Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::LUA

Quests::LUA Section regarding LUA scripts, help, questions, answers

Reply
 
Thread Tools Display Modes
  #1  
Old 06-03-2017, 03:36 AM
Rymy
Fire Beetle
 
Join Date: Jul 2016
Posts: 13
Default Lua interpret a skill (like taunt)

I want to do something in lua when a skill happens, specifically taunt. Any clues how to add this to the parser (or if it's already supported and I just can't find it).
Reply With Quote
  #2  
Old 06-04-2017, 10:36 PM
Rymy
Fire Beetle
 
Join Date: Jul 2016
Posts: 13
Default

Just curious has no one ever tried to do this before? Or did I work this question strangely? Just find it hard to believe nobody has ever made an event where they needed to see if a certain skill (like taunt) was used. Is it impossible to implement?
Reply With Quote
  #3  
Old 06-10-2017, 09:05 PM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,594
Default

Once this pull request is merged you'll be able to interpret what skill is used and what the skill level is.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:41 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3