To clarify my previous post, I did not test with additional pets. When I said "the others" I meant the enchanter pet will not attack all the mezzed targets, only the one it was previously fighting before mez.
Example, pull 5 mobs with the enchanter pet out. The enchanter pet will start attacking something (expected). Cast AE Mez and mez all 5 mobs. The enchanter pet *should* not attack anything, however it continues to attack the NPC it was fighting and breaks the mez. After that target dies, it does not proceed to break the other mez'd targets. Both the bot and player enchanter pet do this.
I looked at the code for bots and assuming I am looking in the right place, there is a check in there, but I think some kind of race condition is happening and the pet is able to continue attacking if the mez occurs between the isMezzed check and the mez (which seems likely given the frequency of melee attacks). If the check could occur as part of determining it the mob can be hit, like invulnerability except only for pets and bots, that would probably help some.
Last edited by Fluff; 10-21-2014 at 11:49 AM..
Reason: addl detail
|