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      | General::News EQemu news posts. | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				10-27-2014, 01:33 PM
			
			
			
		  
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				 Hill Giant 
				
				
				
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					Join Date: Mar 2010 
					
					
					
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		quoted below 
		
	
		
		
		
		
		
		
		
		
		
		
						  
				
				Last edited by Nibiuno; 10-27-2014 at 01:34 PM..
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				10-27-2014, 01:33 PM
			
			
			
		  
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				 Hill Giant 
				
				
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  Tdayin
					 
				 
				
			
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 I have the same issue.  Cant get them working.  No stances and they poof when I zone.
 
Using underfoot client.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-27-2014, 01:35 PM
			
			
			
		  
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				 Dragon 
				
				
				
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					Join Date: Nov 2008 
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		I'm gonna go out on a limb here.  You guys having mercenary problems are you using the new deblob database? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-27-2014, 02:04 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2014 
					
					
					
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		Hey dude... i use the Easy to install pack from this page hehe one click BAAAM Server online freshly downloaded 4 days ago.. 
 
so i guess i use some of the newest stuff 
 
my main problem gonna be Client tho ... i use Titanium atm 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-27-2014, 09:47 PM
			
			
			
		  
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				 Hill Giant 
				
				
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  chrsschb
					 
				 
				I'm gonna go out on a limb here.  You guys having mercenary problems are you using the new deblob database? 
			
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 Updated to the sep 25 dump on all the merc tables to try to fix it, same issue.
 
Not sure what the deblob database is and google is no help.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-27-2014, 10:37 PM
			
			
			
		  
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				 Hill Giant 
				
				
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  chrsschb
					 
				 
				I'm gonna go out on a limb here.  You guys having mercenary problems are you using the new deblob database? 
			
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 Yes, just figured out what you mean after I reinstalled another fresh database and got a message to convert it from the Legacy Character Data Binary Blob to the new version.
 
Guess I shouldnt have updated to the newest server code the other day.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 12:06 AM
			
			
			
		  
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				 Sarnak 
				
				
				
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					Join Date: Jul 2009 
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		Does the log below mean any specific kind of error? 
 
[Quest] Tying perl output to eqemu logs 
[Quest] Creating EQEmuIO=HASH(0xc86dd3c) 
[Quest] Creating EQEmuIO=HASH(0xc86b1ec) 
[Quest] Loading perlemb plugins. 
[Quest] Unable to read perl file 'plugin.pl' 
[Quest] Subroutine Cwd::fastcwd redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] Subroutine Cwd::getcwd redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] Subroutine Cwd::abs_path redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] "my" variable $string masks earlier declaration in same scope at plugins 
/DiaWind.pl line 43. 
[Quest] "my" variable $string masks earlier declaration in same scope at plugins 
/DiaWind.pl line 52. 
[Quest] Unquoted string "false" may clash with future reserved word at plugins/E 
xpeditions.pl line 376. 
[Quest] Subroutine CalcDestFromHeading redefined at plugins/path_tools.pl line 2 
21. 
[Quest] "my" variable $Item1 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 19. 
[Quest] "my" variable $Item2 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 21. 
[Quest] "my" variable $Item3 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 23. 
[Quest] "my" variable $Item4 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 25. 
[Quest] Subroutine GetReverseHeading redefined at plugins/spawn_utils.pl line 45 
6. 
[Quest] Subroutine ConvertHeadingToDegrees redefined at plugins/spawn_utils.pl l 
ine 477. 
[Quest] Subroutine vtell redefined at plugins/voicetell.pl line 6. 
[Quest] Subroutine Autovtell redefined at plugins/voicetell.pl line 56. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				10-28-2014, 12:17 AM
			
			
			
		  
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	Quote: 
	
	
		
			
				
					Originally Posted by  Toony
					 
				 
				Does the log below mean any specific kind of error? 
 
