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  #91  
Old 07-21-2004, 11:43 AM
bluejam
Hill Giant
 
Join Date: Apr 2004
Posts: 110
Default

Quote:
Originally Posted by mzuppo
I wonder where could I get the eqgame.exe needed.
Huh?
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  #92  
Old 07-22-2004, 04:06 AM
mzuppo
Fire Beetle
 
Join Date: Jul 2004
Posts: 4
Default

Quote:
Originally Posted by bluejam
Quote:
Originally Posted by mzuppo
I wonder where could I get the eqgame.exe needed.
Huh?
Yes, the eqgame.exe that hasn't been patched to the newest.
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  #93  
Old 07-22-2004, 04:14 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by mzuppo
Quote:
Originally Posted by bluejam
Quote:
Originally Posted by mzuppo
I wonder where could I get the eqgame.exe needed.
Huh?
Yes, the eqgame.exe that hasn't been patched to the newest.
That wouldnt help you would need all the patched DLL's and junk too.

And how did you patch to EQL without an internet connection?
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #94  
Old 07-22-2004, 09:46 AM
bluejam
Hill Giant
 
Join Date: Apr 2004
Posts: 110
Default

not through legal ways. but don't ask as I don't want to risk you or me being banned and this thread deleted :\
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  #95  
Old 08-09-2004, 03:21 PM
Zephyrs
Fire Beetle
 
Join Date: Jul 2004
Posts: 3
Default

not exactly sure what i did wrong i fixed my problem with it crashing when i try and log in but now server wont show up on server select...

db.ini
Code:
[Database]
host=localhost
user=mysqluser
password=mysqlpass
database=eq
compression=off
LoginServer.ini
Code:
[LoginServer]
loginserver=localhost
loginport=5999
worldname=fammerns testing
worldaddress=localhost
locked=false
account=eqemu
password=eqemu

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer]
ChatChannelServer=localhost
MiniLoginAccounts.ini
Code:
localhost eqemu eqemu
Boot5zones.bat
Code:
REM:--------------Start----------------------- 
@echo off 

if NOT exist spells_us.txt goto NOSPELL 

start zone . localhost 7995 localhost
start zone . localhost 7996 localhost
start zone . localhost 7997 localhost
start zone . localhost 7998 localhost
start zone . localhost 7999 localhost
exit
cls

:NOSPELL 
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup. 
PAUSE 

REM:---------------END------------------------
eqhost.txt
Code:
[LoginServer]
Host=eqemulator.net:5995
World.exe
Code:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.6
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=28633, max id=69173
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Warning: You need to get laid...
TCP listening on: localhost:9000
World server listening on: localhost:9000
Connected to LoginServer: localhost:5999
56201 New TCP connection: 127.0.0.1:1234
New zoneserver: #1 127.0.0.1:1234
Zoneserver SetConnectInfo: 127.0.0.1:1234: localhost:7999
56291 New TCP connection: 127.0.0.1:1236
56291 New TCP connection: 127.0.0.1:1235
New zoneserver: #2 127.0.0.1:1235
New zoneserver: #3 127.0.0.1:1236
Zoneserver SetConnectInfo: 127.0.0.1:1236: localhost:7995
Zoneserver SetConnectInfo: 127.0.0.1:1235: localhost:7996
56441 New TCP connection: 127.0.0.1:1238
56441 New TCP connection: 127.0.0.1:1237
New zoneserver: #4 127.0.0.1:1237
New zoneserver: #5 127.0.0.1:1238
Zoneserver SetConnectInfo: 127.0.0.1:1238: localhost:7998
Zoneserver SetConnectInfo: 127.0.0.1:1237: localhost:7997
MiniLogin.exe
Code:
LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999
Boot5zones.bat
Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.6
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] command_init(): Warning: Command 'help' defaulting to access level 0!
[Status] command_init(): Warning: Command 'version' defaulting to access level 0
!
[Status] command_init(): Warning: Command 'serversidename' defaulting to access
level 0!
[Status] command_init(): Warning: Command 'loc' defaulting to access level 0!
[Status] command_init(): Warning: Command 'flag' defaulting to access level 0!
[Status] command_init(): Warning: Command 'si' defaulting to access level 0!
[Status] 160 commands loaded
[Status] Entering sleep mode
Connected to worldserver: localhost:9000
I checked all the spaces after in each file
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  #96  
Old 08-09-2004, 06:41 PM
bluejam
Hill Giant
 
Join Date: Apr 2004
Posts: 110
Default

LoginServer.ini
Quote:
[LoginServer]
loginserver=localhost
loginport=5999
worldname=fammerns testing
worldaddress=localhost
locked=false
account=eqemu
password=eqemu

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer]
ChatChannelServer=localhost
eqhost.txt tells EQ to connect by port 5995...
Quote:
[LoginServer]
Host=eqemulator.net:5995

...but MiniLogin.exe listens on 5999
Quote:
LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999


I guess that's the problem. I hope it'll work for ya.
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  #97  
Old 08-10-2004, 06:40 AM
bloodgoth
Sarnak
 
Join Date: Jul 2004
Location: Kearns, UT
Posts: 55
Default

You should be able to just change the host file's port to 5999 safely.
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  #98  
Old 08-22-2004, 07:09 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

De-stickied; minilogin is broken and will be for a long time.
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