 00 00 | ....
[Network Trace] [01.11.13 - 22:38:16] Sending play response with following data, allowed 1, sequence 5, server number 2, message 101
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
02 00 00 00 | ....
[Network Trace] [01.11.13 - 22:38:16] Sending play response for Baalinor.
[Network Trace] [01.11.13 - 22:38:16] dumping packet of size 20
05 00 00 00 00 00 00 00 - 00 00 01 65 00 00 00 00 | ...........e....
02 00 00 00 | ....
[Network] [01.11.13 - 22:38:16] Client disconnected from the server, removing client.
If you are getting to the login server but failing to get to character select, you might find further info in the other logs, i.e. one of the *world*.log files detailing why it is failing.
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01-13-2013, 01:53 PM
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Opcode Ninja
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Join Date: Mar 2009
Location: San francisco
Posts: 426
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under world WorldVC71 and zone ZoneVC71 server files look at the "patches" some of them are missing even RoF. under common ZoneNumbers needs to be updated. goto zone edit with notepad ++ Zone.vcxproj look for perl510 on 64bit system and change to perl514 fixing this would stop other people from having perl problems.
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01-14-2013, 08:44 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Since this client is getting close to being completed for EQEmu, I added a news article here that recommends everyone to download it now:
http://www.eqemulator.org/forums/showthread.php?t=36270
I also updated all of the wiki pages related to compatible clients to include the RoF client. It still has a bit to go before it is completely ready, but at this point it is pretty clear that it should be a valid client for us and is to the point where it is pretty functional.
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01-14-2013, 06:49 PM
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Hill Giant
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Join Date: Jun 2009
Location: glendale
Posts: 193
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not seeing a tutorial button when creating a new toon.
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01-14-2013, 07:26 PM
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Opcode Ninja
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Join Date: Mar 2009
Location: San francisco
Posts: 426
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gibroni have you tried what i posted i know it works because i have a character in tutorial zone now on my server.
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01-15-2013, 06:35 PM
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Developer
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Join Date: Nov 2012
Location: Halas
Posts: 355
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Hey guys, amazing work so far. I just started have a look at the RoF client and found a few issues.
1) When I do /who all : I get "There is 0 player in EverQuest".
2) When I right click on Hadya Ware in PoKnowledge, the merc window opens, then closes immediately. However if I right click twice very quickly, my client crashes!
__________________
Drajor regards you indifferently -- what would you like your tombstone to say?
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01-15-2013, 09:57 PM
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Dragon
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Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by Drajor
2) When I right click on Hadya Ware in PoKnowledge, the merc window opens, then closes immediately. However if I right click twice very quickly, my client crashes!
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We're you race appropriate for the merc merchant?
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01-15-2013, 10:21 PM
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Developer
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Join Date: Nov 2012
Location: Halas
Posts: 355
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Quote:
Originally Posted by sorvani
We're you race appropriate for the merc merchant?
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Good question. I have no idea! I was a barbarian warrior. I do not recall the race of the npc now.
__________________
Drajor regards you indifferently -- what would you like your tombstone to say?
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01-16-2013, 12:00 AM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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I think Hadya is the one that gives you the bloodbone mercs when you get the contract from /claim. They don't seem to be race specific, all my toons on live have them.
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01-16-2013, 12:44 AM
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Demi-God
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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Quote:
Originally Posted by lerxst2112
I think Hadya is the one that gives you the bloodbone mercs when you get the contract from /claim. They don't seem to be race specific, all my toons on live have them.
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I don't think there are any race specific mercs, I've always been able to buy any race
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01-16-2013, 03:18 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Quote:
Originally Posted by demonstar55
I don't think there are any race specific mercs, I've always been able to buy any race
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Yeah, my most recent group of chars on Live from this year were able to play with mismatched races for their mercs. I had some that were Drakkin from Crescent reach even though the accounts are all Silver and don't have access to Drakkin as a playable race.
Also, the mercenary merchant window was a known issue and noted in issues list of the first post in this thread. I actually just got the merc merchant working for RoF in my latest commit, but there are still some issues with mercs not working properly in RoF that need to be worked out.
I will add the /who count issue to the list of issues. I am pretty sure I know what the problem is. I think they moved the count fields around a bit in that packet.
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01-16-2013, 08:39 AM
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Discordant
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Join Date: Dec 2005
Posts: 435
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Extended Target: Can FD and clear agro and targets fall off. Can not COTH (clear agro) and have targets fall off the list. Minor aspect but when agro is cleared, no matter how, that window should clear as well.
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01-16-2013, 10:49 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Quote:
Originally Posted by wolfwalkereci
Extended Target: Can FD and clear agro and targets fall off. Can not COTH (clear agro) and have targets fall off the list. Minor aspect but when agro is cleared, no matter how, that window should clear as well.
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Does that issue also happen on UF, or is RoF the only client with that bug? If it also happens on UF, then it doesn't belong in this thread. Instead, it should have a separate bug post made in the bug reports section of the forums.
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01-16-2013, 12:39 PM
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Demi-God
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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This is an existing issue, I submitted a patch a while back and it was working on PEQ then FM stopped clearing the window http://www.eqemulator.org/forums/showthread.php?t=35645
That patched fixed 3 out of 4 of the cases I tested, the other being when the mob patched back to spawn (no quick and easy way to doing as far as I could tell)
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