[Quest] Tying perl output to eqemu logs 
[Quest] Creating EQEmuIO=HASH(0xc86dd3c) 
[Quest] Creating EQEmuIO=HASH(0xc86b1ec) 
[Quest] Loading perlemb plugins. 
[Quest] Unable to read perl file 'plugin.pl' 
[Quest] Subroutine Cwd::fastcwd redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] Subroutine Cwd::getcwd redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] Subroutine Cwd::abs_path redefined at C:/PERL/lib/Cwd.pm line 812. 
[Quest] "my" variable $string masks earlier declaration in same scope at plugins 
/DiaWind.pl line 43. 
[Quest] "my" variable $string masks earlier declaration in same scope at plugins 
/DiaWind.pl line 52. 
[Quest] Unquoted string "false" may clash with future reserved word at plugins/E 
xpeditions.pl line 376. 
[Quest] Subroutine CalcDestFromHeading redefined at plugins/path_tools.pl line 2 
21. 
[Quest] "my" variable $Item1 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 19. 
[Quest] "my" variable $Item2 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 21. 
[Quest] "my" variable $Item3 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 23. 
[Quest] "my" variable $Item4 masks earlier declaration in same scope at plugins/ 
quest_handin.pl line 25. 
[Quest] Subroutine GetReverseHeading redefined at plugins/spawn_utils.pl line 45 
6. 
[Quest] Subroutine ConvertHeadingToDegrees redefined at plugins/spawn_utils.pl l 
ine 477. 
[Quest] Subroutine vtell redefined at plugins/voicetell.pl line 6. 
[Quest] Subroutine Autovtell redefined at plugins/voicetell.pl line 56. 
			
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 No, you're fine  
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				10-28-2014, 01:11 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2007 
					
					
					
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		First off, I just want to say that this repack is awesome. I was able to get a server up and running successfully last night with very little work, huge props for that! I was able to connect successfully using both the SoD client and the UF client, both work great, and had a friend successfully connect to the server as well! 
 
I do have one question, that my searching hasn't found a exact answer for, is there a list of the expansions that are enabled and working for this server repack? is it the same as the PEQ Grand Creation server that I think is up to GoD?  
 
Cheers, and thanks in advance for any information about this. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 01:25 PM
			
			
			
		  
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					Join Date: Oct 2014 
					
					
					
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		Anyone got Mercenarys Working with this Repack? i got the PPL in PoK to give me Mercenary now they pop buff etc but when i zone it vanishes also i cant see the Stance modes.. Anyone able to help me ? Please    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 02:13 PM
			
			
			
		  
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					Join Date: Feb 2009 
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	Quote: 
	
	
		
			
				
					Originally Posted by  AntiBonk
					 
				 
				First off, I just want to say that this repack is awesome. I was able to get a server up and running successfully last night with very little work, huge props for that! I was able to connect successfully using both the SoD client and the UF client, both work great, and had a friend successfully connect to the server as well! 
 
I do have one question, that my searching hasn't found a exact answer for, is there a list of the expansions that are enabled and working for this server repack? is it the same as the PEQ Grand Creation server that I think is up to GoD?  
 
Cheers, and thanks in advance for any information about this. 
			
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 Yes same as PEQ on the date mentioned in the Wiki  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 02:13 PM
			
			
			
		  
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				 Administrator 
				
				
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  derantum
					 
				 
				Anyone got Mercenarys Working with this Repack? i got the PPL in PoK to give me Mercenary now they pop buff etc but when i zone it vanishes also i cant see the Stance modes.. Anyone able to help me ? Please    
			
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 Mercenaries need a bit of ironing, can't guarantee they are supported.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 02:15 PM
			
			
			
		  
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				 Sarnak 
				
				
				
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					Join Date: Jul 2009 
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		Ok,  big improvement,  after formatting a drive and installing clean I can log in!  
 
But when I do it seems like I'm on top of the world and everything is dark blue,  I'm running Titanium btw. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 02:19 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2014 
					
					
					
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	Quote: 
	
	
		
			
				
					Originally Posted by  Toony
					 
				 
				Ok,  big improvement,  after formatting a drive and installing clean I can log in!  
 
But when I do it seems like I'm on top of the world and everything is dark blue,  I'm running Titanium btw. 
			
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 did you start in the tutorial ?? if so i got the same problem with titanium sorted it with Underfoot now tho try to disable the Tutorial when you make a char and take a look then  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-28-2014, 02:42 PM
			
			
			
		  
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				 Dragon 
				
				
				
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					Join Date: Nov 2008 
					Location: GA 
					
					
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	Quote: 
	
	
		
			
				
					Originally Posted by  Toony
					 
				 
				Ok,  big improvement,  after formatting a drive and installing clean I can log in!  
 
But when I do it seems like I'm on top of the world and everything is dark blue,  I'm running Titanium btw. 
			
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 It's been mentioned several times Titanium is not recommended with this repack.  There's a bunch of default stuff that needs to be changed in order to be titanium friendly.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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