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  #1  
Old 12-13-2008, 02:47 PM
Neiv
Hill Giant
 
Join Date: May 2008
Location: Colorado
Posts: 238
Default zone re-orientation

I'm currently piecing zones together to form my world map. I'd like to use some of the existing zones as "filler" zones between key custom zones in my world. One of the zones I'm considering is warslikswood, which is perfect for one of the areas on my map. The problem is, I need to turn it upside down so that the lake is southernmost and the pool and stream that feeds into it are in the north (currently the lake is north and the pool is south). Is there any way to re-orient an existing zone to fit this bill? Alternatively, is there a way to reorient the compass to give this effect (or turn off the compass for this zone only?). I'm just trying to think and some way to still use this zone. Thanks.
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  #2  
Old 12-21-2008, 02:31 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

basicly no =)

i tried same thing long time ago.
there are 2 ways to go aroudn it:
-use Open zone software and DRAW your own zone and use it instead
- "pretend" that lake is in fact South =) (in original EQ Verant had a screw up in Ocean of Tears - the boat from Freeport to ButcherBlock was supose to be traveling from West to East according to world map, but in game its in fact was traveling East to West =)
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  #3  
Old 12-21-2008, 03:23 PM
Neiv
Hill Giant
 
Join Date: May 2008
Location: Colorado
Posts: 238
Default

I guess I write some lore that explains the compass disorientation for that part of the world
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