OpenZone ZonePack 1, version 1.1
I spent the day working on my "zone1" zone, and the result is too good to sit on. I added lots more mountainous areas, mob camps, guard shacks, and other odds and ends. There are three plains areas for roaming mobs and several cul-de-sacs and nooks for hunting. As a zone for hunting it's fairly complete and ready to be populated.
WC
P.S. I included the .SCN source, but it also requires a new mesh object I created tonight. It's included in the zonepack.
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