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Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days. |
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08-07-2004, 05:33 AM
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Demi-God
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Join Date: May 2004
Posts: 1,177
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Reset Spell Specialization?
Is there a function out there to reset a players spell specialization? I am working on "Ostorm"'s quest at the moment and am at a loss. here's what i've got so far.
Code:
sub EVENT_SAY {
if($text=~/Hail/i){
quest::say("I am Ostorm of the Temple of Solusek Ro. guardian of the sacred crystal of Kintaz. Be wary and keep your distance. lest the proximity of the crystal [steal] your [memories].");
}
if($text=~/steal/i){
quest::say("It is the nature of the crystal of Kintaz to steal the memories of those around it. Only I am safe, and then only because of the strong wardings placed on me by Solusek Ro himself. Are you interested in [losing] any [memories]?");
}
if($text=~/losing/i){
quest::say("Recently, I have been experimenting with the crystal, and have found that those exposed to ruby light filtered through it tend to lose the memories of their most specialized arcane skills. Are you sure you want to [lose advanced memory] of specialization?");
}
if($text=~/lose advanced memory/i){
quest::say("Be warned that once exposed to the crystal, I can not reverse the effects. If you desire exposure, fetch me a ruby.");
}
}
sub EVENT_ITEM {
if($itemcount{10031} == 2 && $itemcount{10000} == 1){
quest::say("Well done, $name, here is your Lambent Fire Opal.");
quest::summonitem("10128");
} elsif($itemcount{10035} == 1){
quest::idontknowhowtodoit("");
} else {
quest::say("I don't need this.");
if($item1 > 0){quest::summonitem("$item1");}
if($item2 > 0){quest::summonitem("$item2");}
if($item3 > 0){quest::summonitem("$item3");}
if($item4 > 0){quest::summonitem("$item4");}
if($platinum != 0 || $gold !=0 || $silver != 0 || $copper != 0) {quest::givecash($platinum, $gold, $silver, $copper);}
}
}
#END of FILE Zone:soltemple ID:80012 -- Ostorm
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08-07-2004, 06:51 AM
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Discordant
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Join Date: May 2004
Location: The DeathStar of David
Posts: 337
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Hmm i think there is a command to set a single skill..
quest::setskill maybe? i could be wrong i don't remember...
I know that there is the quest::setallskill and i know that bush wrote some scripts for his "skill skeles" that set single skills, so i know its possible give me a min to serach for it.
__________________
Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
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08-07-2004, 06:54 AM
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Discordant
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Join Date: May 2004
Location: The DeathStar of David
Posts: 337
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Here we go
Code:
# Skills:
#quest::setskill(6,5); # Apply Poison
#quest::setskill(7,5); # Archery
#quest::setskill(8,5); # Backstab
#quest::setskill(10,5); # Bash
#quest::setskill(11,5); # Block
#quest::setskill(12,5); # Brass Instruments
#quest::setskill(16,5); # Disarm
#quest::setskill(17,5); # Disarm Traps
#quest::setskill(19,5); # Dodge
#quest::setskill(20,5); # Double Attack
#quest::setskill(21,5); # Dragon Punch
#quest::setskill(22,5); # Dual Wield
#quest::setskill(23,5); # Eagle Strike
#quest::setskill(25,5); # Feign Death
#quest::setskill(26,5); # Flying Kick
#quest::setskill(27,5); # Forage
#quest::setskill(29,5); # Hide
#quest::setskill(30,5); # Kick
#quest::setskill(31,5); # Meditate
#quest::setskill(32,5); # Mend
#quest::setskill(34,5); # Parry
#quest::setskill(35,5); # Pick Lock
#quest::setskill(37,5); # Riposte
#quest::setskill(38,5); # Round Kick
#quest::setskill(39,5); # Safe Fall
#quest::setskill(42,5); # Sneak
#quest::setskill(43,5); # Specialize Abjuration
#quest::setskill(44,5); # Specialize Alteration
#quest::setskill(45,5); # Specialize Conjuration
#quest::setskill(46,5); # Specialize Divination
#quest::setskill(47,5); # Specialize Evocation
#quest::setskill(48,5); # Pick Pockets
#quest::setskill(49,5); # Stringed Instruments
#quest::setskill(52,5); # Tiger Claw
#quest::setskill(53,5); # Tracking
#quest::setskill(54,5); # Wind Instruments
#quest::setskill(56,5); # Make Poison
#quest::setskill(58,5); # Research
#quest::setskill(59,5); # Alchemy
#quest::setskill(62,5); # Sense Traps
#quest::setskill(70,5); # Percussion Instruments
#quest::setskill(71,5); # Intimidation
#quest::setskill(73,5); # Taunt
Thanks bUsH wherever he is....
so to reset the skills you would do this
Code:
if($itemcount {10035} == 1)
{
quest::setskill(43,0); # Specialize Abjuration
quest::setskill(44,0); # Specialize Alteration
quest::setskill(45,0); # Specialize Conjuration
quest::setskill(46,0); # Specialize Divination
quest::setskill(47,0); # Specialize Evocation
}
__________________
Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
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08-07-2004, 08:43 AM
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Demi-God
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Join Date: May 2004
Posts: 1,177
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Nice. )
thanks
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08-07-2004, 04:02 PM
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Discordant
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Join Date: May 2004
Location: The DeathStar of David
Posts: 337
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Np. Just make a note when using the setskill ability, giving a mage 252 in flying kick doesn't work. which is to bad =( but its still fun =)
__________________
Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
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08-07-2004, 04:37 PM
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Demi-God
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Join Date: May 2004
Posts: 1,177
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hehe. im only using it to reset specializations ) fun idea though
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08-08-2004, 02:55 AM
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Dragon
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Join Date: Jan 2004
Posts: 860
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It doesn't work to give them 252 in a skill that needs to be activated, but you can give them 252 in other skills and have it work. Like if you give them 252 in dual weild and then use #equip to equip another weapon in their right hand they will dual weild them
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08-08-2004, 02:00 PM
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Discordant
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Join Date: May 2004
Location: The DeathStar of David
Posts: 337
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Bah.....h....h..... hmm well a dual weilding gnome mage would be rather fun...
__________________
Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
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