Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #91  
Old 01-11-2010, 12:30 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Count me in as being interested. I will try to read through this thread ASAP.
Reply With Quote
  #92  
Old 01-11-2010, 11:22 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

So all of the download links appear to be dead, are these files not longer available ?
Reply With Quote
  #93  
Old 01-12-2010, 12:33 AM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,447
Default

Quote:
Originally Posted by provocating View Post
So all of the download links appear to be dead, are these files not longer available ?
It's a 1-year old thread, so i'd assume so.
Reply With Quote
  #94  
Old 01-12-2010, 12:38 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Well there was talk of a Google Code share, that is why I was wondering.
Reply With Quote
  #95  
Old 01-13-2010, 10:05 PM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Is this what you are looking for?

Links:

MESHES

TEXTURES

ZONES
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #96  
Old 01-13-2010, 11:44 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Yes, thank you, thank you.
Reply With Quote
  #97  
Old 01-14-2010, 12:31 AM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

What are the difference in the compressed files that end in SOp ?

I noticed when I tried sourcing in the SQL, there were errors.
Reply With Quote
  #98  
Old 01-14-2010, 11:23 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

SOp files are for server ops, it contains the source so they can be changed. The others are just the files to play with.

What kinds of errors are you seeing with the SQL?
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #99  
Old 01-14-2010, 02:37 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,447
Default

Quote:
Originally Posted by provocating View Post
I noticed when I tried sourcing in the SQL, there were errors.
Likely there are going to be errors with the SQL since the schema has changed for things such as doors since 6.2 DR6.

You'll just have to go through the changelog and see what things were added, and add them in the query accordingly.
Reply With Quote
  #100  
Old 01-23-2010, 12:57 PM
patience
Fire Beetle
 
Join Date: Jan 2010
Location: patience
Posts: 3
Default

Do these zones require "ZoneProxy"? I remember reading about that lonnnng ago, and it scared me away from ever making my own content with OpenZone. I tried once and made an OZ custom zone named "Nexus" and it worked pretty good... then, ADHD took over and next thing you know I am doing DB work elsewhere.

I like the work Sak was doing, and so far not convinced about SimpleClient (no offense - just never gave it a good whirl). If nothing, I'd love to learn how to "properly" create custom zones like this. In short, yes. Please.
__________________
buy r4ds
Reply With Quote
  #101  
Old 01-23-2010, 07:45 PM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
Default

Quote:
Originally Posted by patience View Post
Do these zones require "ZoneProxy"? I remember reading about that lonnnng ago, and it scared me away from ever making my own content with OpenZone. I tried once and made an OZ custom zone named "Nexus" and it worked pretty good... then, ADHD took over and next thing you know I am doing DB work elsewhere.
You can use zone proxy, but it is just as easy to replace zones you are not using by naming them the same. The only thing you have to watch out for is if the zone has EQG files. Since openzone outputs S3D you have to delete the EQG files for that zone.
__________________
Maybe I should try making one of these servers...
Reply With Quote
  #102  
Old 02-08-2010, 09:33 PM
Waldoff
Fire Beetle
 
Join Date: Nov 2005
Posts: 2
Default

These are pretty damned nice. Is there any way to see who is the author of each? I am interested although not really a real part of the community so feel like I need to ask the author themselves.


Edit: Go go reading text files! Ignore my question and emphasize my "These are pretty damned nice"

Edit: Oh hello extremely old thread.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:33 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3