Quote:
Originally Posted by lerxst2112
There used to be some logs in the server code for some of the mq2 hacks, I don't know if they are still there or how accurate they are.
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There is still server side detection. It works, some of it better than others. There are also ways to get around some of the detection that I will not name here :P
One thing I know P99 did/does is send bad data to clients, which causes no issue for clients without MQ2, but little to no error correcting in MQ2, will cause them to crash. But that's also simple to get around, just fix all the instances in MQ2 :P
The really disruptive stuff (warping) can be detected with pretty good accuracy, although with lag there can always be false positives so still requires one to watch the players for bad behavior. The detection for /target is also pretty good, but there are still issues there as well :/
TL;DR if you don't want to go as hardcore as P99, look at the logs and then observe the players :P